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Forums - Gaming Discussion - Modernize them?

Yeah, like Omega Boost, Panzer dragoon. I wonder if there is still place for such games



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

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I don't know if there's any need to actually modernise the genres, as long as the games are good. The graphics of many retro games should be updated, though.

Anyway, these young gaming journalists telling us the genres should be modernised, is like them telling their dads how to fuck.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

CaptainExplosion said:
WagnerPaiva said:
Yeah, like Omega Boost, Panzer dragoon. I wonder if there is still place for such games

I wish there were, but most big name gaming journalists keep saying "Eww, it not teh openn wurld, hurr durr, one starr!!". It's why I don't trust many reviewers these days.

2D platformng has been modernized at least, right? Didn't Shovel Knight and Shantae kinda help modernize sidescrolling platformers?

Gaming "journalists" are ridiculous sometimes. I do not like them and neither trust them.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

SpokenTruth said:
I have an idea. Let's make a retro game and remove all the retro from it.

The least retro retro game ever!



If the games are good, this shouldnt be a problem. Take Shovel Knight as example.



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They are dated in a sense because the main point of playing a retro style game for a sense of nostalgia and the list of people who can appreciate a retro game is shrinking. Some gamers of have stopped gaming because circumstances in their life and some are getting up there on age. Regardless that list is gonna shrink. Maybe you just like that kind of game the way it was but if devs want certain genres to stick around then they'll have to modernise them. I don't mean become open world or anything.

They just need to evolve in some way that draws interest back in the genre. Maybe change the perspective on how you view the character or add a lot more things you can do in the game.



The open world thing has already lost some steam. There's definitely plenty out of there and more coming, but people are supporting all kinds of smaller, indie style games.

The truth is that an open world game is very time consuming and must be stuffed with content, meaning they're very expensive to produce and require a ton of sales to recoup that investment. There's only ever going to be so many open world games that can compete for the limited time and attention of we rabid consumers, so those other genres will continue to get attention.

As for modernizing them, that's really already underway and, for the most part, it's hardly necessary. People still enjoy most of those old genres, the only one that really seemed to fade off that I can think of being the "point and click", but we seem to be seeing elements of that in VR games these days.

There will always be a tendency among some reviewers to dock certain genres points even when they're the top of their field, no "modernizing" will change that. I think you're attempting to identify a problem that doesn't really exist.



CaptainExplosion said:
Aeolus451 said:
They are dated in a sense because the main point of playing a retro style game for a sense of nostalgia and the list of people who can appreciate a retro game is shrinking. Some gamers of have stopped gaming because circumstances in their life and some are getting up there on age. Regardless that list is gonna shrink. Maybe you just like that kind of game the way it was but if devs want certain genres to stick around then they'll have to modernise them. I don't mean become open world or anything.

They just need to evolve in some way that draws interest back in the genre. Maybe change the perspective on how you view the character or add a lot more things you can do in the game.

You mean like what Super Mario Oddyssey looks to do?

I don't know of it. I was speaking in a general sense about retro games.



CaptainExplosion said:
Johnw1104 said:
The open world thing has already lost some steam. There's definitely plenty out of there and more coming, but people are supporting all kinds of smaller, indie style games.

The truth is that an open world game is very time consuming and must be stuffed with content, meaning they're very expensive to produce and require a ton of sales to recoup that investment. There's only ever going to be so many open world games that can compete for the limited time and attention of we rabid consumers, so those other genres will continue to get attention.

As for modernizing them, that's really already underway and, for the most part, it's hardly necessary. People still enjoy most of those old genres, the only one that really seemed to fade off that I can think of being the "point and click", but we seem to be seeing elements of that in VR games these days.

There will always be a tendency among some reviewers to dock certain genres points even when they're the top of their field, no "modernizing" will change that. I think you're attempting to identify a problem that doesn't really exist.

What about the retro-style games' shrinking audience?

In what way is it shrinking? They're still selling quite well... heck, I was just playing Dragon Boy, and a couple days ago I was playing the massive hit Stardew Valley.

I think the pixelated visuals probably don't wow people anymore given how common they've become (I like Dragonboy's approach of offering both), but the old genres (2/2.5D shooters, Platformers, Farming etc) are definitely alive and well. Steam and youtube are still loaded with them, and they're selling great even years after releasing.



CaptainExplosion said:
Aeolus451 said:
They are dated in a sense because the main point of playing a retro style game for a sense of nostalgia and the list of people who can appreciate a retro game is shrinking. Some gamers of have stopped gaming because circumstances in their life and some are getting up there on age. Regardless that list is gonna shrink. Maybe you just like that kind of game the way it was but if devs want certain genres to stick around then they'll have to modernise them. I don't mean become open world or anything.

They just need to evolve in some way that draws interest back in the genre. Maybe change the perspective on how you view the character or add a lot more things you can do in the game.

You mean like what Super Mario Oddyssey looks to do?

I think you got the mail on the head. SMO looks like a great blend of classic gameplay and compelling new ideas. I'm just about as stoked for it as my son. I love having gaming to share with him. These games that bridge styles (amd characters) that are nostalgic for me and fresh and cool for him with new ideas and spectacular graphics are fantastic. I think Odysesey looks to be exactly the kind of game OP it's talking about: a blast from the Mario 64 past coupled with a foot planted firmly in the future. Excitement all around. We're still going to check out Yooka-Laylee when it launches for Switch.

 

PS Dragon Boy is AWESOME! More games like that, please.