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Judging a Game From It's Beginning? & Great Games With Slow/Poor Beginnings

Forums - Gaming Discussion - Judging a Game From It's Beginning? & Great Games With Slow/Poor Beginnings

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Any MMORPG that requires a lot of grinding (world of war craft and such). Always a boring start, but becomes very exciting when you advance and find friends



I feel like Kingdom Hearts 2 is a classic example of a slow start. Playing through Traverse Town with Roxas again was such a slows and painful start. By the time I got through it, I kinda lost interest in the game.



 

              

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StarOcean said:
Paatar said:
Currently playing Dragon Quest 8... very slow start haha. Already in 7 hours and just got past the first real "dungeon". It's not really a dungeon per se but kind of.

Tried 7, yet? If you think 8 is slow... oh boy, 7 is much much MUCH slower XD

Agreed, 7 is pretty slow. I'm into 8 more with pretty much everything though tbh. 



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Kind of a weirder one to point out but the newer Harvest Moon/ Story of Seasons have had that hard to get through introduction segments before you really have much freedom to do anything. I started playing Story of Seasons recently and it almost took me 4 hours before I got past the tutorial and even then, there was extra stuff I had to sit through and accomplish before I was let loose. Weirder with New Beginning since the slow start is just the fact that you have to build the town back up so there's little to do and no townsfolk to interact with at the start, though I found it harder to enjoy myself because it took more work to even get people in your town. The games get more fun after that initial roadblock, but they did irk me when I played them. Probably why I got way more into Stardew Valley since they just set you free right away.



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Wind Waker grinds to a halt once you get off Outset and until you get to Dragon Roost Island. I dropped the game a few times as a kid because of Foresaken Fortress, not really a good way to start the game. But once you get past it, it's awesome.



Pokemon Sun and Moon



I gave up on Xenoblade Chronicles and Xenoblade X within the first few hours because I got really bored with them. I've heard they get really good after that, but I just don't have the patience to sink hours into a game I'm not enjoying.

TorterraBoy said:

Pokemon Sun and Moon

Agree with this too. I loved S/M, but the hand-holding and restrictiveness until you get to the third island detracted from the experience.



Nuvendil said:
Bman54 said:

I've heard a few people say that, and I don't get it. Within the first 10-20 minutes, you're in the first dungeon. How is that slow, especially compared to Twilight Princess and Skyward Sword? Their slow starts is why I keep putting off replaying them.

See I don't think OoT has a slow start.  I think it has a weak start from a writing perspective as there's no world or character building whatsoever (barring the one bit of somewhat interesting exposition about the Triforce) but that's par for the course for OoT :P.  Give me an opening that establishes characters and setting and why I should care over one that leaves the "reason I should care" to my immagination any day. 

But I can also see OoT being viewed as "slow".  Yeah you get to gameplay fast but the game doesn't seem to start to have much gravity to it until a bit further in. 

I don't think it having much "gravity" to it is a reason to call it slow. Very quickly, you're already exploring, fighting and solving puzzles, just as you do in the rest of the game. You could argue after leaving Kokiri Forest, it's kind of slow, but the actual beginning of the game is in no way slow.



RingoGaSuki said:

I gave up on Xenoblade Chronicles and Xenoblade X within the first few hours because I got really bored with them. I've heard they get really good after that, but I just don't have the patience to sink hours into a game I'm not enjoying.

TorterraBoy said:

Pokemon Sun and Moon

Agree with this too. I loved S/M, but the hand-holding and restrictiveness until you get to the third island detracted from the experience.

Xenoblade starts at the battle of Sword Valley. Hardly what I'd call a slow beginning.