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Forums - Nintendo Discussion - Nintendo must like to say no and disappoint people.

 

Is Nintendo too greedy?

Of course! 121 42.16%
 
No way! 69 24.04%
 
A little. 66 23.00%
 
See results. 31 10.80%
 
Total:287
Oneeee-Chan!!! said:

I wasn't aware of a thread very similar to this one. Not one that covers so many things at once, at least. 



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barneystinson69 said:
vivster said:
All these things just come down to Nintendo liking to do everything cheap for them. While other console makers go out of their way to deliver the biggest value for the consumer and produce a competitive product while even taking losses Nintendo is either too afraid or too stubborn.

That's what having a monopoly and a loyal fanbase does to you.

Monopoly of what? The ever shrinking handheld market?

Lol



whoops double post.



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niceguygameplayer said:

300 dollars was a loss? It was weaker than a PS3. As for the internal memory, they would have to pay a little more to provide 64 gigs and up. When one game is too much for internal storage of a digital download, something is wrong. 

The WiiU gamepad brought up the price. It had the latest wifi technology to obtain a low latency wireless connection not seen on any device yet. Could the money have been spent else where? Yes, but the second screen was the U's selling point.



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alternine said:
Nintendo fanatics will wake up to all this eventually right?...Right?

I'm having doubts after reading some of these responses. :(



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Accidental double post. Why is there no option to delete posts?



Slarvax said:
vivster said:
All these things just come down to Nintendo liking to do everything cheap for them. While other console makers go out of their way to deliver the biggest value for the consumer and produce a competitive product while even taking losses Nintendo is either too afraid or too stubborn.

That's what having a monopoly and a loyal fanbase does to you.

They tried taking a loss on systems last gen. Didn't work out for them.

OT: I dont understand how making the internal storage small is greedy. An inconvenience, sure, but they don't sell proprietary memory cards. 

There are dissapointing things, and I believe their lack of communication for basic console-details is the biggest sin, and overall dumb. But every console launch is flawed. You honestly believe Nintendo is under-producing Switches (or any product) on purpose, after the gigantic, pathetic, and embarrasing failure that the Wii U, heck all of last gen was? You have to be really nuts to think that. 

Those were the points that annoyed me. Others were fair (#1, #10, #11), some I won't bother (#2, #6, #7). But I do believe one thing. Nintendo has been listening a lot to their fans lately (you can clearly see it with BotW, and even Splatoon 2), so I'm pretty sure they're also looking at feedback for this console launch. Year 1 already looks promising with a very consistent release schedule; they can only go up from here (unless we talk about the Wii U).

Something is very wrong with your system when your storage is too small to hold just one of your games. Making the storage big enough to fit at least every game without having to buy extra storage for yourself is very greedy, yes.

People give Sony and MS shit that they can't fit more than 10 big games on their storage and Nintendo can't even handle one. What's worse, they did that last gen as well so they didn't even react to consumer criticism. That is just reprehensible. It's spitting into your loyal customer's faces. Making your main product cheap and then force the customer to make up for it with more hidden costs is a shady busines tactic and deserves to be called out.

They could've just made the storage 64G but that would've made them a few cents less on the console. That was already too much for them.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

TomaTito said:
niceguygameplayer said:

300 dollars was a loss? It was weaker than a PS3. As for the internal memory, they would have to pay a little more to provide 64 gigs and up. When one game is too much for internal storage of a digital download, something is wrong. 

The WiiU gamepad brought up the price. It had the latest wifi connection to obtain a low latency wireless connection not seen on any device yet. Could the money have been spent else where? Yes, but the second screen was the U's selling point.

Maybe, at first, but from what I understand, the screen was pretty cheap. No OLED. 



They're just trying to be apple, except apple is a real trendsetter



vivster said:
Slarvax said:

They tried taking a loss on systems last gen. Didn't work out for them.

OT: I dont understand how making the internal storage small is greedy. An inconvenience, sure, but they don't sell proprietary memory cards. 

There are dissapointing things, and I believe their lack of communication for basic console-details is the biggest sin, and overall dumb. But every console launch is flawed. You honestly believe Nintendo is under-producing Switches (or any product) on purpose, after the gigantic, pathetic, and embarrasing failure that the Wii U, heck all of last gen was? You have to be really nuts to think that. 

Those were the points that annoyed me. Others were fair (#1, #10, #11), some I won't bother (#2, #6, #7). But I do believe one thing. Nintendo has been listening a lot to their fans lately (you can clearly see it with BotW, and even Splatoon 2), so I'm pretty sure they're also looking at feedback for this console launch. Year 1 already looks promising with a very consistent release schedule; they can only go up from here (unless we talk about the Wii U).

Something is very wrong with your system when your storage is too small to hold just one of your games. Making the storage big enough to fit at least every game without having to buy extra storage for yourself is very greedy, yes.

People give Sony and MS shit that they can't fit more than 10 big games on their storage and Nintendo can't even handle one. What's worse, they did that last gen as well so they didn't even react to consumer criticism. That is just reprehensible. It's spitting into your loyal customer's faces. Making your main product cheap and then force the customer to make up for it with more hidden costs is a shady busines tactic and deserves to be called out.

They could've just made the storage 64G but that would've made them a few cents less on the console. That was already too much for them.

I could understand a year after launch and a new game with 40 gigs came out and Nintendo then upgraded to match the new sizes, but this is before launch!