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Forums - Sony Discussion - Digital, is it really worth the aggravation?

 

Digital or Physical

Physical for ever 77 68.75%
 
Ownership is overrated 35 31.25%
 
Total:112
SvennoJ said:
Conina said:

30% of the main games may be physical, but 100% of season passes and DLCs and pre-order bonuses and many of the smaller games are 100% digital. Even on most consoles, the total digital revenue will be already higher than the total physical revenue.

And if you look at the big picture and include the video game revenue of PC and mobile, digital ain't the future, it is the present.

That's kinda comparing apples and oranges. Sure lumping everything together it was 776 million pounds for physical software in 2016 vs 2.2 billion pounds for everything digital including mobile. http://www.mcvuk.com/news/read/era-2016-physical-games-revenue-down-16-4-year-on-year-but-digital-up-12-1/0177257

Yet when it comes to full game sales there's this prediction
http://www.gamesindustry.biz/articles/2016-06-08-digital-games-to-account-for-a-third-of-console-revenues-in-2020-pwc

Switch is bringing the cartridge back, games only keep growing in size. My internet certainly can't keep up with game sizes. It will be a while before it's even possible to go all digital for a lot of people.

That's actually less of a gap than I thought there would be.  I mean if you take out mobile gaming, which is huge, that 2.2B must drop to ~1B, maybe less.  Yea, physical still has quite the shelf life left, as much of that also includes DLC that would only be open to some because they bought the physical game first.



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StokedUp said:
The two problems I have with Digital are, The space it takes up in your HDD, if you were to buy digital with every game you have I'm sure everybody would of filled their hardrives. The other problem I have is the price, there's no reason at all why digital games should be more expensive than Physical, it's a cheaper way to sell a game as they havnt had to pay for discs, case and instruction Manual but somehow digital games are always more pricey than physical.

On top of the fact that you can't resell them, so every digital copy sold for a publisher is money that isn't getting passed around by other hands.



Ka-pi96 said:
SvennoJ said:

They can join my world, but it can't be started without my profile. It simply doesn't show up under load game same with any other co-op game, even though we've worked on it together since the start.

It's a combination of digital and locking savegames to profiles. If I'm playing a physical game (offline) than it doesn't matter that they use my account on the base ps4. Yet I can't play a digital game if they need to access our shared save data which is locked to my account.

On the side, never going fully digital. Too many hoops and restrictions and nothing to love and hold!

I thought you could copy saves from one profile to another? IIRC I did it back on PS3 when I created a new account once and wanted to transfer my saves. After learning doing that blocked you from getting achievements I deleted them and started fresh, but it still let me do it.

I can't find anywhere how to do it, only the opposite saying it can't be done

http://community.us.playstation.com/t5/Games-Services/transferring-my-ps4-save-data-from-one-account-to-another-on-the/td-p/45105355
http://www.mcps3download.com/download-share-minecraft-ps4-maps/ it doesn't work.

When I copy the save data to a USB stick, then switch accounts, it simply says there is no save data on the USB stick. The save data only shows up for the account I copied it from.

Perhaps it only works on ps3?



I doubt that Sony would allow that. It would invite the possibility of trophy cheating.



Captain_Yuri said:

Well firstly, Valve says they will send out patches and what not to make sure the games don't rely on steam if something like that were to happen. Secondly, the drm on steam is optional and it is up to the developers on whether or not they want to use the DRM. There are many games on steam but granted are the minority which do not use steam drm but are still sold through steam. I do agree that DRM is nonsense tho.

The promise of patching games is just something they said on interviews. It isn't on their terms of use, so it's an empty promise. I'm not even sure if they would be legally allowed to do so or if it would depend on a per-publisher agreement. So it's far from guaranteed.

As you said, the absolutely majority of games use it. As it is up to publishers, it means that once again your choice was ignored and publishers will decide what you can do with your original copies.



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torok said:
Captain_Yuri said:

Well firstly, Valve says they will send out patches and what not to make sure the games don't rely on steam if something like that were to happen. Secondly, the drm on steam is optional and it is up to the developers on whether or not they want to use the DRM. There are many games on steam but granted are the minority which do not use steam drm but are still sold through steam. I do agree that DRM is nonsense tho.

The promise of patching games is just something they said on interviews. It isn't on their terms of use, so it's an empty promise. I'm not even sure if they would be legally allowed to do so or if it would depend on a per-publisher agreement. So it's far from guaranteed.

As you said, the absolutely majority of games use it. As it is up to publishers, it means that once again your choice was ignored and publishers will decide what you can do with your original copies.

Yea well it really comes down to whether or not a person will trust Valve to keep their promise. I for one do trust Valve enough to do something with it because if a company uses Valve's own DRM in their game and Valve is saying they will patch it, I think it's pretty safe to assume that Valve has all the legalities checked. The question really comes into play when people buy games from steam which uses third party DRMs such as Uplay.

I do agree with the second part though. But it's not like buying physical would result in the perfect option either since the state in which many games launch in isn't exactly that good considering how many games these days have day 1 patches and etc to resolve many of the bugs and what not. So if the servers do go down, I'd say majority of physical will also have issues but granted you should be able to at least play the game depending on the bug.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

zero129 said:

Its very easy to patch the DRM out of any steam game and play it that way. Im also sure that with the legality issues of how much valve would be sued they would make all your games playable anyways...

You would be cracking the game. If you have to break the law to keep playing something you bought, why bother? Pirates do the same, but they didn't paid for it.

In the case a company goes out of business, there isn't much left to sue. They wouldn't even pay all their debts, nobody would sue them and see a penny. Despite that, you should check in their terms if you're even allowed to sue them in that case. They're selling a license, not a real product, so I guess not.



zero129 said:
SvennoJ said:

My old desktop can't play any of its installed Steam games anymore. Its network module failed and Steam wasn't in offline mode at the time. Since it's just a secure place to backup stuff I don't care that it doesn't connect to the internet anymore. (hardware failure, needs a new network card. I tried a wifi stick yet ironically that needs to go online to install in windows 7) It can still run physical games (fsx runs fine on it) all Steam games locked out.

 

I just tested this.

Disabled my internet i started steam up and it told me that it couldnt connect and then asked me did i want to start in Offline mode.

I clicked yes and i could play my games that i had installed and updated.

Must be a newer version as that works on my laptop too after I disconnect wifi. On my desktop it never gets past the login screen, never gives the option to start offline. It has been offline for over a year so I guess its missing the start offline update. I wonder if you can update steam through a usb stick. I guess if I duplicate the Steam directory onto my desktop it should work in theory. Nothing to lose, gonna try.

I guess that's also the way to let my kids play my Steam games on a seperate PC while I'm logged into Steam on my laptop.



SvennoJ said:

I was playing DriveClub VR 10 minutes ago until I got rudely thrown out in the middle of a challenge. "Can't verify the license for this content" wtf. Turns out PSN is undergoing maintenance and all my digital games on my secondary ps4 (the pro) are now locked. Since most my psvr games are digital and on the pro, f u Sony.

I got suckered into the half price deal for DC VR with the season pass, yet with a disc I would still be playing. The message also said to prevent this make this the primary ps4. Yeah no dice, network undergoing maintenance... Plus that's no solution as my kids play on the old ps4 and I don't want them using my account all the time to play Minecraft, Terraria, PvZ GW2 etc.

Digital sucks with multiple consoles (first world problems and all). Download it twice to play in 2 locations instead of simply taking the disc. Always taking up hdd space. Can't play when the network is down.

I was excited for the upcoming Psychonauts Rhombus of ruin for psvr, the 22nd, yet perhaps I'll wait for a physical release instead.

Happened to me a few weeks ago. Virtually my entire library was unplayable. Multiple consoles is actually the reason I went digital but the way PlayStation handles it is kind of frustrating. Only the main console gets automatically backed up. I'll play on the secondary and go back to the first. None of my save data will be there. Worse yet, sometimes the old data will overwrite the new. Also, on my secondary console, nobody can play my games but me even if I'm signed in. It's crazy.

The biggest plus is not having to change discs, I guess. I wish they would go back to the PSP/PS3 multiple primary console option.



Ka-pi96 said:
Pemalite said:

It's not dumping the whole game within 10 seconds. That is impossible.

Yet the whole game is available to play after just a few seconds...

Don't know if this has been answered but this is false.

For most PS4 games I own physically, you can play it from the beginning almost instantly. Try to load a saved game from further in the game and you'll have to wait. Batman Arkham Knight asked me to wait like 3 hours until everything was installed. Try it yourself!