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Forums - Gaming Discussion - ME Andromeda has the best animations ever seen in a video game

lol its not surprising didnt EA just showed like 1 single trailer for this game?



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JRPGfan said:
ps3-sales! said:
As a huge Mass Effect fan; that looks like trash. Wtf happened.

Its a new studio makeing it right? not the same people that made 1,2,3.

Thats what happend.

nah it's still bioware??? same developer.



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ps3-sales! said:
JRPGfan said:

Its a new studio makeing it right? not the same people that made 1,2,3.

Thats what happend.

nah it's still bioware??? same developer.

Doesnt bioware have many studioes? this is a new or differnt one.

They have "edmonton" , "montreal" , "austin" studios,... all working on differnt projects.

This time its a differnt studio makeing ME than normally does.

Atleast I think I read that on neogaf, as one of the reasons, why this game animations looked so poorly, its a new studio & useing a differnt engine.



The thing that annoys me is that they said there would be entirely different species of aliens in this game. All I see are the ones from the trilogy with very minor differences.



They should have just done a remastered version of the trilogy and be done with it.



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JRPGfan said:
ps3-sales! said:

nah it's still bioware??? same developer.

Doesnt bioware have many studioes? this is a new or differnt one.

They have "edmonton" , "montreal" , "austin" studios,... all working on differnt projects.

This time its a differnt studio makeing ME than normally does.

Atleast I think I read that on neogaf, as one of the reasons, why this game animations looked so poorly, its a new studio & useing a differnt engine.

Yeah Edmonton only worked on DLC content for ME before. It's not the usual ME studio. As for the game being on new engine, that didn't stop the Dragon Age Inquisition team from handling Frost Bite far better. Of course the Dragon Age team has been pretty much the same development team since it's inception.



Darc Requiem said:
JRPGfan said:

Doesnt bioware have many studioes? this is a new or differnt one.

They have "edmonton" , "montreal" , "austin" studios,... all working on differnt projects.

This time its a differnt studio makeing ME than normally does.

Atleast I think I read that on neogaf, as one of the reasons, why this game animations looked so poorly, its a new studio & useing a differnt engine.

Yeah Edmonton only worked on DLC content for ME before. It's not the usual ME studio. As for the game being on new engine, that didn't stop the Dragon Age Inquisition team from handling Frost Bite far better. Of course the Dragon Age team has been pretty much the same development team since it's inception.

You are so wrong on what you just said. Edmonton made the ENTIRE original ME trilogy. Not just DLC, the whole thing. Some DLC may have been outsourced though. Also many people were moved to Montreal for the development of Andromeda but most of the core people stayed in Edmonton. Edmonton also has a small team that was helping out with Andromeda, the main focus is still the new IP that should be revealed later this year. Also perhaps a new Dragon Age is in development ;)

Also Mac Walters, a main writer of the series who came in for ME2 is in Montreal and wrote Andromeda.




thismeintiel said:
They should have just done a remastered version of the trilogy and be done with it.

I was thinking about that earlier. If this underperforms, the chances of an original trilogy remaster becomes more likely



celador said:
thismeintiel said:
They should have just done a remastered version of the trilogy and be done with it.

I was thinking about that earlier. If this underperforms, the chances of an original trilogy remaster becomes more likely

Yep.  Though, I would give it to a studio who knows how to do a remaster, like Bluepoint Games.  Playing ME 1-3 in 4K on a Pro would be awesome.



Seems like the story is horrible aswell :(

ohh well ,might aswell start playing Horizon and wait to play ME A in a few months and hope for the better.



If it isn't turnbased it isn't worth playing   (mostly)

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