potato_hamster said:
zorg1000 said:
Thats not what im saying at all, im just saying that one particular reason does not make it designed more as a portable.
And yes i agree that there can be other reasons for you to percieve it more like a portable but the problem is you havent stated any other reasons so thats on you.
All im saying is the one example you gave is a poor example.
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But *I've* said, many times that one particular reason does not make it designed as a portable. Since the first time I mentioned it, I stated it as one of many reasons I believe this.
I don't have time, nor do I really care to get into detail about the other reasons, but they include other facts such as (in no particular order):
- The dock's design really feels like an after thought. The dock has scratched some screens, and some have reported it has warped their switch due to poor airflow since it covers the lower air vents on the Switch. On top of that, the cable guide on the port cover doesn't work well unless you train your cables. I find my dock wanted to turn itself sideways when I first stood it up.
- Games tend to perform better, and run smoother handheld mode than they do in docked mode, and it's pretty obvious that this is the primary mode used when developing games in most cases. There are exceptions like Xenoblade Chronicles 2, but these tend to be the rare exception, and not the norm.
- (Not a fact, just a suspicion) I suspect Nintendo sacrificed even higher performance in docked mode to ensure the Switch had a 3-6 hour battery life. It's underclocked from the factory, and I believe this mostly due to them favoring battery life over heat management. I'm basing this on teardowns of the Switch which show extremely limited heat management, a rather large battery, and themal tests that show a docked Switch playing BotW running hotter than a PS4 or Xbox one.
- Nintendo made the screen on the Switch a touch screen, and allowed developers to incorporate it's use into games, creating features which cannot be used in docked mode. Speaking of which...
- Nintendo permits games to be made that can only be played in handheld mode but do not permit games to be made that can only be played in docked mode.
- Nintendo included everything in the box to have the best handheld experience, but requires users to buy stands if you want to charge the Switch in tabletop mode, or controller docks/pro controllers if you want to play unimpeded in docked mode (related to previous point)
- All Nintendo value-added game bundles have come with Switch cases, not controller docks or pro controllers, even when they make game-specific versions of those controller docks and pro controllers
- There's other, admittedly weaker ideas about joycon design I have that I feel also point in that direction, but that might be more of a confirmation bias, and I'm hesitant to even mention them.
It just feels to me that almost every design compromise made in the Switch does more to compromise the docked mode playing experience than it does the handheld mode. Sure, any of those points on their own don't say "Nintendo is favoring handheld mode over docked mode" but added together? It seems pretty clear to me.
Perhaps this will help. Consider how many design and user experience decisions Nintendo made that favors docked mode over portable mode. I have:
- Nintendo included a dock in the box.
- Nintendo created an operating mode that can only be used while docked, that outputs a resolution that is higher than the Switch's screen.
That's it.
Please feel free to point out others. Perhaps I'm missing something on either side.
That's how I see it. I'm sure some guys will undoubtedly jump in and treat each point as if they alone should prove that the Switch is primarily designed to be a handheld and the user experience favors handheld mode, but before you do, I will stress again that I am not arguing that.
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I know you said its just one reason but if thats the only reason you give than you cant expect people to see your point of view.
Now that you have given a list of things, even though i dont fully agree, i definitely see where you are coming from.
As for games being able to be handheld only but not console only, thats not entirely true.
1 2 Switch (heavily marketed launch title) cannot be played in handheld mode, only console & tabletop. You can argue that tabletop mode is just a form of handheld but you cannot play the game on the go, you have to be stationary.