By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Foxconn Leak was real, when Docked Switch is about 70 % Xbone

maxleresistant said:

 Nintendo never confirmed the 1080p. 

Indeed. In fact, Nintendo confirmed the game will be 900p running at 30fps



Around the Network
SubiyaCryolite said:

At least "Teh Cell" eventually lived up to its expectations.

Uhm... no. Even at its best PS3 games were at par with 360. Not significnatly better if at all, just at par.

Sony should have used in a cheaper CPU and a better GPU. You know... like PS4.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

maxleresistant said:
Ck1x said:

Funny that you should say this because after watching many YouTuber's videos on the NYC Switch event, most if not all off the ones I've seen stated that BoTW seemed to run even better in handheld mode. Also we now know from Aonuma's interview with Eurogamer that BoTW was only decided to come to the Switch last April, which really makes this game nothing more than a WiiU port.

It's not in anyway indicative of what actual games created for the Switch from the ground up will look or run like overall. Plus there's a quote from a Nintendo rep that they are still targeting 1080p for the docked launch of Zelda. As far as the CPU being weaker than the XbOne, enough people on NeoGaf have done breakdowns of showing how Arm cpu's can compete with the Jaguar setup in the XbOne and PS4.

Nobody said it BOTW runs better, they said the game is more beautiful on the screen rather than the TV, because the small size of the screens helps hiding problems like the lack of Anti Aliasing. Also it's always more impressive to see the same game run on a handheld, it's kind of a Wow Factor, the Switch is the most powerful handheld ever made, so of course people are impressed to see a true home console Zelda run on a handheld.

What you call a "rep" is a dude that is hired from agencies to be at events and great and host, they know pratically nothing besides their personnal knowledge and what Nintendo told them before the event. Nintendo never confirmed the 1080p. 

And finally, no, the Arm Cpu can't compete, not without a proper cooling, this is a handheld, it's small, the cooling fan is small too. Yes on paper the cpu cool compete, if the Switch was a normal console, it the components were in something the size and shape of a WiiU, with a proper powersource, they could draw a lot more power from the components. But it's not the case.

So again, go back to earth, Switch is underpowered as a home system. It's the reality. There is nothing more to say about it.

Not sure where you get your information from but their are actual cpu benchmarks that show core for core Arm a72 let alone a57 cpu's have better performance than that of Jaguar cores. I know you're just being defensive when talking about the Nintendo rep stuff, because I've watched enough Tree house live to know that I've seen some of those people playing games on the show.

No one is claiming that it's equal in power to that of XbOne or PS4, but you stated that the handheld mode would hold the system back. We are simply telling you of instances where people playing on the device haven't noticed that to be a problem. Of course we will have to wait until more games that aren't ports are shown running on the hardware...



S.T.A.G.E. said:
GhaudePhaede010 said:

This is HILARIOUS!

With that logic, Nintendo will never get full AAA third party support. 

I think they gave up on that back in... 2006.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Ck1x said:
FunFan said:

Actually, you can know the core count of any chip, compared to another chip, by the weight asuming you know the core count of that second chip. But only if you put the chips on your head because thats the best part of the body to calculate differences in weight.

I think he is basing it on the part that sais " *A much powerful version, producing 2000x units for now *The core is 1x times bigger than the one above,200m㎡". Apparently some people think is a November 2016 devkit update. The source is just too confusing in its wording, so who knows how the OP and everyone else interprets it.

 

At the OP. You are lucky Pemalite is not here to kick your butt for your overreliance on Terraflops to measure performance.

I know Traktor over at NeoGaf brought up a great point of this much larger devkit fitting the role of Nintendo's SCD patent perfectly. Whether we hear anymore information on if this is something they are actually pursuing is another thing all together, but it definitely brought up a lot of conversation concerning this leak.

The Foxconn worker also describes the core being much larger than the original Switch SoC and that it was a GPU core only. Which speculation started that because of the dimensions the leakers gives, it fits that of a gtx 1060 chip exactly! So it brought only more questions that if he got everything so accurate, what is the purpose of this new devkit that not only has the screen interface but the original Switch SOC, plus the much larger  gtx 1060 core... Maybe we will hear something from Nintendo down the road or maybe they are just testing ideas, not sure at this point.

So it would use the Switch cpus with the SCD gpu. Maybe the Switch GPUs too.



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

Around the Network
vivster said:
I don't play specs, I play games. And apparently I'm still playing 900p 30fps games in 2017.

I'm still playing 240p whatever-FPS games on the PS1 and N64 in 2017.



FunFan said:
Ck1x said:

I know Traktor over at NeoGaf brought up a great point of this much larger devkit fitting the role of Nintendo's SCD patent perfectly. Whether we hear anymore information on if this is something they are actually pursuing is another thing all together, but it definitely brought up a lot of conversation concerning this leak.

The Foxconn worker also describes the core being much larger than the original Switch SoC and that it was a GPU core only. Which speculation started that because of the dimensions the leakers gives, it fits that of a gtx 1060 chip exactly! So it brought only more questions that if he got everything so accurate, what is the purpose of this new devkit that not only has the screen interface but the original Switch SOC, plus the much larger  gtx 1060 core... Maybe we will hear something from Nintendo down the road or maybe they are just testing ideas, not sure at this point.

So it would use the Switch cpus with the SCD gpu. Maybe the Switch GPUs too.

Yes and I tend to believe it would work the way that Traktor speculates, in it being a whole new more powerful replacement dock that the Switch unit slides into. I'm guessing more of an option for higher performance mainly when the system is docked or something like that.



VGPolyglot said:
vivster said:
I don't play specs, I play games. And apparently I'm still playing 900p 30fps games in 2017.

I'm still playing 240p whatever-FPS games on the PS1 and N64 in 2017.

My condolences.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Ck1x said:
FunFan said:

So it would use the Switch cpus with the SCD gpu. Maybe the Switch GPUs too.

Yes and I tend to believe it would work the way that Traktor speculates, in it being a whole new more powerful replacement dock that the Switch unit slides into. I'm guessing more of an option for higher performance mainly when the system is docked or something like that.

Well thats what people believed the current dock woul do. But I prefer they sell them separate, for those who dont care about the extra hardware.



“Simple minds have always confused great honesty with great rudeness.” - Sherlock Holmes, Elementary (2013).

"Did you guys expected some actual rational fact-based reasoning? ...you should already know I'm all about BS and fraudulence." - FunFan, VGchartz (2016)

The Traktor speculation about the additional docks with GPUs is impossible, all external GPU docks you see around use Thunderbolt 3, which is based off USB-C but is improved and faster, it's 40gbps compared to 10gbps, and the Switch won't be using Thunderbolt, IIRC the nVidia tech isn't compatible with Thunderbolt anyways, so that's a no go.

Now OP's in the ballpark but he doesn't specify his calculations, here's one on Reddit that does a better job of explaining this type of performance;

https://www.reddit.com/r/NintendoSwitch/comments/5jlbub/clock_speeds_power_efficiency_and_why_the/

We'll probably be seeing closer 750 GFLOPS though (as the P1 can do that max), but time will tell. This is using a die shrink of Maxwell and not full on Pascal for a "worst" case scenario.