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Forums - Gaming Discussion - The Exclusive Gap Between PS4 And Xbox One Has Become A Canyon

 

The gap has become a:

canyon 39 16.25%
 
ocean 46 19.17%
 
the distance of earf with... 155 64.58%
 
Total:240
flashfire926 said:

The difference isn't good vs bad, it's astronomically awesome vs good. I would argue Xbox won this holiday if you look at the exclusives. It's just that Sony improved a lot since the PS3. If you look at Forza Horizon 3, Gears 4, Dead Rising 4, and Halo Wars aren't bad exlusives by any means, It's just that Sony has completely destroyed them, making Xbox look worse than it actually is. Also Phantom Dust is not cancelled, it is still being developed.

I don't know if anyone answered this but the remake was cancelled, the one in the making is basically a port of the Xbox version 



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Normchacho said:
Dark_Feanor said:

Have you bother to read or think about my coment?

I was talking about system sellers, not "Life of Black Tiger"  or "SKYLIGHT FREERANGE 2" or even legitime smaller games that are just... there and no one cares - for better or worst, I don´t care.

Point being - Major Nelso in the last 5h has posted 13 new games comming today to the XOne. I realy don´t care about any of them. Don´t matter if they are exclusives or not.

You have only to be reasenable. Do the math and check Sony and MS big guns ever year since 2013. It´s about the same with Sony geting "free" bonus with Japanease games.

Even if we were only talking about "system sellers" Which is exactly the time of abstraction I was talking about, what do you think that list would look like for MS?

Halo 5, Gears 4, Titanfall, Forza 5,6 Horizon 2,3...

Compared to Uncharted 4, Infamous SS, Killzone SF, Until Dawn, LBP3, Ratchet & Clank, Driveclub with Horizon launching in four days...

Eight games from as many franchises vs. seven games with four Forzas? Not a single Japanese game on the PS4 list either.

 

I will reiterate that I don't think it makes sense to leave out games that aren't "system sellers". To suggest that Ori or Resogun don't belong in this conversation seems silly to me.

Another case of selective memory:

Ryse, Sunset Overdrive, Quantum Breaker, Dead Rising 3, Halo MC, Halo Wars... and if you are adding R&C and LBP as system sellers, than I could add Recore, Killer Instinct, Ori and the Blind Forest.

The Japanease games ARE the the reason for this "canyon". It is not like MS didn´t tried, they just failed.



Did anyone really expect anything different? Microsoft doesn't win console wars. They make really great online infrastructure, but it's pretty much guaranteed that they'll lose the generation. Simply put, they're a copy of Sony and Sony has a lot more going for it.

Microsofts strengths
-slightly better online infrastructure

Sony Strengths
-huge gamer reputation
-better first party support
-exclusives released on the PS4 will never come to any other platforms
-historically the winner of previous console wars
-reputation for the best graphics

This is why I say Nintendo is the only one with a chance of actually taking a generation away from Sony. They're trying to be different. Say what you want about their ideas, but they are clearly differentiated from the PC market and the rest of the console market.



Bandorr said:
estebxx said:
Remember when people used to say "PS4 has no gaemz"? how when it came out people where picking on it because it didnt had a launch lineup as strong as the Xbox one?

I said it back then and i will say it again, when it comes to exclusives Sony always starts slow and the more time passes the more and more exclusives we start to get, until we get moments like this one in which its quite literally a new exclusive every month and sometimes several exclusives a month.

January: Gravity Rush 2, Fate Extella, Tales of Berseria, Yakuza 0
February: Nioh, Digimon World Next Order, Horizon Zero Dawn, Hatsune Miku Future Tone
March: Nier Automata
April: Persona 5

Now obviously this wont last forever and we will be back to having months without exclusives (thats why i said "moments like this"), but my point is never judge PS exclusive offering potential by its launch line up since they always start slow and they get better and better the more time goes on.

But but those are Japanese games. Japanese games don't count. If you ignore the entire huge section of those - they don't count.

Yeah we are pretty much still at "ps4 has no gamez". Just now it is "without counting Japanese games" and "but those are niche" and "but they don't sell a million" etc. People never change, they just change the words and goallines.

It is absolutely Ludicrous.

Is it means  Ridiculous ? lol



MS tried with Japanese games this generation even though it didn't pan out (whether it's because of MS or not is to be debated).

- Crimson Dragon; It was a small title, and it was kind of mediocre but it was a spiritual successor to a non-shit japanese game series (Panzer Dragoon). The game is nothing to write home about but I always get some sort of craving to go back and play it... don't know why :P

- D4: Dark Dreams Don't Die; From the "mastermind" behind Deadly Premonition and it was actually very enjoyable. It was basically a Telltale clone but with an engine that wasn't shit and very "japanese" story (kinda out there). It flopped because it was centered around Kinect 2.0 and yeah, that sucks. However, it wasn't a bad game, by Kinect standards, it was great.

- Phantom Dust; They are still going to release a Phantom Dust port to the Xbox One but they did cancel the Remake (the one they "showed" in 2014). It has my interest but I am disappointed that they are just porting the OGXbox version to the Xbox One instead of continuing the remake.

- Recore; From the mind "behind" Mega Man and the critically acclaimed Mighty no.9 :D... Well the game is not bad by any means, I'm playing it now and I'm having fun as hell even though it is rather simple. It is developed by an american studio (Armature) and Comcept so I don't know how valid it is to put it here? I just did it anyway :P

- Scalebound; Yeah, that went well.. I don't think it's Microsoft's fault that it all went to shit. Kamiya would not be merciful if he thought it was MS' fault. He has been vocal about that before. This time, he just apologized, which is out of character from what I've heard.

So I mean, It's not like MS just didn't try, they tried (maybe their tries were half-assed depending on where you look at it). I'm no expert on Japanese games (I play predominately on Xbox so duh ;)) but I really enjoyed D4, Crimson Dragon (not great but worth the 20$) and Recore (same here, not great but worth 40$) and I was really looking forward to Phantom Dust and Scalebound.

You can say that "Ofcourse they would fail, they were japanese games on Xbox" and I wouldn't blame you, you are probably right but to shut out the Xbox audience from japanese games is a bad idea. Of course FFXV will sell 5 times more on PS4 if all other FF-like experiences are on the PS4. I don't think porting is a hard process, especially now when PS4 and Xbox One are so similar in architecture, timey maybe. The more Japanese games there are, the more likely audiences will build in the Xbox community. I know people who bought PS4 because of japanese games but they are longing for Gears and Halo, they just can't afford both. I know Xbox gamers who want more "Tales of" games to come to Xbox because they enjoyed Vesperia so much. I know Xbox gamers who will skip out on Kingdom Hearts 3 on Xbox because they have no way of playing the ones that came before it.

This became rambling quite quickly I realize :P
The point of the things I'm trying to say, you can't expect any Japanese game to succeed on Xbox unless there are enough of those games on the platform to support that sort of audience. It has become an evil circle. Unless this changes, there is no way the japanese exclusives will come to Xbox. I support more Japanese games on Xbox, I just don't necessarily enjoy those sort of experiences... except the ones I listed, I enjoyed those. I'll stop now.



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Normchacho said:
FloatingWaffles said:

If Sony was not in first place of this gen and in such a huge lead, I think you wouldn't be seeing nearly as many new games from them. They would be focusing on what IPs do they have that are already known and sell well and use those to push systems. 

You look at all the other exclusives that have been released or will release on Xbox, almost all of them are just second parties being partnered with to work on Microsoft's new IP. Microsoft owns the IP but not the studio developing it. 

 

Let's take a look at what new Microsot IPs/exclusives there have been released/will release in the future. 

ReCore  = New IP from Microsoft but not developed by a first party studio.

Sunset Overdrive = New exclusive from Microsoft but not developed by first party studio. (insomniac owns the rights though I think). 

Ori and the Blind Forest = New exclusive for Xbox but developed by second party.

Project Spark = New exclusive developed by second party.

Killer Instinct = Though not an entirely new IP, they brought it back from the dead and is basically a new game with an IP they own. Developed by second party. 

Quantum Break = New IP but developed by a second party. 

Screamride = New exclusive developed by a second party for the Xbox. (360 and Xbox One).

State of Decay 1/2 = Though originally the first was a 360 game but was ported to Xbone and is getting a sequel on Xbone. (If the Last of Us 2 counts then this one can too). Once again developed by a second party for Microsoft. 

and that's just me only mentioning what can be considered "new" games from them and not already established franchises. (I know Killer Instinct was established, but that was basically dead before Microsoft brought it back). I didn't even mention games like Dead Rising 3/4, Halo Wars 2, etc. 

 

The only new IP from Microsoft that is actually being created by a first party studio they own is Sea of Thieves by Rare. There's nothing wrong with Microsoft partnering with second party studios to work on new IPs/exclusives for them, but we've seen that it doesn't work out too well each time, for example Scalebound.

I don't really agree that we wouldn't be seeing so many new games from Sony if they weren't doing so well. I mean, look at last gen. They released a lot of really big new IP when they were really having trouble and it's been credited with helping turn last gen around for them. I mean, Infamous, LBP, Uncharted, TLOU, Journey...Sony was no joke last gen.

Microsoft has released a decent number of new games/ip this gen,  I actually think you missed Titanfall. The sequel was multiplatform but it started on Xbox this gen. But I mean...the article was about a comparison to Playstation and quite frankly, the lists aren't really even close.

Knack, The Order, Resogun, Alienation, Days Gone, Detroid, Until Dawn, Bloodborne, Nioh, Horizon, Driveclub, Hellblade...that's a lot of games and there are more. Not even considering that a lot of those are major games.

So hey, MS has done fine...but in comparison? The article has a point.

I'm not saying the article doesn't have a point lol I agree that Xbox isn't coming close to Playstation in terms of exclusives currently, though it is based on someone's preferences, the PS4 might be getting more exclusives but that doesn't mean someone can't personally just prefer the ones on the Xbox One. I'm just saying that so many people seem to just focus on a game that get cancalled on the Xbox One such as Scalebound instead of what has actually been released, which is quite a few, and while in comparison to Sony not as much, but still a decent amount. 

When a game like Scalebound gets cancalled the point that always gets made is "See Xbox only cares about Halo, Gears, and Forza they would rather make those than this", when i'm just saying that's simply not true when we actually look at the new IPs/exclusives they have released. I was gonna include Titanfall but I wasn't sure if that one counted or not for some reason. 

Also I already agree, when I made my post about maybe Sony wouldn't take as many risks I also thought back to the PS3 days and thought yeah Sony did still develop a lot of new IPs and exclusives despite being in last place for a while. It's not that I changed my mind, I already felt that way, I just worded that poorly so perhaps I should edit that part to better reflect what I meant. 

Microsoft really just needs to establish more first party studios imo and this could be solved so much more easily. I would imagine that's probably easier said than done but I dunno how this stuff works lol. 



PotentHerbs said:
d21lewis said:
Sad reality of things. I guess Scorpio will have to settle for having the best version of multiplats because it takes years to get great exclusive games and Microsoft just hasn't planted those particular seeds in their garden. I love my XBO. All three of them. When it comes to libraries, Xbox isn't bad but Sony just takes the cake.

What are the chances of Scorpio having the superior multiplats on a consistent basis though? These games would still have to run on PS4/ XOne, and I don't see developers moving away from PS4P as the lead console, due to the sales.

Time will tell, I guess. Currently, I just can't imagine it having worse versions on superior hardware, though.



Dark_Feanor said:
Normchacho said:

Even if we were only talking about "system sellers" Which is exactly the time of abstraction I was talking about, what do you think that list would look like for MS?

Halo 5, Gears 4, Titanfall, Forza 5,6 Horizon 2,3...

Compared to Uncharted 4, Infamous SS, Killzone SF, Until Dawn, LBP3, Ratchet & Clank, Driveclub with Horizon launching in four days...

Eight games from as many franchises vs. seven games with four Forzas? Not a single Japanese game on the PS4 list either.

 

I will reiterate that I don't think it makes sense to leave out games that aren't "system sellers". To suggest that Ori or Resogun don't belong in this conversation seems silly to me.

Another case of selective memory:

Ryse, Sunset Overdrive, Quantum Breaker, Dead Rising 3, Halo MC, Halo Wars... and if you are adding R&C and LBP as system sellers, than I could add Recore, Killer Instinct, Ori and the Blind Forest.

The Japanease games ARE the the reason for this "canyon". It is not like MS didn´t tried, they just failed.

This is why I don't think limiting the conversation to "games that count" works. You're just only going to say a bunch of PS4 games don't count for no good reason. Like saying that a game that was very well recieved, and sold over 2 million units (R&C) only counts if we count a game that didn't get good reviews and will be lucky to crack 400K (Recore).

Even if you take out Japanese games, there are more PS4 exclusives. Which of those games matter to you, isn't really relevant to the topic at hand.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Dark_Feanor said:

Oh... ah... I see "true exclusives". Is that still a thing? Are you guys realy arguing about "true exclusives"?

So.. yeh, Microsoft is doomed.

It's strange to see bitching about excluding games in one hand and then exluding certain exclusives in the other. And you're dead on about how it seems the author had a certain theme going for the article but then probably shit his pants when he actually did research. So apparently Microsoft is as likely to cancel a new IP this gen as they are to release it. Because uh, you know, they canceled Scalebound. Nevermind Crimson Dragon, ReCore, Sunset, Ori, Ryse, Quantum, etc. How did some of these people miss all the times Scalebound was shown? Seems they'd be thanking MS for pulling an Old Yeller on it, not writing crap like this, lol. Reads like someone from here wrote it. Not that he is incorrect, of course the PS4 has way more exclusives. But the road he takes to explain that is nonsense.

It also seems silly to me to say Microsoft is doing very little to make their console seem valuable just because their games go to PC, but then praise Sony for this list of exclusive games, most of which they didn't have to do anything to get exclusive to their platform. They didn't make Nioh, or even publish it in Japan. It's like Demon's Souls. They have nothing to do with Nier. Kingdom Hearts, Digimon, Yakuza, Tales, Persona, among many many lesser known Japanese games with even weirder/longer titles I don't feel like butchering. I mean hey if you're into those games, then great. PS4 would be amazing for you, and more power to you. But how do these compare to another company actually developing/funding/publising games for their platform? It doesn't make much sense when you look at it logically. A lot of people here would have laughed if I called Rise of the Tomb Raider one of Microsoft's games back when it launched, the same logic applies here. Does also releasing the game on the Windows Store somehow erase all the effort? lol.

Sea of Thieves looks like a pretty good new IP, and is an online focused game right up the alley of Xbox fans. But it's irrelevant because it's on PC, too. I would argue the amount of people who care about that when making a decision is comparable to the amount of people who give a shit about games like Hatsune Miku: Project Diva X in the US :) But the main mistake of the article is in assuming Microsoft wants to be just like Sony. That's like saying Nintendo wants to be just like Sony. They both operate just fine doing their own thing. Both could step their game up in some areas, as could Sony, but they all serve their purpose.



BraLoD said:
estebxx said:
Remember when people used to say "PS4 has no gaemz"? how when it came out people where picking on it because it didnt had a launch lineup as strong as the Xbox one?

I said it back then and i will say it again, when it comes to exclusives Sony always starts slow and the more time passes the more and more exclusives we start to get, until we get moments like this one in which its quite literally a new exclusive every month and sometimes several exclusives a month.

January: Gravity Rush 2, Fate Extella, Tales of Berseria, Yakuza 0
February: Nioh, Digimon World Next Order, Horizon Zero Dawn, Hatsune Miku Future Tone
March: Nier Automata
April: Persona 5

Now obviously this wont last forever and we will be back to having months without exclusives (thats why i said "moments like this"), but my point is never judge PS exclusive offering potential by its launch line up since they always start slow and they get better and better the more time goes on.

We have always been saying that, historically the PS system keeps getting better as the times passes, which less first party games at the beginning and a lot more during the middle and end cycle of the console, and that's why people who have been playing on PS consoles know for sure that the system will be more than worth it in the run, getting more games than you can actually play, heck, I'm still catching up to PS1 games to this day, lol.

No kidding i bought 2 PS2 games about a month ago, Rogue Galaxy and Dark Cloud 2.