Wyrdness said:
StarOcean said:
A fundamental part of any RPG is to have a good battle system. It's like the cement base to a house. If it has cracks and holes the whole structure built on top of it will fall apart. If an RPG has a shit battle system its gonna suck as a game overall cause youre gonna see that glaring flaw of a battle system all the time.
"Yes yes, despite the horrible base and gas leaks, the house is okay, its amazing!" It's a bad RPG. It may have a good story or whatever but it definitely doesnt got the mechanics to back it up.
In the end its not because the battle system was different. It's because the one in SS and CS is complete garbage that shouldve never been in the final game
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Sorry but that is non-sense the are a significant number of RPGs that have average or flawed battle systems but are still good what takes this even further is that many people view rpg battle systems as lacking anyway, what makes any RPG good is the overall package.
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What is nonsense, borderline insane, is you defending garbage. You're telling me right now it's ok for the game to have a shit battle system because other games do too? That's a pathetic excuse. Not to mention a horrible way to run a business. Yes, would you say the same if Zelda had gone "by the books" with Breath of the Wild too? Make it a standard open world game like Skyrim with stiff combat, glitches galore, and fetch quests that are almost all identical? Or would you prefer what they actually did, saw the flaws of open world games and changed things. Just because a bar is set low doesnt mean you put zero effort into something. In an RPG, one of the most important things is a battle system. In fact it may just be the most important thing. I've played hundreds of good and bad RPGs, and right now I can tell you -Color Splash is a sorry excuse of an RPG because of its battle system. Being marginally better than Sticker Star doesnt cut it. I'm sorry, but when something is shit, Im going to call it out because thats how things get done. Being 'okay' with everything a company shits out will just ensure future mediocrity. This isnt a standard I hold to Nintendo, but all game developers