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Forums - Nintendo Discussion - Bloomberg: Nintendo Traders Signal Switch Could Be Bigger Hit Than the Wii

Miyamotoo said:
GhaudePhaede010 said:

Did you literally say, "solid" and, "terrible" when talking about Wii U's first year? You are going to debate that one with yourself before you engage me. Meanwhile, most of those, "late ports" were like, one week... and people here, in this thread and other threads on these forums, are asking for... get this now... EVEN MORE LATE PORTS!!!!!!!

Basically, this shows how out of touch the gaming community is when it comes to Nintendo finding success. The goalposts are evermoving... just like in your post.

Yes, solid 3rd party launch games, but solid 3rd party games on launch doesnt mean shit in Nintendo case because multiplatforms doesn't sell Nintendo consoles, nobody bought Wii U because of those games because they were already on PS3/Xbox360 and In most cases they were late ports, and offcourse you cant sell Nintendo console on multiplatform ports beacuse strong Nintendo games are selling Nintendo hardware. People asking late ports in order that system have more games outside Nintendo games, so to have more games, more games is always positive thing in any case, but strong Nintendo games are system sellers for Nintendo not multiplatform games.

You are 1st person I saw that said that Wii U's first year "was absolutely excellent", beacuse its well known that it was teriible, weak exslusives, not must have games, and constant drouthg of games (we had 3-4 months without single game), Wii U launch and 1st year lineup actually was one of biggest reason why Wii U failed so hard.

Switch in its 9 months on market will have Zelda BotW, Mario Kart Deluxe, Splatoon 2 and Mario Odyssey, so we talking about some of biggest Nintendo IPs in just 1st 9 months and must have titles, and only Zelda BotW blows away whole 1st year Wii U lineupe.

I am not making the argument that Switch's first year will not blow Wii U's away. I am saying the goalposts have clearly moved from, "Nintendo finally getting the third-party support it needed to stay relevant" to the Wii U's first year was horrible in a whim. Although, you avoided the point that gamers seem to think third-party multiplats (and late ports) are the deal breaker when in reality, not on a NIntendo console. Are people not wanting RE 7 and most recently Overatch (late ports) on Switch? Yeah, gamers never change.

Maybe I am the only one saying that the lineup was excellent today. But hindsight of a failed system means people get to rewrite the narrative on Nintendo's failure. First it was, "they do not get enough third-party support" in spite of Wii being massively successful and the console getting a shitload of third-party support. When I bring up the third-party parity with Wii U and its subsequent failure, the argument shifts to, "the lineup was horrible because it lacked Nintendo exclusives." I have been fighting this battle for years. However, my personal opinion aside, the number of games released on Wii U and the parity with which they were released cannot be denied. There were many great titles especially in the first year... it was after the first year where you would have a valid argument because third-party support dropped even though first-party, "kinda" kicked in. However, the most likely truth is that even if you think it was not excellent, we can read the list and see it was most definitely was not horrible. The truth is, it probably lies somewhere in between.

Switch's launch lineup will be as polar as our opinion. I think one game does not make for a great launch and other people will say Zelda was so big that it made up for the lack of other titles at launch. In a few years, if Switch is a failure, the narrative will be, "slow launch meant only Nintendo fanboys bought the console early on and then it dropped off a cliff because it did not have third-party parity" or something. If it stays successful, the narrative will likely be, "it started so strong with Zelda and it maintained that momentum with its constant first-party releases." It will most likely sway with the success and/or failure of the console. This has been happening since the dawn of time. The narrative will be altered to fit the path of the console.



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GhaudePhaede010 said:
Miyamotoo said:

Yes, solid 3rd party launch games, but solid 3rd party games on launch doesnt mean shit in Nintendo case because multiplatforms doesn't sell Nintendo consoles, nobody bought Wii U because of those games because they were already on PS3/Xbox360 and In most cases they were late ports, and offcourse you cant sell Nintendo console on multiplatform ports beacuse strong Nintendo games are selling Nintendo hardware. People asking late ports in order that system have more games outside Nintendo games, so to have more games, more games is always positive thing in any case, but strong Nintendo games are system sellers for Nintendo not multiplatform games.

You are 1st person I saw that said that Wii U's first year "was absolutely excellent", beacuse its well known that it was teriible, weak exslusives, not must have games, and constant drouthg of games (we had 3-4 months without single game), Wii U launch and 1st year lineup actually was one of biggest reason why Wii U failed so hard.

Switch in its 9 months on market will have Zelda BotW, Mario Kart Deluxe, Splatoon 2 and Mario Odyssey, so we talking about some of biggest Nintendo IPs in just 1st 9 months and must have titles, and only Zelda BotW blows away whole 1st year Wii U lineupe.

I am not making the argument that Switch's first year will not blow Wii U's away. I am saying the goalposts have clearly moved from, "Nintendo finally getting the third-party support it needed to stay relevant" to the Wii U's first year was horrible in a whim. Although, you avoided the point that gamers seem to think third-party multiplats (and late ports) are the deal breaker when in reality, not on a NIntendo console. Are people not wanting RE 7 and most recently Overatch (late ports) on Switch? Yeah, gamers never change.

Maybe I am the only one saying that the lineup was excellent today. But hindsight of a failed system means people get to rewrite the narrative on Nintendo's failure. First it was, "they do not get enough third-party support" in spite of Wii being massively successful and the console getting a shitload of third-party support. When I bring up the third-party parity with Wii U and its subsequent failure, the argument shifts to, "the lineup was horrible because it lacked Nintendo exclusives." I have been fighting this battle for years. However, my personal opinion aside, the number of games released on Wii U and the parity with which they were released cannot be denied. There were many great titles especially in the first year... it was after the first year where you would have a valid argument because third-party support dropped even though first-party, "kinda" kicked in. However, the most likely truth is that even if you think it was not excellent, we can read the list and see it was most definitely was not horrible. The truth is, it probably lies somewhere in between.

Switch's launch lineup will be as polar as our opinion. I think one game does not make for a great launch and other people will say Zelda was so big that it made up for the lack of other titles at launch. In a few years, if Switch is a failure, the narrative will be, "slow launch meant only Nintendo fanboys bought the console early on and then it dropped off a cliff because it did not have third-party parity" or something. If it stays successful, the narrative will likely be, "it started so strong with Zelda and it maintained that momentum with its constant first-party releases." It will most likely sway with the success and/or failure of the console. This has been happening since the dawn of time. The narrative will be altered to fit the path of the console.

Wii U had "solid" 3rd party support at launch for Nintendo system, in reality it was still weak compared to PS3/Xbox360, and that was just for launch, during Wii Us 1st year all 3rd party abandoned Wii U. And that really doesn't matter, because fact is that Wii U didnt had must have or strong exclusives in its 1st year, games that actually selling Nintendo hardware, multipaltforms games never sells Nintendo hardware, they are just addition to library but they don't mean nothing if you dont have reason to buy Nintendo console (huge Nintendo games). Like I wrote,  people asking for more ports because more games is always positive thing in any case for platform, more games and more support are always much better than low number of games and weak support, and Switch is difrent from difrent point of view, you could play multipaltform games in full handheld mode. And its not only point about fact that Wii U had weak Nintendo games, but that also had terrible droughts, you had months (3-4 months) without any new game. Wii U 1st year was relly terible, like I wrote things could be quite difrent for Wii U if had Mario Kart 8, Splatoon 2 and Mario Maker in 1st year.



After how they shat all over Wii U owners that they promised support to, I hope Nintendo goes bankrupt. They deserve to fail. Anyway I doubt Switch will hit anywhere near Wii U numbers. Best case, it will sell as much as the 3DS did.

The problem with the Wii U third-party support was all about specs. The Wii U could not keep up with 360 and PS3, so when third-party games ran worse than 360 and PS3 games that was the nail in the coffin. Also, the Gamepad was useless.



Wii sold just over 13 million in its first 10 months on the market; (about what the Wii U sold in its entire 4 year lifespan, let that sink in haha) the start of 2018 will mark about the same timeframe for Switch, it will be interesting to see how the numbers compare then.



Magnus said:
After how they shat all over Wii U owners that they promised support to, I hope Nintendo goes bankrupt. They deserve to fail. Anyway I doubt Switch will hit anywhere near Wii U numbers. Best case, it will sell as much as the 3DS did.

The problem with the Wii U third-party support was all about specs. The Wii U could not keep up with 360 and PS3, so when third-party games ran worse than 360 and PS3 games that was the nail in the coffin. Also, the Gamepad was useless.

You mean Xbox One and PS4.  The Wii U had better specs than the PS3 and 360.



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sethnintendo said:
Magnus said:
After how they shat all over Wii U owners that they promised support to, I hope Nintendo goes bankrupt. They deserve to fail. Anyway I doubt Switch will hit anywhere near Wii U numbers. Best case, it will sell as much as the 3DS did.

The problem with the Wii U third-party support was all about specs. The Wii U could not keep up with 360 and PS3, so when third-party games ran worse than 360 and PS3 games that was the nail in the coffin. Also, the Gamepad was useless.

You mean Xbox One and PS4.  The Wii U had better specs than the PS3 and 360.

If Wii U had better specs than PS3 and 360 they wouldn't have had any trouble porting 360 and PS3 games to Wii U. The reality is that the Wii U CPU was significantly weaker than the 360 or PS3 CPU so third-party ports ran worse on Wii U than on 360 or PS3.



Magnus said:
sethnintendo said:

You mean Xbox One and PS4.  The Wii U had better specs than the PS3 and 360.

If Wii U had better specs than PS3 and 360 they wouldn't have had any trouble porting 360 and PS3 games to Wii U. The reality is that the Wii U CPU was significantly weaker than the 360 or PS3 CPU so third-party ports ran worse on Wii U than on 360 or PS3.

or you know, sales of the console and 3rd party software may have had a little bit to do with it.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Magnus said:

If Wii U had better specs than PS3 and 360 they wouldn't have had any trouble porting 360 and PS3 games to Wii U. The reality is that the Wii U CPU was significantly weaker than the 360 or PS3 CPU so third-party ports ran worse on Wii U than on 360 or PS3.

or you know, sales of the console and 3rd party software may have had a little bit to do with it.

Launch day ports ran worse on Wii U than on 360 and PS3. That is inexcusable.



Magnus said:
zorg1000 said:

or you know, sales of the console and 3rd party software may have had a little bit to do with it.

Launch day ports ran worse on Wii U than on 360 and PS3. That is inexcusable.

lol you dont think devs having 6-7 years of experience working on those devices or games being rushed to make launch day have anything to do with that?



When the herd loses its way, the shepard must kill the bull that leads them astray.

Looks like Nintendo has beat its original target of 2 million units by March 31st. But we'll find out the exact number at the end of this month.