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Forums - Nintendo Discussion - Every Indie should support the Switch

Yes indies should compensate for the lack of 3rd party support.



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I get the impression indie developers have had modest performance on Nintendo consoles. Why else would they skip Nintendo so often?

On a side note, most indie games suck or not amusing for long. I say that as guy who has countless indie games via Steam, 360, PS3, X1, and PS4. Switch needs games with real depth, like AAA stuff.



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If the game fits the people who use the switch then sure why not.



I think developing for the Switch is very low-risk right now. Anything the Switch can run should be easily portable to the X1, PS4, and PC platforms as well.

monocle_layton said:
twintail said:

every indie should support every platform possible. 

Of course. Not saying they should only release on the Switch.

I think you should make it clear that you don't mean indies should exclusively release on the Switch, just that indies should think of porting their stuff to the Switch as well. I think some here may have gotten the impression you meant indies should exclusively support the Switch.



I mean... PS4 dev kit $2,500, Switch dev kit $500. So wouldn't be as difficult to get on the Switch, at least initially. I mean there wouldn't be so many indie dev already behind the Switch if it was.



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RolStoppable said:
NATO said:
So switch is tracking behind Xbox One in the first 5 weeks, and is no doubt due for a sharp fall in sales in the same manner.

I fear that you are being serious.

Considering that Switch is still supply constrained in the USA after 11 weeks and reseller prices are above $350, Switch is going to keep doing 60k+ per week in the USA alone. The Xbox One was selling 60k per week globally at that point.

VGC numbers are several weeks behind, but in real time Switch is already ahead of the Xbox One and will continue to grow the gap in its favor. The only systems to provide competition for Switch on these charts are the 3DS and PS4. The 3DS had a bad start, but kicked into a notably higher gear after its price cut and sold more than 10m units in its first 52 weeks.

Based on trajectory, Switch is most comparable to the PS4. It doesn't look like Switch will need a price cut before hitting 10m.

 

KLAMarine said:

I think developing for the Switch is very low-risk right now. Anything the Switch can run should be easily portable to the X1, PS4, and PC platforms as well.

monocle_layton said:

Of course. Not saying they should only release on the Switch.

I think you should make it clear that you don't mean indies should exclusively release on the Switch, just that indies should think of porting their stuff to the Switch as well. I think some here may have gotten the impression you meant indies should exclusively support the Switch.

My apologies for that. It was worded in a way which can be interpreted like that