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Forums - Sony Discussion - Uncharted 4 makes me feel guilty sometimes.

 

Uncharted 4.

Amazing. 82 73.21%
 
Good. 18 16.07%
 
Bad. 12 10.71%
 
Total:112

I am enjoying Uncharted 4 very much, the story pacing is so perfect that sometimes I get happy when a cutscene starts, it seems like I want to hear Drake, Sam and the others interacting.

The visuals, of course, the beautiful mechanics, that skubadiving mission was unbelievably amazing.

The sounds, and the music, the environments...

Anyways, in the middle of all that, when the shooting starts...

I feel so invested in the world, that when I shoot a bad guy there is a heavyness to me, almost like it is a homicide.

I know it is self defense, but still, there is a something weird about this cool adventurer family man killing hundreds of people.

There is a grounding in reality that gives weight to the rest of the game.

Anyways, I love this game, it is a really must have for PS4.

And every chapter has something new, pretty and surprising.

So, crazy console the PS4: Until Dawn, Bloodbourne, Horizon, Uncharted 4, Infamous, RE7 in VR. Crazy stuff...

Sony is not taking any chances this gen, they are bringging the pain in every corner, I do not see they losing this.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

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I think that you're putting yourself too much into the situation. Remember, the game is about Nathan Drake, and it's heavily based on his attitude and emotions. Your values may conflict with his, but it's not like what he does is indicative of your morals and values.



Drake is like the coolest dude I know.



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VGPolyglot said:
I think that you're putting yourself too much into the situation. Remember, the game is about Nathan Drake, and it's heavily based on his attitude and emotions. Your values may conflict with his, but it's not like what he does is indicative of your morals and values.

Good point. I get very invested. I even got tear eyed in Horizon, a couple of times... Lol

I am about to start Fallout 4 once I finish Uncharted 4, probably next year. I antecipate two playthroughs because the first one I will be a very do-gooder and probably will lose a lot of what the game has to offer.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

deskpro2k3 said:
Drake is like the coolest dude I know.

He is!!! That dude from Guardians of the Gallaxy should play him on movies. Or Jason Bateman, but Jason is probably too old.



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

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It was quite the game.

Madagascar, that tropic island, the jungle, that snowy place, very beautiful landscapes. It really felt like playing an adventure movie.



I felt that way during TLoU. Mankind is dwindling, but I'm still beating assholes to death with a bat.



Turkish said:
It was quite the game.

Madagascar, that tropic island, the jungle, that snowy place, very beautiful landscapes. It really felt like playing an adventure movie.

Oh yes, perfect description.

shikamaru317 said:

I felt the same way when playing the Uncharted games. I get that it's a game and they needed enemies to provide a challenge and pad out the game, but it kind of ruins the whole adventurer image when Drake is a 1 man army, taking out trained soldiers with ease. Between the 4 games Drake easily killed several hundred people, probably nearing 1000....

Easily 1000!

arcaneguyver said:
I felt that way during TLoU. Mankind is dwindling, but I'm still beating assholes to death with a bat.

Lol =D



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

That's why I went the stealth route as much as possible. It just didn't feel right to go in guns blazing, headshot my way through. It's also why I felt disconnected with the game in the last couple of chapters. Tlou had that problem much less as you're mostly fighting infected.

Top notch action adventure game regardless. Maybe one day the formula can be cracked without having to kill a small village along the way. It would be interesting to see the human killcount compared by game. I don't remember fighting many humans at all in the original TR. In the last one I felt like I killed about 100 mercenaries for every person I was trying to liberate on the island.

Last night Dr Who's episode had a great observation
The Doctor: Human progress isn’t measured by industry. It’s measured by the value you place on a life. An unimportant life. A life without privilege. The boy who died on the river, that boy’s value is your value. That’s what defines an age, that’s… what defines a species.  http://www.radiotimes.com/news/2017-04-29/heres-the-doctors-amazing-speech-from-this-weeks-doctor-who
It would be nice if that was extended to video games :) Progress not measured by graphics, instead measured by how it treats life.



SvennoJ said:

That's why I went the stealth route as much as possible. It just didn't feel right to go in guns blazing, headshot my way through. It's also why I felt disconnected with the game in the last couple of chapters. Tlou had that problem much less as you're mostly fighting infected.

Top notch action adventure game regardless. Maybe one day the formula can be cracked without having to kill a small village along the way. It would be interesting to see the human killcount compared by game. I don't remember fighting many humans at all in the original TR. In the last one I felt like I killed about 100 mercenaries for every person I was trying to liberate on the island.

Last night Dr Who's episode had a great observation
The Doctor: Human progress isn’t measured by industry. It’s measured by the value you place on a life. An unimportant life. A life without privilege. The boy who died on the river, that boy’s value is your value. That’s what defines an age, that’s… what defines a species.  http://www.radiotimes.com/news/2017-04-29/heres-the-doctors-amazing-speech-from-this-weeks-doctor-who
It would be nice if that was extended to video games :) Progress not measured by graphics, instead measured by how it treats life.

Beautiful