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Forums - Gaming Discussion - 9th Gen starts on March 3

 

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YES, Switch is a 9th Gen Console 220 40.59%
 
NO, Switch is a small upg... 322 59.41%
 
Total:542
Kuksenkov said:
Of course its 9th gen. Xbox One S was the mid gen upgrade for Microsoft, Scorpio is a brand new console, and didn't the original Xbox have a life span of four years? Microsoft got their ass kicked and rushed the 360, same thing nowadays.

Just like That, Sony will join later on.

9th gen begins in March 3rd, after almost five years of Wii U (SNES, N64, and Gamecube all had 5 years as well).

But what about the pro? By your logic the pro is the first 9th gen console



Just a guy who doesn't want to be bored. Also

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DonFerrari said:
nope, a gen start when sony says so

or when kowenicki says so



ManUtdFan said:
DonFerrari said:
nope, a gen start when sony says so

or when kowenicki says so

This one I have missed... please tell me more...



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

fatslob-:O said:

The Master System doesn't even set an example for the PS4 Pro when the new sega system has a huge rift in terms of access to content compared to the old sega system. In fact the Master System had it's own extensive library enough to practically deem it as a new platform altogether compared to what Sony or Microsoft is doing with mid gen upgrades ... (Master System specific games outnumbered the SG-1000 games!) 

Backwards compatibility doesn't change the fact that the new system has a totally different identity compared to the old system. Just like how nobody would argue that the PS3 is a mid gen upgrade in comparison to PS2 because it features backwards compatibility ... 

I'm well aware of overlaps in terms of release cycle but there is an algorithmic way to group these platforms altogether but my point is that it ISN'T unprecedented for console manufacturers to release another new platform in the same generation ...

I mean, I care about what you think and what you have to say and your giving actual examples but facts override opinions. I've covered in very clear form why the Master System was part of the 4th gen because it was literally called the SG-3000 in Japan, an upgraded console of the SG-2000. That's great that the Master System had specific games for it and a larger library than that of it's counterparts but SG-1000 and SG-2000 were both only in production for 1 year each whereas Master System was in production for over 10 years...

You can say the Master System has a "totally different identity" to the SG-1000/2000 but it's original name was SG-3000 so again, facts.

Can you give some examples - that relate to the Switch's situation - where a console manufacturer released another new platform in the same generation? I'm not saying you don't have one I just can't think of an example.



I'd agree. With Nintendo's 9th Gen, anyway.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

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A console is in the same generation as the consoles it is competing with. And a generation is defined by their innovations.
Generations used to bring a lot new to the table, or make something preexisting common.

1. Gen: Play video games at home on your TV
2. Gen: You can now have multiple games for the same system.
3. Gen: Groundwork for the controller design we know today (NES controller), advanced tech made side-scrolling games possible. Some games allowed you to save progress on cartridge.
4. Gen: 16-bit processors made the range of colours bigger and removed limitations on stuff like character design. Pseudo-3D graphics (especially for background effects). Multiple buttoms on controllers. Fighting games ala Street Fighter 2 became possible.
5. Gen: 32/64-bit processors. Fully 3D graphics, games like Super Mario 64 now possible. Analogue sticks for controllers. Rumble. Games on optical disc. (Was Saturn the first console with internal storage?)
6. Gen: Online-multiplayer. Dual-analogue controls. Analogue triggers. Emulation of earlier systems. DVD playback. Big open world games like GTA III now possible. VMU.
7. Gen: Expanded Online services. Online stores with digital games etc. DLC. Wireless controllers as standard. Motion controls. HD graphics. Wifi. Blu-ray playback.
8. Gen: Off-TV play, Touch-controls on home console (Wii U and to some degree PS4), VR, 4K UHD

8. generation really hasn't brought much new to the table. And nothing of huge significance, unless VR really takes off, so I question if generations even make sense anymore. Switch will probably be 8. gen, since it will mostly compete with PS4 and Xbox One, but we don't know that yet for sure. It does have a lot of innovations in it, so it does feel like a step up. But I would still classify it as 8. gen, if any gen.



DonFerrari said:

What creativity is in not improving the processing power and caling a handheld a console? You don't even aknowledge that what you say Switch brings wasn't already present in most form on PSP or Vita.

And how haven't Microsoft nd Sony didn't bring technological advancement? Well and if you need a new one exclusive tech for this gen would be VR, and if you consider X1 doesn't have it then Scorpio would be 9th gen as well.

Wii is considered 7th gen because it was out at the same time period of X360 and PS3 and at least at first got a try on Multiplat. But some people also call Wii a 6,5 gen and WiiU 7th gen so Switch would be 7,5 to 8th gen so far. And Wii motion system was a technological leap even if not on the graphical side. And even there, a lot of games on PS3 and 360 were subHD even like 530p comparing to Wii 480p games... Now when PS5 comes out it will be 4k versus 720 on Switch on portable and 1080p on deck at most.

Scorpio and PS4Pro is a step in the direction to 2 or 3 years cycle if we use these odds definition people try here to decide 9th gen started because Nintendo saw WiiU was a failure. But if we stop believing that 3DS won't be continued by another HH and that Switch will be the sucessor then Switch is more the 5th or 6th gen HH and not 9th gen console.

What Switch brings is a new primary way of gaming on their system, not just a simple added on function that only 0.5% of the consumer base use. It's not just creativity that counts it's the implementation of creativity as well as implementation of technology to garner one's vision, whatever one's vision may be. Sony's PSVita function with the PS3/PS4 is the same idea as the Switch but it's the implementation of said technology that vastly separates the two. I'm not saying that creativity is the only reason why a new gen starts but it seems to be how your understanding of my view is. Im simply pointing out that creativity can replace power to a point that breathes new ways of gaming and can be sold as such, hence why Nintendo is releasing the Switch with a new primary way of playing their games. Hence why Nintendo is kicking off the 9th generation.

The Wii launched with 14 year old technology in its Wii Motion Sensor and was barely twice the power of GC, yeah, what a technical leap! The Wii U to Switch on the other hand will be a bigger power gap than GC to Wii seeing as how the rumoured specs put the Switch to being much more powerful than Wii U.



Sprash said:
would that be the first next gen where we go backwards in terms of speck?

Spec's include other things beyond GPU

 

Or are we discussing GPU generations? 



A_C_E said:

I mean, I care about what you think and what you have to say and your giving actual examples but facts override opinions. I've covered in very clear form why the Master System was part of the 4th gen because it was literally called the SG-3000 in Japan, an upgraded console of the SG-2000. That's great that the Master System had specific games for it and a larger library than that of it's counterparts but SG-1000 and SG-2000 were both only in production for 1 year each whereas Master System was in production for over 10 years...

You can say the Master System has a "totally different identity" to the SG-1000/2000 but it's original name was SG-3000 so again, facts.

Can you give some examples - that relate to the Switch's situation - where a console manufacturer released another new platform in the same generation? I'm not saying you don't have one I just can't think of an example.

How isn't the Switch's situation similar to that of the SG-1000 and the Master System ? 

Your "facts" amount to no more than confirmation bias. Naming system =/= Platform ... 

Using your logic the PS2 would just be an upgraded system to the PS1 and the PS3 is just an upgraded PS2 system but that's clearly not the consensus when they all belong to a different generation despite all of them featuring backwards compatibility ... (the same applies with GB/GBA and DS/3DS) 

Just because the Switch doesn't feature backwards compatibility like the Master System doesn't change the fact that it isn't unprecedented for a console manufacturer to release a new platform in the same generation and that's the most likely scenario Nintendo is taking. Nintendo does not get to define generations with their release cycles and neither does Sony ... 

A new generation didn't just start with just the WII U, it started together with the PS4 and the X1 but this time it's just Nintendo releasing a new platform in the same generation without successors from their rivals ... 



fatslob-:O said:

How isn't the Switch's situation similar to that of the SG-1000 and the Master System ? 

Your "facts" amount to no more than confirmation bias. Naming system =/= Platform ... 

Using your logic the PS2 would just be an upgraded system to the PS1 and the PS3 is just an upgraded PS2 system but that's clearly not the consensus when they all belong to a different generation despite all of them featuring backwards compatibility ... (the same applies with GB/GBA and DS/3DS) 

Just because the Switch doesn't feature backwards compatibility like the Master System doesn't change the fact that it isn't unprecedented for a console manufacturer to release a new platform in the same generation and that's the most likely scenario Nintendo is taking. Nintendo does not get to define generations with their release cycles and neither does Sony ... 

A new generation didn't just start with just the WII U, it started together with the PS4 and the X1 but this time it's just Nintendo releasing a new platform in the same generation without successors from their rivals ... 

The Switch isn't a rebranding of a previous existing console. The Switch isn't an upgrade to a console released a year ago that was replaced a year before that! The Switch is the successor to Nintendo's previous console (a console that was on market for 4 years, same as OG Xbox), not a simple upgrade or rebranding. Please tell me how these facts amount to confirmation bias.

Using my logic you would find that the PS2 is the successor to the PS1 and the PS3 is the successor to PS2 and the PS4 is the successor to the PS3. These consoles having backwards compatibility has nothing to do with my arguement. Why are you giving me all this talk about backwards compatibility? I'm not even arguing that backwards compatibility defines a generation...

I agree that a new generation didn't just start with the WiiU and that it started together with the PS4 and the X1. Like I have stated before, there was a 3 year gap between Dreamcast and OG Xbox. Generation 6 start with the Dreamcast and 3 other competitors entered the market at different times. The OG Xbox was only on the market for 4 years, less time than Wii U. I mean come lol, these examples that you and Don have given me did nothing to stop previous consoles in previous generations from starting or being a part of a new generation. Why the sudden change?