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Forums - Sales Discussion - Just Dance Wii 2017 million seller?

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Crazy that this is still a multi-million selling franchise.

This site has it at 1.95 million across all versions which will grow and it will launch on Switch.

Lifetime across all platforms could be over 3 million.



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zorg1000 said:
Crazy that this is still a multi-million selling franchise.

This site has it at 1.95 million across all versions which will grow and it will launch on Switch.

Lifetime across all platforms could be over 3 million.

Is this the first time a game has a chance to be a million plus seller on 3 generations of consoles at the same time? (Remasters excluded)



curl-6 said:
Kerotan said:

I doubt everyone buys it every year.  a lot probably buy the annual series every 2/3 years.  For example,  Fifa,  I buy it once per gen. 

A lot of Just Dance buyers won't be getting every annual release either.

Yeah that was actually the point I was trying to making.  I know some buy every year but it's quite clear not everyone does. 



Yeah those sales are amazing. It just shows you how much of a market there is for the Switch. All those mass market gamers who bought the Wii for local multiplayer games never transitioned to the Wii U because it had mediocre software for them (cheap ports of successful Wii games and blatantly bad games like Nintendoland) and the hardware was the opposite of the Wii (Wiimote vs Gamepad).

Just weeks ago I was at a friend's birthday party and we played karaoke games on her Wii even though she owns a Wii U which she won in a lottery.



That's why those people saying "the demand for motion controls is long gone" are incorrect. There is clearly a demand there.

It would be more accurate to say "There hasn't been a presence of a strong console for motion controls in a long time, perhaps the Switch can re-ignite that market, and expand on it with advancements to the technology."



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SvennoJ said:
zorg1000 said:
Crazy that this is still a multi-million selling franchise.

This site has it at 1.95 million across all versions which will grow and it will launch on Switch.

Lifetime across all platforms could be over 3 million.

Is this the first time a game has a chance to be a million plus seller on 3 generations of consoles at the same time? (Remasters excluded)

Between WiiU, PS4 and XB1 it is only at 0.75M.



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Jumpin said:
That's why those people saying "the demand for motion controls is long gone" are incorrect. There is clearly a demand there.

It would be more accurate to say "There hasn't been a presence of a strong console for motion controls in a long time, perhaps the Switch can re-ignite that market, and expand on it with advancements to the technology."

Exactly this. Just Dance was the only game that fed the motion-control needs for a long time and so it is no surprise it's sales are declining, but still it sells best on Wii, and still it sells a lot. If 2017 can make it to the million - I don't know, it doesn't look too well. But think how this series and other could look. if the WiiU had taken on the motion-control games instead of neglecting them. Only because some idiots who think their needs are all said 'motion-control was a hype' and so on. Clearly millions are still into that, they only have no games.



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Mnementh said:

if the WiiU had taken on the motion-control games instead of neglecting them. Only because some idiots who think their needs are all said 'motion-control was a hype' and so on. Clearly millions are still into that, they only have no games.

The WiiU had Wii Sports, it had Wii Party, it had Wii Fit & Just Dance. It had all the games that appealed to and drew in the casual userbase on the Wii. The reason it didn't work is those casual players were more then happy to just stick with the system they already had. 

Motion-Controls appeals mostly to casual/non-traditional gamers. A demographic less willing to spend large amounts on new systems and with less of a desire to have the newest and best.

"I already have Wii Sports, Wii Fit and Just Dance. Why would I spend £200 on a new box?"

It's a hard demographic for a video game platform to tap into initially, and it's an even harder demographic to convince that what they already have isn't enough.



That's impressive, Nintendo should go back to making Wii games.



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Barkley said:

Mnementh said:

if the WiiU had taken on the motion-control games instead of neglecting them. Only because some idiots who think their needs are all said 'motion-control was a hype' and so on. Clearly millions are still into that, they only have no games.

The WiiU had Wii Sports, it had Wii Party, it had Wii Fit & Just Dance. It had all the games that appealed to and drew in the casual userbase on the Wii. The reason it didn't work is those casual players were more then happy to just stick with the system they already had. 

Motion-Controls appeals mostly to casual/non-traditional gamers. A demographic less willing to spend large amounts on new systems and with less of a desire to have the newest and best.

"I already have Wii Sports, Wii Fit and Just Dance. Why would I spend £200 on a new box?"

It's a hard demographic for a video game platform to tap into initially, and it's an even harder demographic to convince that what they already have isn't enough.

Not true. It didn't work because the Wii U did not improve upon the strengths of the Wii.

The Wii U had lazy remakes (!) of the inferior version of Wii Sports (not Resort) and Wii Fit and the only thing these titles had going for them was "it's now in HD!" which means absolutely nothing to mass market gamers. The Wii U had a lot of medocre to bad "casual" games and that's why people didn't buy it.

Mass market gamers want new consoles to be better than their predecessors, just like core gamers. They just want them to be better in different aspects (not a faster CPU). But Nintendo did not improve at all upon the motion control capabilities of the Wii - it even abandoned them for a new standard controller that was a huge tablet and couldn't be used for motion controlled games like Wii Sports at all.

If the Playstation 5 was half as powerful as the PS4, used the PS Move as its standard controller and only had remakes of PS4 games ("now with added motion control!") and mediocre titles, would hardcore gamers buy the Playstation 5? And if they didn't, would we claim the hardcore gamers are "hard to convince what they already have isn't enough"?