SuperNova said:
Luke888 said: Tbh I don't give much credit to this leak, it comes from July, a lot of stuff could have changed since then, i. e. i immagine Nintendo has started producing 64 or 128 GB carts for third parties such as Ubisoft... |
Luke888 said:
I mean, it's true, but Nintendo could even out the costs due to how cheap the 1GB, 2GB and 4GB are to produce, I have a hard time thinking Splatoon 2 will be over 10GB when the original was 1GB at launch, same goes for Shovel Knight, Fast Racing Neo (320MB iirc) and many more...
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At the risk of repeating myself, but the manufacturer of both the 3DS ans Switch cartiges annouced (either in late 2015 or early 2016 can't remember now) that they had the manufacuring cost of 32GB carts down to the manufacturing cost of a BD.
This is probably why the 32GB carts are the maximum available size as of summer 2016. They are probably working on getting 64GB down in cost as we speak and it's not unreasonable to assume that they will become available to publishers at a BD pricepoint within the switches lifetime. Other than that, devs will just have to use compression. Many games these days are barely compressed and would probably fit on 32GB easily with clever compression work.
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Well then, that would be cool. But those were 3DS cartridges, which price depreceated over time. Switch carts are an entirely new beast from 3DS cards. Doesn't that play a role in price? Of course if Nintendo buys in bulk, they can get some cheap prices. I hope that high compression is an option for developers, but something's telling me Nintenod's going to want us to use sd cards for bigger games. It's just the Nintendo thing to do at this point. Now that I think about it we'll most likely get more than 32gb cards later as 3DS didn't get 8gb cards until later after launch.
If it also means anything, wikipedia has Switch with a max 128GB card size : https://en.wikipedia.org/wiki/Nintendo_game_card
So, I'm probably just putting too much on these documents at this point.