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Forums - Gaming Discussion - How the heck did Sony manage to retake the console market again?

LudicrousSpeed said:
Cerebralbore said:
I left Xbox out because it is generally agreed on these forums that MS doesn't have many exclusives.


And yet by your very own definition of what counts as a quality exclusive, Microsoft has provided 13 this gen and Sony has provided 11. And that's even including two games on your list that don't meet your own 80% metascore qualification, like LBP3 and RIGS. I could have included Halo Wars 2 which has the same 79% score LBP3 does but I didn't. Otherwise the count would be 14 vs 11 with Microsoft ahead :)

Cerebralbore said:

That's every AAA XB1 game rated 80% or higher that you can't play on PS4 from 2014 to 2017. I even threw Ori and the Blind Forest in there for good measure.


lol what do you mean "for good measure"? You're including remasters of PS3 games and games available on PS3/Vita in your PS4 list, why would you not include Ori on an Xbox list? You don't need to act as if you're throwing the Xbox a bone there, including Ori is simply following your own guidelines as to which games "count". And no, that's not every Xbone game you can't play on PS4.

Sunset (MS)
Master Chief Collection (MS)
Horizon 2 (MS)
Titanfall
Gears Ultimate (MS)
Halo 5 (MS)
Rare Replay (MS)
Ori (MS)
Forza 6 (MS)
Gears 4 (MS)
Killer Instinct Season 3 (MS)
Horizon 3 (MS)
Ori Definitive Edition (MS, I am including it because you're including remasters on your list)
Halo Wars Definitive Edition (MS)
Halo Wars 2 (MS, which I'll go ahead and count despite its 79 metascore since you included LBP3 and RIGS)

There's 14 games from MS there, which is more than your entire PC list, and more "exclusives that count" than Sony going by your own criteria via what you already posted. So you can say it's "generally agreed MS has no exclusives on this forum" but realize it's only because of FUD like your own list, chock full of bias and double standards and Game A counts on list 1 but Game B doesn't count on list 2 even though it fits the same criteria type of shenanigans.

So just remember next time you're thinking about how MS has no exclusives, that going by your very own standard you've already posted in this thread for us to see, they've actually outpaced Sony. I look forward to your response where you do more of this:

 

 

Yeah, you have a point as far as Master Chief Collection, and Gears Ultimate go. If I'm allowing remasters  of Vita games then you should be able to allow remasters of 360 games. Gears Ultimate, Gears 4, and Forza Horizon 3 should all be counted towards PC's games that can't be played on PS4. That brings PC's number versus PS4 up to 13 games. Since remasters count, let's be fair and say that TLoU Remastered counts too.

Halo Wars doesn't have 10 reviews on either gamerankings or metacritic, so it didn't meet my criteria. RIGs and LBP both have 80% or higher, and Halo Wars 2 does not. Killer Instinct season 3 is not a game, but DLC to a game, so it doesn't meet my criteria either.

There's 14 games from MS there, which is more than your entire PC list,

Titanfall, Gears Ultimate, Gears 4, Killer Instinct, Forza Horizon 3 and Ori are all on PC. If you count Arkham Knight XB1 has 7 games that are not on PC, that meet my criteria.

and more "exclusives that count" than Sony going by your own criteria via what you already posted.

That would be 12 high rated XB1 games that can't be played on PS4. Meanwhile PS4 has 18 high rated games that can't be played on XB1. Honestly counting Forza (which releases every year), is about as silly as counting MLB the Show (Which also releases every year), but I'll allow it. In case you were wondering, I'm not counting the MLB games towards my PS4 numbers. Edit: Why are we counting Rare Replay? That would be like counting PS1 games on the PSN store.



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So now only Gamerankings matters, needs a certain number of reviews, Forza doesn't count, must have a designer named Steve, must be made in a country that exports wheat, etc etc. Like I said, shifting goal posts. I don't care if you want to alter and move stuff around to put Sony ahead, just don't be silly and say MS has nothing when going by the criteria you post, they have more than the others :)



I think its about how many exclusive franchise a console has.. Halo was the hottest franchise leading upto 360, then gears happened. But in mean time Sony was losing previous exclusive franchise, but they were busy buying studios to deliver franchise after franchise, Uncharted, Infamous, littlebigplanet, the last of us, resistance, Motorstorm, Demon Souls (spiraled into dark souls).. these are all franchise started just on PS3.

And Sony turned on Beast mode in terms of releasing exclusive by the mid ps3 life cycle, as opposed to MS who didnt had enough first party firepower to support 360, which was dwarfed by ps3 exclusives. And MS had to drop 360 support in order to focus on xbox one.

So I think it was the momentum from 7 gen which helped Sony lead the sales with PS4



If Microsoft fucked up hard then how the hell did they manage to be as successful with that Xbone as with the 360? Quite the mystery isn't it. >_>



Hunting Season is done...

LudicrousSpeed said:
S.T.A.G.E. said:

Imho microsofts best new ip of the gen wasn't even theirs and came from sonys best second party.

Cool.

I guess that would make them a pretty great MS second party also.

Sony owns the ips insomniac made for them (hence why they left). They wanted one to themselves. Microsoft was just a publisher. The franchise could go anywhere at anytime. They we're third party for Microsoft. 



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Zoombael said:
If Microsoft fucked up hard then how the hell did they manage to be as successful with that Xbone as with the 360? Quite the mystery isn't it. >_>

They likened their offerings to Sony as much as possible making it easy for people in Europe and America to jump ship to the 360. When Sony dropped the price of the PS3 and kept the hits coming with the exclusives there wasn't much ms could do to stop their ascent. The only brand that could ever close a deficit in sales to their main competition based on their exclusives, third party and brand power.



Good ps3 support, continued with the ps4

They just made what everyone wanted at a good price



Nintendo bought into their own BS and keep releasing garbage. MS pushed a fad with the Kinect and tried to force it down everyone’s throat. MS also killed any chance they had by announcing the ridiculous DRM plan. Backpedaling later doesn’t work when you are so adamant about it in the beginning. They lost consumer trust.



Imaginedvl said:
LivingMetal said:

Do you think Microsoft was justified in charging $500 USD at launch with hardware (Kinect) bundled with ALL units and with that unit produced graphical quality less than the competition?

Are you really going to continue with your non-sense? Who said Microsoft price was justified or not? The thread is about WHY the Play Station Four took the market not about how you think Microsoft should have priced their hardware.

I'm right on topic.  You mentioned that the price of the Xbox One was the factor.  I expounded upon it, and you can disagree all you want.  That's your opinions as well.  But if you are too scared to answer a question that requires critical thinking, then you are in denial of the fuller picture of why the pricing was an issue.  Because either Microsoft promoted a product that the consumer wanted at a reasonable price or they pushed an agenda that served them more than the consumer.  So let's see which is it.

Looking back, the two groups of consumers who would have wanted an Xbox One at launch were rabid Microsoft/Xbox fanboys or those who wanted something specifically from the Xbox such as Halo, Gears, Kinect, etc.  Because who else in there right mind would pay $500 for a item when you have another option that costed $400 and did those same things better?  So why was the Xbox One $100 more than the PS4?  Maybe it was Kinect because a camera wasn't bundled with the PS4.  But did the consumer wanted it?  Apparently not since Microsoft had to debundle it from the Xbox unit a year later due to poor sales, and they charged $150 for Kinect standalone.  So if you were to buy a standalone Xbox One for $400 and later bought Kinect for $150, why in the hell would you since a the original bundle costed $500?  Obviously, most of us didn't want an overpriced, underpowered console with "junk" hardware.  The Xbox One itself isn't a bad console.  But the reality I live in has the option of the PS4, and the One looked prety pathetic when compared to what Sony had to offer.  So it wasn't just about price.  The One just wasn't worth it because Microsoft bundling Kinect with every Xbox One is just as bad if not worse than Gamestop bundling hardware people didn't want with a console.  And why pay more for less?  Microsoft thought people were stupid enough to buy into their bullshit.  This is why Sony took the market.



S.T.A.G.E. said:
LudicrousSpeed said:

Cool.

I guess that would make them a pretty great MS second party also.

Sony owns the ips insomniac made for them (hence why they left). They wanted one to themselves. Microsoft was just a publisher. The franchise could go anywhere at anytime. They we're third party for Microsoft. 

Yeah, we all know why Insomniac chose MS over Sony for Sunset. That doesn't change anything I said. Insomniac was still a great 2nd party partner for Microsoft.