Mr Puggsly said:
pikashoe said: Doom, doom eternal, wolfenstein 2, fifa, nba 2k, south park fractured but whole, dragon ball fighterz, dragon ball xenoverse 2, star link, fortnite, valkyria chronicles 4, civilization 6, disgaea 5, dragon quest builder 1+2, dragon quest 11, dark souls, warriors orochi 4, bomberman, octopath traveller, mega man 11, ys VII, crash n-sane trilogy, sonic forces, football manager, arena of valor, shin megami tense 5, yokai watch. The AAA 3rd party support isn't perfect but it is doing a lot better than the Wii u and is looking like it will continue to improve. Anyway indie games are generally a lot more enjoyable than most AAA third party games for me. |
Wow, what a list!
1. A good chunk of that list is Japanese games. Frankly, they don't make a lot of cutting edge games and that's partly why their content scales well to Switch. Switch is also a popular platform in Japan so they will cater to that audience.
2. You started with the most impressive ports, Doom and Wolfenstein. That engine was built to scale well and even hit 60 fps on 8th gen consoles. So again, partly why scales to Switch well.
3. You list towards the second half starts to fall apart because those are not by any means AAA games and some aren't even technically impressive for the hardware.
4. The Switch is naturally gonna get better support than the Switch Wii U of the larger userbase. But studios clearly aren't that motivated to bring their AAA experiences to Switch. Frankly, a game like Soul Calibur VI should have worked on Switch, but evidently it wasn't worth the effort Namco.
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