BraLoD said:
Volterra_90 said: About difficulty. This is an unpopular opinion between the most hardcore gamers out there, but these kind of games, and I mean Soul series and, in this case, Ni-oh, should have an easy option for people who is incapable of beating them. That wouldn't hurt anyone, just play it on normal difficulty and let the people who is frustrated as hell try to beat it on easy mode. People's skill are different, so it's fitting that an easy difficulty exists (even a Nightmare difficulty for those who find Ni-oh easy). So I think that docking points because of that is fair, since it's not accesible for many people. Yeah, I've beaten Souls games, but I know people who is incapable (and I mean, totally incapable, not because they haven't even tried) to beat them. |
I disagree, as difficulty is part of the experience, and being able to achieve your way throught the game also is. If the game wants to make players deserve to keep going, then no, it should not have an easy mode.
Nioh last demo second boss (optional) made me his bitch, I lost so many times I would think I need to go to normal mode to beat it (as it would be hard mode normally), but what would be the achievement on it? In the end, after hours straight of losing to him, I did beat him, I did it by myself, the sensation was so fucking good.
The other boss, even the Twilight mode boss, were decently hard, like most Souls bosses, you die sometimes but learn and win, that's part of the game, learning.
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I agree that difficulty and being able to achieve your way through the game is part of the experience. What I mean is that each gamer has different skills. That's kind of obvious. So some gamers might find that hypothetical "easy" mode really challenging, in the same way we found that normal mode challenging. I get that challlenge is part of the game, but, like with Souls series, there are people who is totally incapable of beating them. Maybe because they're not really skilled players. Maybe because they don't put a lot of hours into games. Maybe because they're not really good at Action RPGs (I know I'm really bad at FPS games for example, but those have options generally). But if they find the setting and gameplay appealing, I'm not sure why not having an option. I'm in to everything which involves more options to the players. Same with DS saga.
REDZONE said:
Volterra_90 said: About difficulty. This is an unpopular opinion between the most hardcore gamers out there, but these kind of games, and I mean Soul series and, in this case, Ni-oh, should have an easy option for people who is incapable of beating them. That wouldn't hurt anyone, just play it on normal difficulty and let the people who is frustrated as hell try to beat it on easy mode. People's skill are different, so it's fitting that an easy difficulty exists (even a Nightmare difficulty for those who find Ni-oh easy). So I think that docking points because of that is fair, since it's not accesible for many people. Yeah, I've beaten Souls games, but I know people who is incapable (and I mean, totally incapable, not because they haven't even tried) to beat them. |
Well if you are/were good at the Souls games you would know that you don't need to be "good" to play them.All it takes is learning the game and mechanics movement of enemies and you can beat it in no time.
When we get a game with dumb AI they dock points,complain it's too easy and still Complain but a little difficulty.I've played all the demos for this game and found the difficulty to be fair.But to each his own.
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Yeah, I found the difficulty fair, for me. But, well, I can assure you I know a lot of people who wasn't capable of beating the demo. And they tried it a thousand times. They just couldn't beat it and gave up with the game with a really bad impression about it. With an easy mode, they could have found the game challenging, like we do, but beatable.