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Forums - Nintendo Discussion - I've changed my stance. Nintendo needs to go 3rd party

fordy said:

No it wouldn't. I don't know if you cannot comprehend the mathematics of if you're just being very pessimistic about this, but in business sense, there is a very viable option for Nintendo to make this happen, and happen properly. You don't need the entire 5 times the userbase for this.

Now, it was you who brought up the five times userbase. I was just using the figure because you did so. When talking about Switch, I don't really think Nintendo expects anything less than five times the Wii U userbase - that I don't think is even a stretch.

fordy said:
bdbdbd said:

1. Started WHAT without competition? And when?

2. Where there was no competition?

3. What is the bad business model you're talking about?

Nintendo started their home gaming busines model without competition

US 1984? You haven't heard about this at all?

This is in general. Any sort of bad business shouldn't be argued with "but you'll lose jobs otherwise". That's desperation

Yes, US 1984, no retailer wanted to sell the AVS. 

Nintendo started their home gaming business with the 70's Pong clones. Famicom came out (the same day with Sega MKIII, btw.) in 1983. NES came out after the Atari crash in the US, to a market that was dominated by the game centric computers. In Europe NES never gained traction the same way it did in Japan and US. Why it looks like NES had no competition is for the same reason it looks like Wii had no competition: it was wiping the floor with them. The reason why 3rd party support arrived rather late for NES, was because of the developers being on the competing systems. 

So, how do you know Nintendo's company values isn't to preserve jobs? If it is, a business model that preserves jobs, is actually a good one. Besides, being opposite to industry trends, Nintendo have been hiring people. So it can't be doing tbat bad (unlike the third parties that have been firing at the same time).



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

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fordy said:
Platina said:
This is like my Splatoon thread, quite a lot of assumptions and points that don't really support your reasoning :/

A handheld is still a console, whether you like it or not, so it doesn't matter whether the Switch is the successor or for the Wii U, but even then, you can't just look at it as just a handheld or just a console because it's a bit of both

Pokemon on mobile for $40-50 won't do well as a on a console or even the 3DS and the Switch won't get a price drop because it hasn't even launched yet :/

How about some points to support your reasoning?

I already mentioned that Pokemon Go demonstrated the potential market for a proper Pokemon game on mobile. Tell me why Pokemon on mobile won't attract those who would only buy a dedicated handheld just for Pokemon.

I'm good, I've only brought up 3 points out of your whole list because it would take too much of my time trying to argue over this.

Let's just say that many of your supporting arguments doesn't really point to your reasoning



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Hapuc12 said:
fordy said:

1. Nintendo started off with no competition. By your logic between points 1 and 2, they'd have gone down with the rest of the game companies in the crash. Nintendo survived and thrived because of their business model, not because of competition.

2. See point 1. After the crash, that didn't stop Nintendo from producing quality games, despite no competition.

3. You can't argue for a bad business model because of redundancies. Do you ever expect Nintendo to be successful anymore, or slowly start to drift into debt from an abundance of redundant workers?

Correction, Nintendo have their own hardware THAT'S A SMALL PORTION OF THE MARKET. There's a NEGATIVE incentive to keep their software on it. I have explained this before.

Wrong. The fact that a game is limited to one console is not what constitutes it as being great. That's a very illogical statement right there.

 Yes without competition.

And in monopoly Nintendo dictated how the games were made when to release them how much cut they can take,too much power for a company that no one should have which you seem to can't comprehend.

Crash i didn't say anything about the crash,Nintendo had the monopoly since 84 to about 95 when the PS1 was introduced did you see how much games were produced,PS1 got 4-5 games monthly while Nintendo got like 1-2 in 3-4 months.

Bad bussiness is when you have the monopoly like i said.

They make there own hardware and they make there own software for there hardware to support it.

It's not my problem it's not Nintendos Problem it's not Anyones problem,because you are from the looks of things Socialist and you would like everyone to play on anything which would kill the whole business and would render the industry reduntend.

What would motivate Sony/Nintendo/Microsoft to make games when all the games can be played on anything.

I like exclusivity because I know that the console or anything i bought is being supported by the Company and it gives the incentive for other costumers to buy that console.

Now you're arguing against your initial argument. For starters, there's a very good number of people who believe that the games industry was at their MOST innovative during the NES/SNES area. Do you know why? Because 3rd parties were only allowed 2 games released per year, so they had to make those count. That changed when Sony started to pander more toward developers than consumers. This is why the PlayStation was successful, because they captured the developer base. It's nothing to do with competition at all. 

No. Exclusives are what ruin the industry, because they cause "tech bubbles" in the industry, where inferior hardware can survive just because of the games it has and others don't. Forbidding exclusives creates a proper separation between software and hardware. Your socialist statement is just disturbingly hilarious and irrelevant.

What would motivate them? The same thing that motivates all businesses. Money.

If exclusives didn't exist, you can pick the console to suit. You don't need the incentive, because everything is on everything. Your point is irrelevant.



SpokenTruth said:
fordy said:

No, and this is why a lot of you cannot understand this. You have an "us vs them" mentality that isn't healthy, ESPECIALLY in sales and marketing. 

The fact is that other systems have 5 times the userbase. That's 5 times the amount of potential customers, ones that would happily buy one or two titles, but not an entire console just for those two.

With that logic, Sony and/or MS should also go 3rd party too.

They both have a much larger userbase, but if the argument is to remove exclusives, I'm all for it.



potato_hamster said:
Renna Hazel said:

Sorry but there are no results so far. Switch has not been released yet. The only sales indicators we have right now are that the console has sold out in terms of pre-orders, which is hardly a negative sign. 

You're also making an awful lot of assumptions by saying lisensees have 'dropped' the platform. You...simply don't know that. 

You know, the Wii U also sold out in terms of pre-orders.

So did the Wii and PS4. What's your point? Selling out of pre-orders is a bad thing?



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fordy said:
Hapuc12 said:

 Yes without competition.

And in monopoly Nintendo dictated how the games were made when to release them how much cut they can take,too much power for a company that no one should have which you seem to can't comprehend.

Crash i didn't say anything about the crash,Nintendo had the monopoly since 84 to about 95 when the PS1 was introduced did you see how much games were produced,PS1 got 4-5 games monthly while Nintendo got like 1-2 in 3-4 months.

Bad bussiness is when you have the monopoly like i said.

They make there own hardware and they make there own software for there hardware to support it.

It's not my problem it's not Nintendos Problem it's not Anyones problem,because you are from the looks of things Socialist and you would like everyone to play on anything which would kill the whole business and would render the industry reduntend.

What would motivate Sony/Nintendo/Microsoft to make games when all the games can be played on anything.

I like exclusivity because I know that the console or anything i bought is being supported by the Company and it gives the incentive for other costumers to buy that console.

Now you're arguing against your initial argument. For starters, there's a very good number of people who believe that the games industry was at their MOST innovative during the NES/SNES area. Do you know why? Because 3rd parties were only allowed 2 games released per year, so they had to make those count. That changed when Sony started to pander more toward developers than consumers. This is why the PlayStation was successful, because they captured the developer base. It's nothing to do with competition at all. 

No. Exclusives are what ruin the industry, because they cause "tech bubbles" in the industry, where inferior hardware can survive just because of the games it has and others don't. Forbidding exclusives creates a proper separation between software and hardware. Your socialist statement is just disturbingly hilarious and irrelevant.

What would motivate them? The same thing that motivates all businesses. Money.

If exclusives didn't exist, you can pick the console to suit. You don't need the incentive, because everything is on everything. Your point is irrelevant.

Yup like i said it Socialst who doesn't understand simple business.

And watch this gaming was most inovative in 90s because maybe new technology came,gaming was litterally new thing it was small industry that couldn't turn over 5 bil yearly people thinking it will never become big so small things were inovative that time

Because in 90s we sure as hell didn't get games that told stories like for example Last of us and defying the genre forever.

But no in 90s inovation was anything from 2D to 3D from linear to open which was going to happen no matter what.

Your point is irrelavent and stupid and doesn't hold any water.

Mods i think it's time to close this thread it's turned in to Cesspool of idiocy.



fordy said:
Renna Hazel said:

Sorry but there are no results so far. Switch has not been released yet. The only sales indicators we have right now are that the console has sold out in terms of pre-orders, which is hardly a negative sign. 

You're also making an awful lot of assumptions by saying lisensees have 'dropped' the platform. You...simply don't know that. 

I go by the data currently available. As I mentioned in another reply, 30 games on WiiU vs 5 for Switch on release, reduced supprted 3rd party list compared to the WiiU.

A few factors could save a potential disaster: first, they need to get the price under the original 3DS price, or encounter the same consumer backash. Any kind of falter with consumers will spook 3rd parties.

I would hope at the very least that pre orders have sold out. It would need a few months to see if sales are maintained, or if they plummet.

You're not going by the information available, you're making negative assumptions. Many third parties have said they have games in development for Switch, they just weren't shown yet. The information we have is that everyone on the list is making something for Switch. The 'information' you're creating is that because you have yet to see said games, they dropped support. This is something you made up on your own and are passing off as fact. 

The price is likely fine for now, but it's said that the system was designed with future price cuts in mind. This is typical for video game consoles. 

I agree that we need a few months to see how things go, which is why it's odd for you to say the results for Switch in the marketplace are worse than before. It's not out yet. 



Renna Hazel said:
potato_hamster said:

You know, the Wii U also sold out in terms of pre-orders.

So did the Wii and PS4. What's your point? Selling out of pre-orders is a bad thing?

I think potato_hamster's point is that selling out pre-orders doesn't necessarily mean that the system will be successful.



bdbdbd said:
fordy said:

No it wouldn't. I don't know if you cannot comprehend the mathematics of if you're just being very pessimistic about this, but in business sense, there is a very viable option for Nintendo to make this happen, and happen properly. You don't need the entire 5 times the userbase for this.

Now, it was you who brought up the five times userbase. I was just using the figure because you did so. When talking about Switch, I don't really think Nintendo expects anything less than five times the Wii U userbase - that I don't think is even a stretch.

fordy said:

Nintendo started their home gaming busines model without competition

US 1984? You haven't heard about this at all?

This is in general. Any sort of bad business shouldn't be argued with "but you'll lose jobs otherwise". That's desperation

Yes, US 1984, no retailer wanted to sell the AVS. 

Nintendo started their home gaming business with the 70's Pong clones. Famicom came out (the same day with Sega MKIII, btw.) in 1983. NES came out after the Atari crash in the US, to a market that was dominated by the game centric computers. In Europe NES never gained traction the same way it did in Japan and US. Why it looks like NES had no competition is for the same reason it looks like Wii had no competition: it was wiping the floor with them. The reason why 3rd party support arrived rather late for NES, was because of the developers being on the competing systems. 

So, how do you know Nintendo's company values isn't to preserve jobs? If it is, a business model that preserves jobs, is actually a good one. Besides, being opposite to industry trends, Nintendo have been hiring people. So it can't be doing tbat bad (unlike the third parties that have been firing at the same time).

I see that you're indeed NOT comprehending what I write. I clearly stated that if Nintendo DOUBLED their software sales in a platform with 5 times the userbase, they would balance the losses from their hardware division. This is a VERY VIABLE OPTION. 

Almost right, but you were wrong about the competing systems. Nintendo actually controlled the influx of 3rd parties through their dev tools. Beam Software made their own, and Nintendo threatened any company of dealing with Beam Software by revoking their Nintendo license. Competing systems were dead. Developers were forced to comply.



Mr.GameCrazy said:
Renna Hazel said:

So did the Wii and PS4. What's your point? Selling out of pre-orders is a bad thing?

I think potato_hamster's point is that selling out pre-orders doesn't necessarily mean that the system will be successful.

Then he should have not quoted me. I was responding to someone saying that Switch is doing worse in the market so far than any previous Nintendo system. the ONLY information we have pertaining to it's market performance is that it's pre-orders are sold out. This doesn't mean the system is a success, but how can that be seen as a bad thing? How is selling out worse?