By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Hadouken mode for Ultra SF2

Starts around 2:57:57
Haven't seen this anywhere yet. Motion controlled hadoukens and uppercuts, 3 modes, looks interesting.


Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

Around the Network

I saw it a few hours ago, it looks interesting but it doesn't seem full fledged just yet



response is shit, enemies barely react. I had hope would be at least decent in some way.



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

Gunpei Yoko

That functionality is giving the Wii a run for its money.



Yeah, that doesn't look very good...



Around the Network

Looks terrible. Hopefully they didn't put too many resources into it.



Tenkaichi 2 for Wii had motion controls and they weren't bad.

Looking at this, it looks more like an on rails/arcade thing than the actual game. Like a "here we're going to have a bunch of cardboard enemies pop up and you either shoot or punch them down."



Well I was kind of interested in this mode, but not after seeing this.



1doesnotsimply

Interesting idea as a concept, though doesn't look that fun :/



NintenDomination [May 2015 - July 2017]
 

  - Official  VGChartz Tutorial Thread - 

NintenDomination [2015/05/19 - 2017/07/02]
 

          

 

 

Here lies the hidden threads. 

 | |

Nintendo Metascore | Official NintenDomination | VGC Tutorial Thread

| Best and Worst of Miiverse | Manga Discussion Thead |
[3DS] Winter Playtimes [Wii U]