Veknoid_Outcast said:
bananaking21 said: Day 1 for me. When it hits 15 bucks |
This made me laugh :)
@OP: my excitement over Lost Legacy revolves around whether it plays like the first three quarters of Uncharted 4 — large portions of which were on auto-pilot — or the final quarter, which was heavy on tactical gunplay. I really hope scripted sequences and cut-scenes are kept to a minimum, so the majority of those 10 hours can be spent sneaking around, conjuring up clever ways to outflank enemies, and, in general, improvising on the battlefield.
Also, getting The Precursor Legacy (one of my favorite PS2 games) as a pre-order bonus is pretty sweet :)
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I personally feel exactly the opposite (i play Uncharted specifically for the crazy set pieces, with the other sections just being entertaining filler), but i expect you'll get your way with Lost Legacy.
If their 10 hour claims are accurate, the only way i can imagine them accomplishing that in just 1.5 years (while a lot of the studio has also shifted to TLOU2) would be if it's linearly re-using UC4's tech, and if it's focused on replicating the calmer (lol) portions of UC4. As much as i love UC's set pieces, designing, creating, and then getting them to actually run is an outstandingly ineffective process as far as time to create versus time to play time is concerned. Cut that out and remove the need to develop new tech, and the whole process should speed up considerably.