Soundwave said:
Yeah but reality tells a different story. Wii did sell 100 million units. Where was all the magical developer support? They stayed with Sony + MS for the most part. Why? Because 160 million PS3s + 360s is more than 100 million Wiis. The only really "big" games the Wii maybe stole from the PS/XBox were Monster Hunter Tri and DQX (an online only game for Japan). Sorry but I just don't see much difference from developers if it sells 40 million versus 80 million. The Wii had mediocre third party support even at 100 million and with the PS4 + XB1 at almost 100 million shipped already there's just no way any studio could rationally justify supporting the Switch with a "big" game over those platforms. As Nintendo fans we've been sold this whole "well you better hope & stress about the system selling great becauze you need good sales for good developer support" ... but the fact is it's largely crap. The 3DS even has quite frankly somewhat assy third party support, it has 4-5 big Japanese IP sure, but it's real slim pickings after that. And that's at 65 million now. How much does it need to sell to get "good" developer support? 85 million? 100 million? Developers really can't devote too much resources to the Switch. There's too many PS4/XB1 owners already to ignore on top of the fact that there's PC users also and porting between those three platforms is easy (x86 PC GPU based basically). For portable games most developers, even Japanese ones, are chasing the mobile money train as their first priority these days. There's just no changing these two issues, and as such I don't think it really matters all that much if Switch sells 40-50 million say instead of 80-85 million. The games you get are largely going to be exactly the same as a gamer. The developers who are willing to buy in to what Nintendo is doing will be there at 30/40/50 million. The ones who aren't would only change their mind if it was an astronomical success like 100-150 million and even then they likely would "wait and see" for about 1-3 years, and then require another 1-2 years to finally release anything. It's not worth stressing over a a Nintendo fan, this whole cat & mouse sales game is largely bullshit. As long as the system does "ok" it's good enough, it doesn't really change much if goes above that. |
Wii may have sold 100m, but a massive portion were casuals. The casual market is gone and it aint coming back combined with a rapidly fleeing handheld market, nintendo need to pick up more of the gamers and to do that they need 3rd party support which turn requires a large enough userbase of gamers to justify the risk and investment.