Barkley said:
That's kind of hillarious, how many of the greatest Nintendo titles actually rely on these "innovations". Super Mario Galaxy? No Breath of the Wild? No Mario Kart? No Pokemon? No Animal Crossing? No Fire Emblem? No Almost every Nintendo game would be perfectly viable on ps4/xbo/pc. If Nintendo had actually innovated in any meaningful succesful way in the past decade maybe Reggie would have some sort of a point, but regardless he avoided the main question and didn't address what's best for Nintendo itself once. The debate was a joke. |
Totally agree with this.
I mean, they sure do innovate on theier hardware efforts, but I feel that neither Nintendo or theier poor 3rd party support make good use of these innovations. Feels like they trying to lead but there's no one behind that follows...
Take the Wii as an exemple. You have just a few games that make really good use of the motion controls. I can remember Skyward Sword and the games made specially for the Wii (the Sports/Music/Play series). The rest is totally dispensable, like the Mario Galaxy starbit collector. On the 3DS, the 3D feature was pratically abandoned by everyone, including Nintendo itself.
And I feel that, on the Switch, the same will happen in a worse way. There are so many things going on... The regular way to play, the motion controls, the camera, the play-with-8-people thing, the play-on-the-go experience, the portable device... It'll be a huge mess.
It's all good in theory, but in practice, nobody really embraces that innovation Nintendo is talking about and make good use of that on games. So what's the point?