Chazore said: The style that made Resi 1-3 does include the camera angles and the general third person view, but it also contains visuals that didn't follow through the series (because we get people quitting here and there for nearly any studio out there, in doing so you lose some of that talent that made said game). I know that some explain what they want out there from Resi, but to me R7 doesn't feel like R 1-3, but it feels more like a modern merge of Outlast meets Resi and well, we have Outlast and Resi for those respective experiences. Look at Code V, it had plenty of backtracking, creepy and eerie music, insane characters and a focus on the undead and a Virus. With 7 you didn't really catch on about the Virus until later on. To some RE 7 is going to feel like an absolute exact return to roots, but for others (myself included) it doesn't feel the same. It just feels different, like it could have been a new IP and I'd easily accept it as a new IP. |
I have the exact same feeling. I grew up playing Resident Evil, and RE 7 has nothing in common with the old games.
I can't understand what people see in this game. I feel that people are desperate to get a classic Resident Evil to "save" the franchise so they feel the need to label this game as the "saviour" of this franchise. The fact is, as much as people want to hate RE 5/6 they are decent games (specially if you play them in co-op action!) and they are loved by a lot of people (this fact makes people angry ). The series was far from dead so it didn't need to be "saved".
I'm not against a change of pace. We don't need another RE5/6, but we don't need "Outlast meets Resident Evil" either.
"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"