curl-6 said:
Aliasing still occurs at 1080p and 900p though, so AA is still important for optimal image quality. As for Splatoon 2, one would think based on its visuals that it should be at least 900p/60fps, so it is quite weird that the testfire was only 720p/60fps when docked. Perhaps it's because Splatoon is more chaotic than ARMS or MK8, and that at 900p there were some dips during the most intense firefights, so they dropped the res to ensure a locked 60fps. |
I thought I was perfectly clear, yes aliasing still occurs at 900p or at 1080p, but point is that aliasing is less noticeable at higher resolution, I gave you example of MK8 at 720p and MK8D at 1080p where people are saying that is much less noticeable.
In any case nothing about Splatoon 2 tells us that cant run at at least 900p/60fps if MK8D and ARMS can do run at 1080p/60fps. Splatoon 2 is still more than 2 months from release so I definitely hope we will see 900p/60fps, probably we will know at E3 next month.