By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - Switch has second biggest hardware launch since NPD began tracking sales in 1995

nemo37 said:
HintHRO said:

I'm not saying you're not allowed to. Just that a lot of Switch owners will have the same games by the end of 2017 because there's no variety and this will decrease sales dramatically when the hybrid-console hype is gone. There will be massive droughts. I expect (much) more from a console, even in its first year. Wii U had a much better first year line up but somehow managed to sell way less. 

I just don't see why you bought a Switch for these games. You can get a better (performance-wise) and cheaper experience on any other gaming machine. Skyrim is not even the Definitive Edition and probably fullpriced. 1-2 Switch is terrible and full priced. Xenoblade 2 and Mario will be good, but not let's-buy-a-320-euro-console-for-2-good-games-in-a-whole-year good. 

I will wait 2-3 years when lots of Nintendo games are released and bundled with the console at lower price, when the third-party support is once again beyond terrible. 

So basically you just dismissed his arguement by inserting your own opinion. Also, there has been no confirmation that Skyrim is not the Definitive Edition, but even if it is not, there is a major point about the game being portable and hence being able to play it on the go (which is quite a good reason to get ports of a lot of these games). In addition, you did not address the point that there is variety, because this list of first year releases alone goes againt your arguement that there is no variety to be found (and yes there are a lot of ports but the XOne and PS4 lineup were also largely ports and remakes within their first year, and many of those ports did well and contributed to platform adoption):

-Zelda (Action adventure)

-MK8:Deluxe (Racing)

-Splatoon 2 (third-person shooter)

-Minecraft (Sandbox/survival/platformer)

-Disgaea 5 (TRPG)

-Skyrim (First-person ARPG)

-Rayman Legends Definitive Edition (side scrolling platformer)

-Sonic Forces (Speed Platformer)

-Sonic Mania (side-scrolling fast-paced platformer)

-Xenoblade 2 (ARPG/JRPG)

-1-2 Switch (Party game)

-FIFA (sports game)

-Fire Emblem Warriors (Beat-em up/Action)

-Super Mario Odyssey (platformer)

As for the Xenoblade 2 and Mario being the only good games on the system, and I think for many people that will justify the purchase price (not to mention of course, that Nintendo can drop the price at any time should they see people holding out due to the price). Once again I refer you to the list above. I realize many of the games on that list are either ports or multiplatform. But then again most games in the PS4 and XOne's initial year were games that were also availabel on the preceding systems. That did not mean those games did not do well or were ignored. In fact, there is more of a reason for these ports to be available on the Switch, considering this system is a portable and many people did not own a Wii U to play some of the Wii U titles ported to Switch (similar to how the remaster of TLOU made a lot of sense not only for PS3 gamers that wanted a better version of the game, but also for X360 and Wii gamers that bought the PS4 and did not pay the games on PS3). Moreover, this is just the line up for the first year alone, and it might not even be complete considering we have not even had E3 yet (although I assume while E3 will reveal more things for beyond 2017, there will be a few other things for 2017 as well). 

 

HintHRO said:

You may be happy with one good game per genre per console, but those games are not for everyone. Shooter fans do not like all other games in the same genre. Splatoon 1,5 and Mario games are pretty much meant for the Nintendo gamer only. 

My point being, in 1 or 2 years, you will find the exact same games at every Switch owner's house. While you will find a big variety of games at PS4/XB1 owners. This is why they are and will stay more succesful consoles if Nintendo continues with this lower power and less content approach. 

Who said Splatoon 2 and Mario are for Nintendo gamers only? You have made up this rule (I assume your definition of these gamers are people that only purchase Nintendo systems; the problem is the sales data for the Mario, which flutuates highly does not support your arguement), but with very little basis. Also, there is not set rule for what a Nintendo gamer is, aside that they are gaming on a Nintendo platfrom for that moment. Someone could become and stop being a Nintendo gamer at any time. Moreover, there is no rule saying that you cannot play on only one system. People with PS4s and XOne pickup a Switch as well for its library. The vast majority of people I know that have purchased the system already have a PS4/XOne/Wii U/3DS.

 

On the topic of finding the exact same game in every house. You can also visit the houses PS4 and Xbox One gamers and I am sure you will find a dissproportionate amount having more COD and FIFA than other games, this does not mean that other games do not exist, it just means that those franchises are simply more popular. Similarly, the Switch has a great variety of games coming in the first year alone, yes people will purchase some of Nintendo's more known titles more than others, but other titles are likely to purchased as well by different groups of people (just look at the 3DS or even PS4 and XOne; yes certain games have higher attach rate, but there are plenty of other games that did well and sold to different groups of people). 

you just replied with everything i was about to say. Esp regarding COD and Fifa. All my friends who have xb1 and ps4 all have Cod,fifa,battlefield,gta5,the witcher 3 etc,. His point seemed very odd and full off opinions. I for one quite like 1 2 switch, and the couple of times ive had a piss up, people have had loads off fun on it esp boxing and quick draw.

Also i could buy games on my ps4 or laptop but id much rather have the portability factor so games like Skyrim im getting on Switch, hell i nearly bought yooka on ps4 yesterday, but decided to hold out for /switch version



Around the Network
DaveTheMinion13 said:
Xboxs first 28 days and Gameboy Advances first 28 days (first months) were bigger than the Switches........but hey lets compare NPD months where machines are only on the market for 1/3 -1/2 the amount of days of the Switch. Completly unfair comparisions imo when a machine is on the market for 9 days compared to 28

Complain much? Switch was also sold without being the holiday period.



It did break a lot of records, hopefully it can keep the momentum up throughout 2017



NintenDomination [May 2015 - July 2017]
 

  - Official  VGChartz Tutorial Thread - 

NintenDomination [2015/05/19 - 2017/07/02]
 

          

 

 

Here lies the hidden threads. 

 | |

Nintendo Metascore | Official NintenDomination | VGC Tutorial Thread

| Best and Worst of Miiverse | Manga Discussion Thead |
[3DS] Winter Playtimes [Wii U]

RolStoppable said:
Landguy said:

I agree with you.  Nintendo decided how many Switchs woud sell by how many they made available.  I brought this up during launch week and everyone said I was crazy because they couldn't know how many buyers would show up.  But, when you mash 2 types of product (console/handheld) together, you have a VERY large base to sell to.  The 3ds is outdated and the WiiU was a dissapointment, that led to great demand for the Switch from the Nintendo fanbase alone.  They could have made another million units and probably sold them at launch.  The real test will be next year, not the 6-12 month launch window...

You aren't agreeing with me when you proceed to disagree with me.

How did what I say disagree with what you stated?  Did I need to restate your points to agree?  You essentially said that production of enough units and a larger world population made a big launch possible.  I said I agreed that those are valid points thus the "I agree with you".  Then I elaborated that there are also other contributing factors.  Not usre how that equates to disagreeing...



It is near the end of the end....

The_BlackHeart__ said:
XBox One: Biggest XBox launch ever, breaks sales records for the company.
PS4: Biggest PlayStation launch ever, breaks sales records for the company.
Nintendo Switch: Biggest Nintendo launch ever, breaks sales records for the company.

In my book:

360 > XB1
PS2 > PS4
N64 > Switch.

Could this speak more about the fact that console gaming is more popular now than in the past? Other than the quality of this generation's consoles?

 

PS4 > Switch >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> XB1



Around the Network

Switch is the new Wii, i can tell you that, get ready for this to break some records coming holidays.

100M is a lock.



RolStoppable said:
Landguy said:

How did what I say disagree with what you stated?  Did I need to restate your points to agree?  You essentially said that production of enough units and a larger world population made a big launch possible.  I said I agreed that those are valid points thus the "I agree with you".  Then I elaborated that there are also other contributing factors.  Not usre how that equates to disagreeing...

Because you said that Nintendo decided how many Switches would sell, but I had already pointed that ultimately the market makes that call, hence why the Wii U (the cited example) couldn't set records despite having enough supply to set records. I remember your thread and it was rubbish for exactly the same reason.

Even though you disagree with my theory, you seem to contradict yourself.  The WiiU had the same problem that the XB1 had.  An idea/concept that couldn't be realized at the time of its release.  The Switch is really the WiiU executed with the advanced technology to make the idea really work.  The XB1's original ideas (always online and disc free games)at its E3 release conference were 1 generation ahead of what people were ready for.  Whenever the next gen (XB2/PS5) console only itereations come (2019-2020), digital games only may be the thing.  

To connect this, my point was that the WiiU wasn't a successful product because of what it was. So, as nintendo merges the 2 categories into one, they have lots of pent up demand.  They literally could have made another million Switchs and sold them through.  Is it inidcative that the product has a large eventual sales total?  No.  It is indicative of them delivering a product to fill a LARGE whole for their fanbase.  So, YES, they decided how big the launch was.  Of course, it was all predicated on delivering a product that did what they sold it as.  Clearly, the WiiU and XB1 failed in that regard...



It is near the end of the end....

iNathan said:
Switch is the new Wii, i can tell you that, get ready for this to break some records coming holidays.

100M is a lock.

A lock to beat wiiu. It isnt guarteed yet (if ever)



CaptainExplosion said:
Oneeee-Chan!!! said:

Nintendo has previously said that Switch is its fastest-selling system ever. More information is provided by the NPD Group today.

According to analyst Sam Naji, “Switch had the biggest hardware launch for a Nintendo platform and the second biggest launch for any video game platform since 1995, the time NPD began tracking this category.”

Naji later added:

 

“In this debut month (month 1), the Nintendo Switch sold 31K more units than previous best-selling Nintendo month-1 platform, the Game Boy Advance, which released back in June 2001. The two Nintendo Switch SKUs, the 32GB Gray Joy-Con, followed by the 32GB Neon Red/Blue Joy-Con, were the best-selling systems for the month.”

 

Between the time NPD started tracking sales in 1995, Zelda’s total since then is at $1.4 billion. Naji also says that the franchise “is the top-selling property of all time within the Adventure super genre, selling 54 percent more revenue than the next best-selling franchise, Resident Evil.”

Naji concluded by confirming that “Switch’s packaged software sold 1.3m units, a record high for a Nintendo platform launch.” 1-2-Switch also had an attach rate of 19 percent.

Source

Dammit Nintendo this is why you should've made 1-2 Switch a pack-in game on launch!!

I think that kinda shows the Switch is its own thing and it's being driven by its own demographics, not those of the Wii/DS era. 

81% of Switch owners not bothering with 1,2 Switch even with little competetion from anything else and Zelda having an attach rate over 100% says a lot. 

Nintendo made the right call not bundling 1,2 Switch, it would have made the system look like a novelty and ran counter to their main marketing of the system which was primarily aimed at adult males. The whole "people are going to take 1,2 Switch to parties and it's going to become a phenom!" type thing was never going to take off. 





Was glad to be a part of making the Switch launch great :)



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive