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Is Breath of the Wild really that good?

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Nem said:
Hynad said:

Why don't you wait until you've played it before making such comments and passing those kind of judgements?

Sigh... because i'm not blind and watching videos in the internet is a thing (also, i wasnt born yesterday)?

I will be getting to play it tomorrow anyways. I don't know why you are so offended though. All i said is that it isn't as revolutionary as Ocarina and that is obvious. This isn't the first open world game and it won't be the last, but i am pretty certain that the Witcher 3 is better.

It is pretty clear that the OP is asking the question to those who have actually played the game and know what they're talking about. Which you admitted that this simply isn't you.

And that jab at me was quite ironic, since that comment and attitude is the kind of thing that "feeds", unlike what Wyrdness said.



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sc94597 said:
Hynad said:

There's no similarity at all. You are being dishonest here. The Witcher 3 never had performance issues nearly as severe and frequent as those found in Breath of the Wild. And what issues it had, were much less pronounced than in BOTW.  

No I am not. The performance of the game fluctuated with each patch, in some it was worst than others, depending on what platform you were playing on. For example, in the video you linked there were multiple drops to 20 fps on the PS4 version and 25 fps on the XBO, and the frame time lags were quite frequent (the stutter I mentioned.) In the description Digital Foundry says. 


"This analysis of version 1.01 is now out of date! Please go to our Patch 1.07 test - there've been a lot of changes"

Which you can find here. 

https://www.youtube.com/watch?v=-oNdvGcJ-vc

I count frame-rate drops to the low 20's at :30 until 1:09 (Breath of the Wild doesn't often have framerate drops to 20 fps for that long), at 1:16, at 1:40, at 3:02, and at 3:30. In a video that is only 3 minutes and 30 seconds long, that is quite frequent. 

Witcher 3 did not settle on a consistent framerate and performance until patch 1.10 for both consoles, and then this was screwed up again in 1.12. I noticed this with the PC version as well.  

Yes, you are. I have played The Witcher 3 from day one on the PS4, and am currently playing Breath of the Wild on the Wii U, and none of the Witcher 3 version updates had performance drops as constant and severe as what's found in Breath of the Wild. Most villages in the later are constantly running at 20fps the entire time you're in them. That's a farcry from the few occasions this happened in The Witcher 3, and DF pinpointed most of those occurances for their videos. The only spot that took longer to fix in The Witcher 3, was the Bog. Mostly during certain weather conditions. And even then, it didn't run as constantly bad as villages in Breath of the Wild. 


I do wonder if you've played The Witcher 3 at all. Because from my experience, there was nothing as severe in it as what's in Breath of the Wild. 



  • PSN: Hynad
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Hynad said:
sc94597 said:

No I am not. The performance of the game fluctuated with each patch, in some it was worst than others, depending on what platform you were playing on. For example, in the video you linked there were multiple drops to 20 fps on the PS4 version and 25 fps on the XBO, and the frame time lags were quite frequent (the stutter I mentioned.) In the description Digital Foundry says. 


"This analysis of version 1.01 is now out of date! Please go to our Patch 1.07 test - there've been a lot of changes"

Which you can find here. 

https://www.youtube.com/watch?v=-oNdvGcJ-vc

I count frame-rate drops to the low 20's at :30 until 1:09 (Breath of the Wild doesn't often have framerate drops to 20 fps for that long), at 1:16, at 1:40, at 3:02, and at 3:30. In a video that is only 3 minutes and 30 seconds long, that is quite frequent. 

Witcher 3 did not settle on a consistent framerate and performance until patch 1.10 for both consoles, and then this was screwed up again in 1.12. I noticed this with the PC version as well.  

Yes, you are. I have played The Witcher 3 from day one on the PS4, and am currently playing Breath of the Wild on the Wii U, and none of the Witcher 3 version updates had performance drops as constant and severe as what's found in Breath of the Wild. Most villages in the later are constantly running at 20fps the entire time you're in them. That's a farcry from the few occasions this happened in The Witcher 3, and DF pinpointed most of those occurances for their videos. The only spot that took longer to fix in The Witcher 3, was the Bog. Mostly during certain weather conditions. And even then, it didn't run as constantly bad as villages in Breath of the Wild. 


I do wonder if you've played The Witcher 3 at all. Because from my experience, there was nothing as severe in it as what's in Breath of the Wild. 

The Switch version of BoTW does not drop as often in villages as the Wii U version (although it does drop during severe weather in villages.) Since the Switch version is the one being reviewed, that is the one I am talking about. The drops in the Switch version are limited to certain areas on the plateau and villages (during weather conditions) just like the Witcher 3 on PS4/XBO had drops in certain areas. Digital Foundry has only measured the performance on the plateau so far. 

 

Like I said, I played The Witcher 3 on my PC, and the differences between patches made a considerable difference. The microstutter in the PC version was more annoying than the framerate drops I have experienced in the switch version of BoTW, because it was constant. From what I have read, both the PS4 and XBO suffered from microstutter as well. You might have not noticed it, but I sure did, and so did plenty of other people.



Hynad said:
Nem said:

Sigh... because i'm not blind and watching videos in the internet is a thing (also, i wasnt born yesterday)?

I will be getting to play it tomorrow anyways. I don't know why you are so offended though. All i said is that it isn't as revolutionary as Ocarina and that is obvious. This isn't the first open world game and it won't be the last, but i am pretty certain that the Witcher 3 is better.

It is pretty clear that the OP is asking the question to those who have actually played the game and know what they're talking about. Which you admitted that this simply isn't you.

And that jab at me was quite ironic, since that comment and attitude is the kind of thing that "feeds", unlike what Wyrdness said.

Dude... seriously. Now you need to be physicly holding the cotroller to have an opinion on a game? Get off! You're not worth wasting my time on.

My post wasnt for you. Just go back into pink Nintendo world and move on.



I'm willing to bet that the 7.8 user score has something to do with PlayStation trolls who are pissed off that Breath of the Wild is being reviewed better than Horizon: Zero Dawn.



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mine said:

BotW is worth every penny – including a Switch if needed to play it. If something describes it best: Zelda BotW is breathtaking. If you know the real life feeling walking around in the woods and getting lost – this is what comes damn near to it.

The biggest problem I have found so far: those Bogoblinks look so cute. Its fun to watch them sleeping and chatting at a fire. And Link doesn't close doors automatically when stepping out of a house... .

Every time I get a bunch of Apples I feed one to my horse – Zelda BotW is such immersive.

 

I can't describe it better then by showing what it does with me as its player

 

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I had considered getting a switch to play Zelda but the game prices here in he UK are ridiculous, £59.99 for Zelda and £39.99 for 1-2 Switch is shocking...



I played both Witcher 3 and BotW. The comparision is not really there because each game has his strengths and weakpoints and different focuses.
Witcher 3 has a really rich story and focuses on character development and a mostly linear story structure with different endings. It presents you a rich open and beautiful world with lots of sidequests to do. But the controls are really stiff und clunky. It also guides you where to go and how to get there.

Botw on the otherhand let's you decide what you want to do and will also reward you in doing so. It sets its focus way more on exploration. The game gives you the controller and says "Go and have fun". You can do whatever you want. It's not telling you to go to a certain spot in order to find a secret like the Witcher 3.



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Reached PC Masterrace level.

Yes it's really that good. Totally revitalized not only the Zelda franchise but also Open world games.

I wouldnt bother much about user score on any gamingsite, since you know.. Trolls are gonna troll. You dont have to like Zelda, heck I am not the biggest fan of the franchise, but dayum.. all them 0's day #1 is just a proof that those either hates Zelda, Nintendo or just wanna show off their low self esteem.



kappie1977 said:
tivec said:

Based on reviews score it's 98 (honestly I haven't seen such high score since I remember) but players gave it only 78. 
I can't decide if I should buy Switch but seeing this score I guess I should but console for this game only.

So I am asking you. What are your opinions on Breath of the Wild (even if you did not finish game yet). Is this game worth buy console for?

I understand that for a Zelda game it's great.

But if you look at it as a next gen game, it isn't. I understand that there are very irritating technical issues, but overall it's good.  

I've not played it myself yet, but I from previous Zelda games I'm certain that the quality of the game. So gameplay, story, choices etc this will be a very good game!


Also to have a WII U game on a handheld is a great thing, so maybe some of the critics are more comparing this game as a hybrid (handheld and console) game rather then a next gen console game! Presonally I think that with the Switch the reviewers need to inform very detailed the positive and negative points of the game in Console mode and seperatly in handheld mode. Because I seen already with friends that they said that they were very irrited with the Zelda game in console mode, but in handheld mode they were really very very positive.  

will see for myself when I receive mine

"Great for Zelda game"!? You do realise what you wrote there has no sense at all, 3D Zelda games are famous about their quality so much that they are in completely own league, even "bad 3D Zelda" game means its better game than most other games on market.

Only whats better on other next games compared to Zelda BotW is graphic from technical perspective. Those technical issues don't effect on game experience too much, and game is so good that despite that received 98 mets score, lowest score that Zelda BotW received from 67 reviews is 90.

Critics reviews this game like simple "game", not hybrid game. Actually reviewers stated that game has frame drops, and that's actually reasons why game doesn't have higher score.

But like you wrote, you didn't played game so you don't know, but regardless some of your argument doesn't make sense.

 

 

ICStats said:

I watched some playthroughs and got the feeling the world is kind of empty, and shrine puzzles very basic.  Speed players can finish the game in 1h 10 minutes.   I have to believe that with so many reviewers giving top marks it is really good. Maybe the sum is greater than it's parts.  It's very hard to tell why this is the best game ever without hands on play.

Well I playing game around 15 hours, world is packed with staffs you can do, not one moment in 15 hours I didn't do anything that was boring or that didn't feel fun. First shrines have basic puzzles, later ones are much more complex. I dont see how speed run is something negative, that just shows how much game is open and full of possibilities, basically you can whatever you want and in way want, freedom that this game gave sto player is ridiculous.

If you really want to know why this game is already considered like one of best games ever, just read some media reviews, but yeah, you definitely need to play it and make yout judgement about game.