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Forums - Nintendo Discussion - Super Mario Run Released for Android

Yerm said:
pokoko said:

Of course they understand.  There are a million other games they can play to pass the time that cost much less.  There is no reason for most mobile users to over-pay in a crowded market-place.

mobile gamers will pay up to $50 to fill up energy bars just to play F2P games for as little as half an hour, but $10 for an entire completed game with no micro transactions suddenly becomes too much for them. they give in to cheap marketing tactics and tempation, and do nothing BUT overpay.

That's not the average user and you know it.  Recent data has them spending less than $100 per year in-game.  The people spending big on mobile games are probably the ones buying this game, too.



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Mhm.
Okay I admit it, I bought it.

I'm enjoying it a bit. Maybe it was a waste of money, but heh. It's just a smartphone game to play while waiting on the line or for my food to arrive.



pokoko said:
Yerm said:

mobile gamers will pay up to $50 to fill up energy bars just to play F2P games for as little as half an hour, but $10 for an entire completed game with no micro transactions suddenly becomes too much for them. they give in to cheap marketing tactics and tempation, and do nothing BUT overpay.

That's not the average user and you know it.  Recent data has them spending less than $100 per year in-game.  The people spending big on mobile games are probably the ones buying this game, too.

$100 is still $100. and consider what they are paying for. either "energy" to play the game or in-game currency to buy in-game items. they are just paying for a few chunks of data to be added to their game. then if they stop playing the game or something happens that causes their data to corrupt, then that $100 they spent has just become dust in the wind. if you buy Super Mario Run, you have it forever. Whether or not you decide to delete it, or it corrupts, you still own it, and you can easily get it back, and that is how they are wasting money. Instead of buying a real product, they literally just throw money away



Its 3am, here. Only played a couple of levels. It almost feels like a full full fledged DS Lite game...but I already have a Switch so it's hard to get hyped about a mobile game. I hope some of this music makes it into Super Mario Odyssey, though.



So I just bought this game. Quality game, probably best non money grubber on the phone.



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