Honestly, I don't subscribe that much to professional games criticism. If you compare the way games are scored and awarded to the way that movies are, you'll notice few similarities. For example, someone has cited the fact that GTA V has sold better than perhaps any game aside from Minecraft as an explanation for why it is scored so highly on Metacritic. If you look at the movie business, by contrast, solid commercial performance offers no proof of critical opinion. Nothing that cracks the top 10 blockbusters for any given year ever gets awarded anything hardly. The industry, the unions, and the critics all tend to agree that the best movies tend to be indie pictures and the awards are used to highlight their existence for the benefit of a mass audience that independent filmmakers can't likely afford to advertise to. In my view, if games criticism was a serious business, it would work similarly. And people often rightly question the objectivity even of films criticism. Games criticism has a long way to go, IMO.