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Forums - Gaming Discussion - Opinion: Microsoft should delay Scorpio until Holiday 2018 and call it Xbox 2

flashfire926 said:
I'm open to make a bet with anyone who says Scorpio is just a beefier Xbox One rather than a full-blown next gen console. Bring it on.

Ok sure



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Microsoft can do whatever it wants ...

Whatever they do is going to be another futile attempt until they can change their thinking ...

A clean slate doesn't mean a platform manufacturer is able to ditch every problem from the last generation ... (We've seen this many times before and it'll be especially be pronounced to validate my point if the Switch does fail.)



jason1637 said:
flashfire926 said:
I'm open to make a bet with anyone who says Scorpio is just a beefier Xbox One rather than a full-blown next gen console. Bring it on.

Ok sure

Conditions? I prupose loser's bottom signature will state that they lost FOREVER. What do you think?



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

flashfire926 said:
jason1637 said:

Ok sure

Conditions? I prupose loser's bottom signature will state that they lost FOREVER. What do you think?

Alright that sounds fair.



Pemalite said:
Turkish said:

Nah. PS4 times 4 times its resolution=~7.2Tflopz,  so with ~5 extra Tflopz it should be more than enough for a big leap

So if we are to get PS4 quality exclusives in 4K, PS5 needs to be a console thats only 1Tflopz stronger than Scorpio. But I dont expect Sony to bruteforce 4K. Rather, they'll probbaly hone their checkerboard rendering technique, therefore leaving much more breathing room for next gen graphical effects. The Pro with its 4.2Tflopz demonstrates its adequate enough for 4K like gaming. A console thats 3x faster should give us a next gen leap.

So PS5 launch in 2019-2020, then PS6 in 2025-2026, by then the resolution wars will end because 8K is probably gonna take decades to catch on, even movies aren't shot at that high resolution.

Scorpio is rumoured to also have checkerboarding, which means it is not a Sony technique/technology, but an AMD one. And how do you expect it to be refined?

 

Also. Not sure if you are serious or not. But your use of flops suck, you need more than just flops to hit high resolutions.

Do tell us the secret sauce. Pro is ~2-2.5x faster than PS4. PS4 is rendering 2 million pixels. The Pro checkerboarding goes up to 5.7 million pixels. It lines up with the Tflop increase.



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fatslob-:O said:
Microsoft can do whatever it wants ...

Whatever they do is going to be another futile attempt until they can change their thinking ...

A clean slate doesn't mean a platform manufacturer is able to ditch every problem from the last generation ... (We've seen this many times before and it'll be especially be pronounced to validate my point if the Switch does fail.)

Wii and Wii U show us the contrary.

You can come from a disaster (the GC) and come out on top. Or you can come from something awesome (the Wii) and fail miserably.

New hardware, clean slate.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

no ps5 will be out in 2018 they need as much head star as they can get



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

Turkish said:
KBG29 said:
I think it is funny that people think there will be some kind of magical leap between PS4/PS4 Pro, and devices with Zen, a 10 - 12TFLOP GPU, and 16GB RAM.

The only thing that is going to get us is PS4/XBO games in native 4K, and a stable frame rate.

I still 100% believe that we should see PS4 and XBO Revision 3 in 2019 - 2020 with the above mentioned specs. Let these systems fully embrace 4K and PSVR 2/Version 2 first gen VR devices at 1440p.

For real Next gen, I think 2024 is about right. Give us devices with 25 - 30TFLOP GPU, 8 Core/16 Thread CPU, 128GB of RAM, and SSD with SATA Express or m.2 NVMe. That will give us a massive leap in what is possible in 4K, and be capable of delivering a truly next gen level on both TV and VR.

Nah. PS4 times 4 times its resolution=~7.2Tflopz,  so with ~5 extra Tflopz it should be more than enough for a big leap

So if we are to get PS4 quality exclusives in 4K, PS5 needs to be a console thats only 1Tflopz stronger than Scorpio. But I dont expect Sony to bruteforce 4K. Rather, they'll probbaly hone their checkerboard rendering technique, therefore leaving much more breathing room for next gen graphical effects. The Pro with its 4.2Tflopz demonstrates its adequate enough for 4K like gaming. A console thats 3x faster should give us a next gen leap.

So PS5 launch in 2019-2020, then PS6 in 2025-2026, by then the resolution wars will end because 8K is probably gonna take decades to catch on, even movies aren't shot at that high resolution.

I think we are at a point where we need much more power to make any significant difference. With what I am seeing from PS4 to PS4 Pro, I can not see a 10 - 12TFLOP device really making me excited, especially if it only has 16 - 24GB of RAM

As far as resolution goes, I think VR changes everything. 4K on a TV is really good, and I think 8K will pretty much be the plato point there. However, in VR more resolution is a major factor. Right now PSVR is 100 FOV at 1080p. We need to get to about 160 degree FOV to reach full saturtaion in the virtual space. This means we are going to have to have a large leap in resolution just to maintaine the same IQ as the FOV grows. I don't think we will see VR really start to plato until probably 12K or maybe even 16K. 

That is what is going to push the need for more and more power. The ability to display better VR worlds, and track movement, and feed back data from whatever new sensors they end up bringing to help further the emersion in the virtual space.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

I don't think it makes much sense to wait a whole extra year. I've heard they're going to launch it as a next gen console will full backwards compatibility. But, regardless, there is only so much they can do in the price range. PC users are always going to go beyond, if they have the budget.

But, how much could a new xbox improve in a year's time? I don't think most console users would care. Most have enough trouble telling the difference between a PS4 and a PS4 Pro, and waiting that extra year probably wouldn't give them even that much more performance gains.

Even I have trouble telling the difference. Especially when things are in motion. But, who's REALLY going to sit around, and stop to look at things while they're playing a game? In regular play sessions, you don't stop to compare how your game looks to another device.

They'll release it. As they should. If you want better, PC is there for you.



Turkish said:
Pemalite said:

Scorpio is rumoured to also have checkerboarding, which means it is not a Sony technique/technology, but an AMD one. And how do you expect it to be refined?

 

Also. Not sure if you are serious or not. But your use of flops suck, you need more than just flops to hit high resolutions.

Do tell us the secret sauce. Pro is ~2-2.5x faster than PS4. PS4 is rendering 2 million pixels. The Pro checkerboarding goes up to 5.7 million pixels. It lines up with the Tflop increase.

That is just coincidence.

Do you honestly think the Playstation 4 Pro would have been able to hit those resolution targets if Sony didn't increase the memory bandwidth, didn't introduce delta colour compression to increase the available memory bandwidth, didn't introduce more and better geometry units, didn't increase the amount of texture mapping units that draws all the textures, didn't increase the render output pipelines, didn't increase the Jaguars clockrate and more?

I await your answer with anticipation.



--::{PC Gaming Master Race}::--