By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - I think Microsoft will release an xbox console every three years.

Wow.

Now every single thread on VGC has to derail to a pick and choose counting of exclusives.

Jesus, man.

This is about hardware, development costs and envaironments.

90% of the best sellers of both consoles are multiplats any way that look and play 99% equaly. You guys act like it is Sega and Nintendo all over again.



Around the Network
Snoopy said:
S.T.A.G.E. said:

1.Funding is contributing, its not actually developing, but moreso acting as a benefactor so a job can reach its end. Gears of Wars development was funded to keep the game from going to Sony. Once again, Halo was developed to prove Apple computers could be seen as gaming machines, but steve jobs did not want to purchase bungie, so Microsoft saw the real estate after the popular tech demo of halo with jobs and yes contributed to the changing of its directions. The point is that Halo was already seen as prime real estate by Microsoft before product was finished. 

2. Games much like opinions are subjective. Trust me I love Halo and Gears hence hy I own and Xbox one. The second Microsoft lost those two key franchises (If they didnt create newer fresh IP to replace them like Sony) I probably wouldnt buy an Xbox again. With their PC initiative, theres little reason to do so, especially since I can get third party titles elsewhere.

3. What has nothing to do with Sony? Sony has to fix their issues in the electronics industry before they lose marketshare and thus continuing to lose popularity. I was referring to the electronics industry, not just the playstation brand. If I was talking about playstation by itself, its one of the major reasons why the console industry is so large and why Microsoft is even in it. Sony is more popular on more contenents than any other brand because of their offerings and thats why they always win. They have the perfect blend of first, second and third party games. Something (once again) their comeptition lacks.

Microsoft doesnt need to make a console with the greatest graphics to beat Sony. They just have to outmatch them (with tech, price and game selection) and knowing how Sony has dominated the console industry since 1994, I cannot see this happen anytime Sony. They just get what people want which is why they keep winning. Dont take for granted that the highest selling Sony home console was the weakest of all of the competition. They just had all of the games. Trying to wow people with graphics when you lack games is only a distraction from the real issue.  The issue is Microsofts ability to make games.

1.  Wrong. Halo for example was an RTS. Microsoft redid it to make it Halo. Also, when you're funding a game you have a say on the direction of the game.

2. Not everyone likes PC gaming. Best selling games on xbox and playstation are found on PC, but people choose consoles. I prefer consoles for multiple reasons that I won't get into (because I know I will get banned lol).

3. Playstation isn't the same situation as Sony tvs. Just like xbox isn't in the same situation as the Zune. One failure device doesn't determine other devices or products. Sony exclusives once again don't sell all that well. Sony hit around 60 million before this year and it wasn't because of bloodborne or uncharted 4. It had to do with brand name, cheaper console (something I blame Kinect and Microsoft on), world wide appeal and where people friends play.

Microsoft can beat Sony in North America and UK, but rest of Europe/Japan they will lose unless something bad happends to Sony. PS3 outsold the 360 in one year in Europe despite the 360 have a year and half head start, better multiplatform games, better online, better exclusives for the first year and was cheaper. They still gravitated to ps3 eventhough they weren't buying it's exclusives and there wasn't much exclusives for the first year. Playstation is just a bigger brand in those areas because people grew up with playstation more than xbox. Sony started at the right time and xbox although very successful will never get playstation popularity unless they buy out GTA or another huge exclusive in my opinion. I think Minecraft can help a lot honestly in the future, but won't be enough for Europe. Japan, isn't something Microsoft shouldn't worry about because Consoles aren't selling well there currently.

1. Halo was always Halo. The concepts for combat evolved were pretty much dead on with the tech demo before Microsoft bought them. Look up Steve Jobs revealing Halo for Apple computers.

2.  Its been a while but Goldeneye sold just as much as the first Halo and it wasnt a PC title and I also believe it was Halo 2 that was the first true non-lan shooter outside of PC for the original Xbox. Nintendo along with Rare (pre microsoft) deserve that crown for being the console to bring FPS popularity to consoles. Once Halo came, that was the second dose of FPS greatness.

3. The Zune is a small product, but Sony corporation is not. Its the reverse of the situation with Microsoft where Sony was in danger and had to sell buildings and assets to recover from the financial blow that Sony took. The Playstation brand is the crown jewel of Sony at this point so in essence Sony has to deliver quality in order to survive (not to mention that Playstation has been at the forefront since the PS2 era expanded the gaming market). Microsoft on the other hand dont really need the industry, they just want the multimedia marketshare. This is why the Xbox One almost lost focus in the beginning of the gen making the Xbox the best center of the home and almost forgot about the games causing a backlash. Phil Spencer saved the Xbox brand from losing focus, because the market that was invested was not having it.

4. This is a problem, which is the last paragraph. Microsoft needs to stop buying things and start to create some grade A developers internally that they can depend on to make what they want at all times. Dedicated studios like Nintendo and Sony that are capable of covering numerous genres.

As for Microsofts consoles, it wouldnt be wise for them to release consoles every three years. The reason being, Microsoft has two titles which they are dependent upon which demand at least two to three iterations per gen in Halo and Gears. Id say at 4 to five years. This will secure interest and profits. The reason why I am talking about the games is because the cart doesnt come before the horse. They need to have those major alluring titles and right now they could use new IP to refresh the branding. Sony and Nintendo have already done this with Xenoblade, Splatoon, the Last of Us and Horizon. Microsoft will always be in a graphics war with Sony, so they just need to make the best console they can whilst keeping the consoles affordable. This will take hiring the leading developers of tech which can make consoles that best (or dare i say gradually) squeeze the resources out of a platform in a given time while working in tandem with third party.

 

This is why the gaming media is going to be extemely focused on Microsofts offerings at E3. Spencer addressed the lack of games issue. Its better hold people in suspense over your offerings than to admit they are sparse. If that is the case, they will compete extremely well vs their competition and you and me as gamers win equally. Again, my skepticism over Microsoft is based on their track record and because ultimately I want them to succeed as a brand.



Snoopy said:
Zekkyou said:

If you're focused on quality (which i assume you measure through critical reception), shouldn't you be including MS in your argument? I do personally agree that Sony's output this generation has been worse (though the PS4 in general has been an improvement for me), but i feel that's doubly true for MS. They seem to be really struggling to push out major releases capable of garnering anything close to the kind of positive reception they were seeing last gen. Forza is the only major exception, with their best received titles outside of that being Gears 4 and Halo 5 (both sitting at 84).

It's certainly possible you'll end up being right, but it seems as bit excessive to come to condemn them on the basis of speculation. 

1. I was focus on both quality and quantity.

2. Microsoft output has been about the same compare to previous generation. Yes, Halo, Gears , Forza is being used quite a bit. During the 360 generation Microsoft only seemed better because of the third party titles they got first , but they weren't too much better in terms of first party. I just wish we got a Fable game finally. Microsoft has supported a lot of games that are exclusives/console exclusives that they don't own but aren't on Sony platform. However, Xbox one to me has always been about the best place to play my multi platform games (the games I spend 95% of my time) for console such as my favorite online network, my favorite controller, features/UI,ect and now with scorpio the games should run and play significantly better than any console. Plus I like online games a lot and Microsoft/EA offers me the best multiplayer games imo (I'm addicted to Halo Wars 2 right now).

Microsoft's first party output during the 360 was tremendous, prompting me to get an Xbox 360. When Shane Kim was running things, the focus was on games. I wasnt the biggest fan of Fable, because seriously, thats the weakest RPG on gods green earth, but it was interesting to play for a little while. I never noticed Crackdown because the buzz for it was low and it went past my radar. For me the highest point of the Xbox One was the first year, actually. Sunset Overdrive and Ryse were pretty good exclusives, when didnt have many games to fight back and their first party was working on the higher tier exclusives. 

Even as good as Microsoft generation was with the 360, the PS3 still exclipsed it in new IP's,first, second and third party support. Thats how Sony closed the 8 million console gap, when Microsoft was having exclusive droughts and tried to use the Kinect to keep Sony at bay. It only worked for two years. 



Pemalite said:
KBG29 said:
We could even see a future where consoles come in configurations that outclass all single GPU PCs, and that would be awesome.

Never going to happen. Ever.

There are $1,000 plus Blu-ray Players, $50,000 TVs, $5,000 Receivers, $10,000 Speakers. If Sony and Microsoft are going to start treating these consoles like real consumer electronic devices and not "Toys", then there is no reason we shouldn't see $1,000 or $1,500 consoles that mach or exceed that top single GPU PCs on the market.

If we are going to be seeing consoles release every 3 - 4 years, or at every fabrication shrink, then all games are going to have to be built on scalable engines. There is no reason we can't have consoles from $149.99 to $1,499.99 with various performance levels.

I think the days of traditional consoles and PCs are coming to an end. I think there will be a crowd of people that want the open and complete freedom of a traditional PC OS, while there will also be a crowd of people that want the more controlled and simplified OS and ecosystem of console OSs.

Sony is already really opening up PS4 to much more than gaming and entertainment, and with UWA Microsoft is taking XB OS even further into the smartconsole type of space. I see no reason why there won't be a market for high end consoles in the future, and I think Sony, MS, AMD, Intel, and Nvidia would be wise give the 10 - 20 million people in this market an avenue to give them there money.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

Zekkyou said:
Snoopy said:

1. I was focus on both quality and quantity.

2. Microsoft output has been about the same compare to previous generation. Yes, Halo, Gears , Forza is being used quite a bit. During the 360 generation Microsoft only seemed better because of the third party titles they got first , but they weren't too much better in terms of first party. I just wish we got a Fable game finally. Microsoft has supported a lot of games that are exclusives/console exclusives that they don't own but aren't on Sony platform. However, Xbox one to me has always been about the best place to play my multi platform games (the games I spend 95% of my time) for console such as my favorite online network, my favorite controller, features/UI,ect and now with scorpio the games should run and play significantly better than any console. Plus I like online games a lot and Microsoft/EA offers me the best multiplayer games imo (I'm addicted to Halo Wars 2 right now).

The overall number of titles they've been publishing (your qualifier from an earlier discussion) has been comparable, but the reception of those titles has been considerably less positive. MS had published 5 90+ titles by this point last gen, and many more 80+. If you want to follow a different definition to earlier and remove various 360 titles from the comparison then fine, but all that does is shift the discussion from "MS have seen a dip in quality" to "MS have always under-performed". Neither is particularly positive for MS.

As i said, i do agree Sony have under-performed on the publishing front compared to last gen, but MS fit quite snugly in the same box.

Yeah, I can see that, but all Publishers in terms of quality has dipped. Sony was just worse imo. Also, another game I like, but forgot about was mondation racer. That was a fun karting game, but it didn't get a sequel because it didn't sell very well



Around the Network

It's just a simple fact.

MS first party studios are terrible, as I and many others have outlined before. I don't know why the same XOne fans can't admit this, when the majority of other Xbox fans can, since its an area you'd want them to improve in. We can all see it for ourselves.

The 360's most critically exclaimed exclusives were THIRD party: Halo, Gears, L4D, Mass Effect, Fable, Bioshock. Sony has had critical + commercial first party hits since the PS1, not funded, but developed by studios built from the ground up. MS has one, Forza, and a ton of other IP's tossed to the side. That's why MS gets harped on. If we compare critical + commercial success of exclusives between MS and Sony based on original studios, none of them bought or funded, you'd think MS has the edge? Lmfao hell no.



CGI-Quality said:
PotentHerbs said:
MS first party studios are terrible, as I and many others have outlined before. I don't know why the same XOne fans can't admit this, when the majority of other Xbox fans can, since its an area you'd want them to improve in. We can all see it for ourselves.

The 360's most critically exclaimed exclusives were THIRD party: Halo, Gears, L4D, Mass Effect, Fable, Bioshock. Sony has had critical + commercial first party hits since the PS1, by studios built from the ground up, before the PS1 launch. MS has one, Forza, and a ton of other IP's tossed to the side. That's why MS gets harped on.

Its just a simple fact.

Halo and Fable were MS owned IPs during the 360 era (and both companies were subsidiaries of the company at the time).

I edited my original post to fit the definition I wanted to convey, which is originally developed, not owned, funded or anything. So games like R&C, BloodBorne, Resistance, were games I wouldn't count.



CGI-Quality said:
PotentHerbs said:

I edited my original post to fit the definition I wanted to convey, which is originally developed, not owned, funded or anything. So games like R&C, BloodBorne, Resistance, were games I wouldn't count.

Eh, I feel like people focus too much on who develops what. As long as an IP belongs to a manufacturer, in my eyes, that is a game released with their supoport, regardless of the developer's Party status. 

Therefore, franchises like Bloodborne are just as important to a console's health as IPs such as Uncharted.

I see it as a way to trust a console manufacturer, kind of the same way I view artists, or just entertainment in general. Obviously its a business, to make money, expand brands, etc, but Sony and Nintendo have proven, through originally developed first party games, they have an extensive + successful portfolio in the gaming industry. Its kind of like saying DC has better movies than Marvel, and using the Dark Knight trilogy as an example, instead of say Suicide Squad or BvS (which I still haven't watched!). As an entity, it is all technically the same, but in a industry like film or gaming, I'd want to support a company that has a proven, internal track record, since it proves they have a better overall understanding of the industry. Basically, it's a brand I can support. 



I think both Sony and MS will have yearly console releases in the future

 

Edit: whoops I'm late to the party, didn't realize this  devolved into a list thread hours ago



Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League

I come in here expecting to see a discussion about the possibility of a console coming out every 3 years and I see almost none of that. Somehow turns into console wars thread again. Arnt the mods supposed to keep this in check not fuel it?



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.