pokoko said:
Yerm said:
mobile gamers will pay up to $50 to fill up energy bars just to play F2P games for as little as half an hour, but $10 for an entire completed game with no micro transactions suddenly becomes too much for them. they give in to cheap marketing tactics and tempation, and do nothing BUT overpay.
|
That's not the average user and you know it. Recent data has them spending less than $100 per year in-game. The people spending big on mobile games are probably the ones buying this game, too.
|
$100 is still $100. and consider what they are paying for. either "energy" to play the game or in-game currency to buy in-game items. they are just paying for a few chunks of data to be added to their game. then if they stop playing the game or something happens that causes their data to corrupt, then that $100 they spent has just become dust in the wind. if you buy Super Mario Run, you have it forever. Whether or not you decide to delete it, or it corrupts, you still own it, and you can easily get it back, and that is how they are wasting money. Instead of buying a real product, they literally just throw money away