fancy graphics doesent make a resident evil game.
Better type your consept/scripts for the scenario and gameplay, instead of that boring ass trailer!
And what does RE2 inspired mean. Why not the other titles?
RE2 stands for me, very thrilling story with interesting dialogues, well balanced puzzles and action sequences. Very immersive atmosphere with good soundtracks.
If you dont have any good ideas how to do that, even with the best programming skills or artistic view, your game gonna suck!
Look at Crytek how bad they do!
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