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Forums - Microsoft Discussion - No parity requirements on Scorpio versus Xbone

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twintail said:
LudicrousSpeed said:

Here is another source for you: https://www.videogamer.com/news/multiplayer-games-will-not-run-at-a-faster-frame-rate-on-ps4-pro

Your two links are completely irrelevant. The first one says games utilizing Pro can see higher and more consistent frame rates. I never said that wasn't true. Higher frame rates = single player games. More consistent frame rates = all games. Again, you take a MP game on PS4 that has a 30 or 60 FPS design. It might struggle to hit those. The Pro might hit them more consistently. But you don't see a 30 FPS game getting a 60 FPS option on Pro. And you won't, unless Sony changes their policy. Sony confirmed the policy to VideoGamer, hence the tweet I posted. I gave you another link from a Naughty Dog guy talking about MP games in general, not just his Uncharted 4 game.

Your second link is a list of hypotheticals and guesses from Digital Foundry. And like the first link, it's irrelevant in regards to higher frame rate settings in MP games. Yes, Pro games frame rates must "meet or exceed" base PS4 games. Yet, that doesn't specify anything about MP games.

I've provided all the evidence I need to support my post. Not to mention I also have reality, which to date we have not seen a single game target a higher frame rate option for MP. Again, if I'm wrong, just name the game. If this is as obvious as you make it seem to be then you should easily be able to whip out a list of games that prove me wrong, or concrete info Sony put out that actually says developers can give us higher frame rate settings in MP.

You seem hung up on the idea that I am saying this is a Sony policy. If it makes you feel better, I could just as easily say the Pro is not powerful enough to give us higher frame rate options instead of pointing to Sony's parity policy that numerous websites confirm exist and I've only ever seen one person say it doesn't :)

That article was mentioned in the tweet you used as yor original source. Its teh same article I already talked about. Again Sony didnt confirm anything. That article isnt even first hand information into the matter. And as I mentioned before, nothing in the article provides evidence that Sony said anything, that a ND programmer was talking on behalf of Sony, or that the programmer in question was talking about all MP games. Nothing. Its this blind trust in the words of a journalist that allows misinformation to just spread.

And there is a difference between saying the PS4 Pro is not strong enough and a parity rule existing. The reality is that there is no evidence that a parity rule exists, ourside the words of an ND programmer who later goes on to mention UC4 specifically, rather than games in general. Nothing states that Sony said or made a ruling on anything except outside of their own official guidelines on the matter: increase in framerate is ok.

Either way, framerate or not, I disagree with your notion that the ruling exists, but accept that games dont do so either, but that could be easily attributed to not having the power to see it through. 

I've provided you with a journalist from a respected gaming site confirming Sony told them about the clause, a ND employee talking about it in regards to all MP games and not just UC4, and we still have reality backing me up. If you want to continue sticking your head in the sand, be my guest. Ignorance is bliss for some. 



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Azzanation said:
GribbleGrunger said:
Guy 'a' plays COD at 30fps, guy 'b' plays COD at 60fps. Guy 'a' isn't happy guy 'b' has the advantage and does one of two things: Drops his XB1 entirely and all his friends with it or buys a Scorpio in order to continue playing with his friends.

That's what MS are counting on.

Except for 1 small problem.  Scorpio is a powerfull machine but not powerful enough to hit both 4k and 60 frames. And considering the Scorpio is advertised as a 4k machine than its main focus is running 4k not 60 frames. 

So big disagree with your post 

Agree with you. 4k is the goal here. If a situation does arise where scorpio can do mutyplayer at 60fps while the x1 can only do 30fps, we wont even know about it. Devs will just say 30 was the goal all along or some ther pr. And gamers wont care.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

LudicrousSpeed said:

I've provided you with a journalist from a respected gaming site confirming Sony told them about the clause, a ND employee talking about it in regards to all MP games and not just UC4, and we still have reality backing me up. If you want to continue sticking your head in the sand, be my guest. Ignorance is bliss for some. 

I read the article, and there doesn't seem to be any confirmation of this as Sony policy, just more of an extrapolation of what ND said about UC4.

It seems that something is lost in translation in this debate.



Insidb said:
LudicrousSpeed said:

I've provided you with a journalist from a respected gaming site confirming Sony told them about the clause, a ND employee talking about it in regards to all MP games and not just UC4, and we still have reality backing me up. If you want to continue sticking your head in the sand, be my guest. Ignorance is bliss for some. 

I read the article, and there doesn't seem to be any confirmation of this as Sony policy, just more of an extrapolation of what ND said about UC4.

It seems that something is lost in translation in this debate.

Thanks for clearing that up.

 

I personally wouldn't consider the Pro a basic boost.  Horizon on the Pro is a graphical behemoth.  Then you have games like Assassin’s Creed unity that struggle on the ps4 but run as smooth as butter on the Pro with boost mode on.