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Forums - Gaming Discussion - Call of Duty: WWII announced, reveal April 26th 10am PDT/1pm EDT

Nautilus said:
Well, after the "bomb" that was Infinite, that was to be expected.

Games take longer than a year to make, the decision to go back to WW2 would have been made before that game even came out !



 

 

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p0isonparadise said:
ArchangelMadzz said:

Why would you hope COD doesn't come to switch? I get not wanting to buy it. But what would be negative to you about Switch getting COD?

Because it would be a dumbed down version of an already extremely questionable series in terms of quality. It's bad enough EA plans on releasing games for the Switch.

I Played Black Ops 2 on Wii U and it felt like the other versions to me. But I guess it's a case by case. If it's a good port I think it'd be a good thing. 



There's only 2 races: White and 'Political Agenda'
2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'

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fleischr said:
Would a Switch version of this matter, or no?

What do you mean by would it matter?

I think we'll see Switch versions of nearly every annual release this holiday. We already have confirmed FIFA and I'm betting after this stellar launch we'll see Madden and other sports titles plus COD.

Will a Switch version of these titles cause other consoles to lose sales / userbase?

Maybe... I can see some people not caring about graphical comparisons but wanting the simple local lan play, cheaper online costs (assuming nintendo's will be cheaper than MSony) and portability for these types of games.

Will the lack of a Swith version impact overall potential sales for the Switch console?

Yes. These are staple games for the mass consumer / casual of the gamer world. People ignorantly consider these core games, but they are not. They are the mass consumer in the same manner as Mario Kart, Super Mario Bros, Wii Fit, Just Dance, etc is. These games add immediate value to a large mass consumer who literally only ever plays these games and buys them pretty much every year. That consumer may consider a Switch for the uniqueness it offers, but definitely not without these types of games.

Will a Switch version increase the overall sales of these games?

Maybe... there very likely is a group of Nintendo users who don't own MSony consoles but would consider buying these types of games and have done so on Wii / Wii U consoles (I have, but I also own MSony consoles). Though I would consider this a small user base unless you include those users who have only ever owned Nintendo handhelds. Maybe Switch is the first time they bought something that also plays the console game IPs. That could be a bigger impact and that is why I say maybe.



i love xbox 360 said:
Nautilus said:
Well, after the "bomb" that was Infinite, that was to be expected.

Games take longer than a year to make, the decision to go back to WW2 would have been made before that game even came out !

They had this on the backburner sure, but after last year, they must have speed things up so this game would have released this year.For all we know, this could have been like a Vietnam based game or more modern(instead of futuristic), but due to responses last yeaar(mid year more or less), they took the WW II approach.

 

I dont think EA would have gone that far back if it was not pressured to do so



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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I think IW failed because they did 3 futuristic games with jetpacks in a row (AW, BOPS3 and IW). People got a bit tired of that maybe (?). At least before they alternated:

COD4 -> present warfare
waw-> wwii
mw2 -> present warfare
bops -> vietnam
mw3 -> present warfare

But then they did:

AW -> futuristic bullshit and jetpacks
Bops 3 -> futuristic bullshit and jetpacks
IW -> futuristic bullshit and jetpacks

Black ops 3 sold a lot and that proved people liked the AW jetpacks and the black ops saga, but releasing a third game in a row with that kind of gameplay probably got people tired, they can just play bops 3 another year or even go back to bops 2 that is now backwards compatible and there's a lot of people playing on all platforms instead of buying IW.

This game will do well because it's a breath of fresh air for the franchise after all this years, i don't think crates have nothing to do with sales, i mean i even like them as long as i can get everything by spending time in-game (which is the case). Also DLCs have been there since the first modern warfare and people didn't care neither.



They obviously misspelled wii. Wii's back people



RolStoppable said:
superchunk said:

What do you mean by would it matter?

I think we'll see Switch versions of nearly every annual release this holiday. We already have confirmed FIFA and I'm betting after this stellar launch we'll see Madden and other sports titles plus COD.

Will a Switch version of these titles cause other consoles to lose sales / userbase?

Maybe... I can see some people not caring about graphical comparisons but wanting the simple local lan play, cheaper online costs (assuming nintendo's will be cheaper than MSony) and portability for these types of games.

Will the lack of a Swith version impact overall potential sales for the Switch console?

Yes. These are staple games for the mass consumer / casual of the gamer world. People ignorantly consider these core games, but they are not. They are the mass consumer in the same manner as Mario Kart, Super Mario Bros, Wii Fit, Just Dance, etc is. These games add immediate value to a large mass consumer who literally only ever plays these games and buys them pretty much every year. That consumer may consider a Switch for the uniqueness it offers, but definitely not without these types of games.

Will a Switch version increase the overall sales of these games?

Maybe... there very likely is a group of Nintendo users who don't own MSony consoles but would consider buying these types of games and have done so on Wii / Wii U consoles (I have, but I also own MSony consoles). Though I would consider this a small user base unless you include those users who have only ever owned Nintendo handhelds. Maybe Switch is the first time they bought something that also plays the console game IPs. That could be a bigger impact and that is why I say maybe.

I am getting flashbacks. "EA will come back to Wii U with year 2014 editions of their games after they see how well Wii U sells."

At least you are right about Switch selling well, so maybe in one generation's time you approach a level where I can start to respect you.

I argued these games would come to Wii, when others said impossible, and they did because Wii sold well.

I did think WiiU would do better... at a time when I also thought (supported by early rumors) that PS4/XboOne would be in similar power levels as WiiU. That of course blew up big time as they had a big power level difference and no-one (Nintendo included) knew what a WiiU was and it failed to sell well.

But the premise holds true. These games come to any console that has a healthy user base. They are the mainstream mass-consumer games. So, with Switch sales doing well and seemingly going to continue to do so, I do think we'll see these common yearly titles.

Plus, why are you in this thread? You don't even play 3rd party games.



RolStoppable said:

We won't see nearly every annual series this holiday though. The general attitude of Western AAA publisher has been "let's ignore Switch" and that's not going to change within three months. But even if it happened quicker, it's hard to imagine that they can go from nothing to working games in time for this year's holiday season. Your chances to be right would be a lot better if you postponed your expectation to next year and reduced the amount from "nearly every" to "some."

The presence or absence of these yearly releases is also not going to have a big impact on Switch's sales potential. They don't sell hardware.

You are probably right that we may only get FIFA this year. However, I thought all of EA sports titles used the same engine and that would mean putting Madden on Switch after they already got the engine working for FIFA would be relatively small effort. (could be wrong on the engine as I didn't research it) As for COD, Activision has a history of putting their games on everything including Wii and initially WiiU. I would see them pushing to have this game on Switch if it was in any way possible.

These games do sell hardware to those mass consumers who only play these games. 



RolStoppable said:
Nautilus said:

They had this on the backburner sure, but after last year, they must have speed things up so this game would have released this year.For all we know, this could have been like a Vietnam based game or more modern(instead of futuristic), but due to responses last yeaar(mid year more or less), they took the WW II approach.

I dont think EA would have gone that far back if it was not pressured to do so

See my response to superchunk for appropriate GIF.

Call of Duty is developed by three different studios who each get three years time to finish a game. The decision to make another World War II game was made long before Infinite Warfare was revealed.

It's also an Activision IP.

I know how the development of COD works and I know that they have three different studios working on three different CODS at the same time.

But my point is, since the backlash that IW got(which was E3 last year), they would have gotten about one year and a half to develop this game.Now before you go and say "you cant make a game in 3 years", I think(and I will agree this is just theory), that one of the developers making a COD was already making a more present based, or slightly in the past COD game, but then all the assets and the coding thus then made, was repurposed to fit the WW II era, since I guess back then it would still possible, since the game was nowhere close to finished.

And I mean, we all know how shitty of a company EA is, and how they squeeze every last of will to live from their employees, so could have evry well worked extra hard(extra hours and stuff) to get this done in time.So Im not saying I am right, but I think its possible.

Edit: Ugh yeah, its from Activision.God, dont know why I got them mixed up.Anyway, Activision is not so far from EA anyway, so the examples still work.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1