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Forums - Gaming Discussion - Nintendo Switch’s Bundled Joy-Con Grip Won’t Charge the Controllers

Jranation said:
HollyGamer said:

I guess it will charge it 

Hopefully! 

But another factor goes in my mind, We still dont know if the Joycon can be charge while on sleep or turn of mode. If it cannot then it will be fuck up.  



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Nautilus said:

Oh so the DS4 is superior because you can recharge it with an extra battery or extended cable that, surprise surprise, you need to buy separetely?Oh comon, you can do better than this.Not to mention that you need to be close to a power socket that as far as I know, its not always next to everyones coach, let alone within the reach of a charges cable.

What? You don't need to buy any extra cable or charger for the DS4 controller. It comes with a USB cable for charing the controller in the box and the controller has a USB port. Nothing extra needs to be bought to charge the ontroller. And it doesn't matter where you need to be or if its a couch or not. The bottom line is that if you want to play you game while charging your controller its possible. And that is the point of all this.

The real problem here is that not only you are nitpicking, but you are complaining about an nonexistant issue.I mean, if the Switch came with 5 eextra games, a metal detector and a smartphone, it would be great, added value, but you need to see the cost of it.Yes, getting a battery inside the grip could cost only an extra 5 dollars(Im guessing, have no idea how much it costs), but its still an extra 5 dollars cost for Nintendo, an extra cost that is through unnecessary.

Nitpicking? Non existant issue? Ok fine... then why is nintendo making a seperate grip that cost $30 that also enabes this non issue? If I am nit picking to complain abouyt this, then nintendo must be al kinds of stupid and wasteful to invest in making accomodations in their production pipeline just to accomodate such a feature.

And lets do the math:lets assume that Nintendo sells all of its innitial shipment in 2 weeks.So thats 2 millions.Nintendo will be getting an extra 10 millions dollars extra on profits.How is that ignorable?They made a seperable grip just because of that, for people like you that think 20 hours of charge is somehow not good enough for one playthrough session in an item that holds long enough for 99% of the costumers.In another words, its a nice option, but an unnecessary one, and thus why they are selling separetely.

LOL...... and with this there is no point to continue any of these kinda discussions with you.

And you resorting to calling me a nintendo fan and dispensing it as mere blinding defending the company shows just how much thought you put into the matter.

Grow up..... there is nothing wrong with being called a fan. I am a sony fan through and through. The literal definition of being a fan just means you support something. Being a fanboy means you are fanatical about that thing you support.  There is nothing wrong with being the fan of something, that is very veryu very very different being called a fool.

Oh and in his case you are blindly defending something. Cause veen if what you say is true, there is absolutely no reason other than a cash grab why they didn't just include the USB grip in the box as opposed to having anyone have to go and buy it seperately. We are talking about a USB port here...... USB PORT. That little ommission means that as is, its IMPOSSIBLE to play the switch on a TV and charge the controller at the same time unles you are willing to spend an additional $30. Think about that for a second. 

I really don't know what else i can say to you. Go to GAF, majority there feels the same way I feel on this thing. If you don't bring shortcomings like this to nintendos attention, how can they possibly improve? Thats what a proper supporter of a platform should do. But instead you just gobble up whatever they throw at you and help them attack everyone else? well good luck with all that.



HollyGamer said:
Jranation said:

Hopefully! 

But another factor goes in my mind, We still dont know if the Joycon can be charge while on sleep or turn of mode. If it cannot then it will be fuck up.  

Oh yeah, good point.



Pocky Lover Boy! 

Intrinsic said:
Nautilus said:

Oh so the DS4 is superior because you can recharge it with an extra battery or extended cable that, surprise surprise, you need to buy separetely?Oh comon, you can do better than this.Not to mention that you need to be close to a power socket that as far as I know, its not always next to everyones coach, let alone within the reach of a charges cable.

What? You don't need to buy any extra cable or charger for the DS4 controller. It comes with a USB cable for charing the controller in the box and the controller has a USB port. Nothing extra needs to be bought to charge the ontroller. And it doesn't matter where you need to be or if its a couch or not. The bottom line is that if you want to play you game while charging your controller its possible. And that is the point of all this.

The real problem here is that not only you are nitpicking, but you are complaining about an nonexistant issue.I mean, if the Switch came with 5 eextra games, a metal detector and a smartphone, it would be great, added value, but you need to see the cost of it.Yes, getting a battery inside the grip could cost only an extra 5 dollars(Im guessing, have no idea how much it costs), but its still an extra 5 dollars cost for Nintendo, an extra cost that is through unnecessary.

Nitpicking? Non existant issue? Ok fine... then why is nintendo making a seperate grip that cost $30 that also enabes this non issue? If I am nit picking to complain abouyt this, then nintendo must be al kinds of stupid and wasteful to invest in making accomodations in their production pipeline just to accomodate such a feature.

And lets do the math:lets assume that Nintendo sells all of its innitial shipment in 2 weeks.So thats 2 millions.Nintendo will be getting an extra 10 millions dollars extra on profits.How is that ignorable?They made a seperable grip just because of that, for people like you that think 20 hours of charge is somehow not good enough for one playthrough session in an item that holds long enough for 99% of the costumers.In another words, its a nice option, but an unnecessary one, and thus why they are selling separetely.

LOL...... and with this there is no point to continue any of these kinda discussions with you.

And you resorting to calling me a nintendo fan and dispensing it as mere blinding defending the company shows just how much thought you put into the matter.

Grow up..... there is nothing wrong with being called a fan. I am a sony fan through and through. The literal definition of being a fan just means you support something. Being a fanboy means you are fanatical about that thing you support.  There is nothing wrong with being the fan of something, that is very veryu very very different being called a fool.

I really don't know what else i can say to you. Go to GAF, majority there feels the same way I feel on this thing. If you don't bring shortcomings like this to nintendos attention, how can they possibly improve? Thats what a proper supporter of a platform should do. But instead you just gobble up whatever they throw at you and help them attack everyone else? well good luck with all that.

The DS4 cable is roughtly one meter long.I dont see how you can play a game confortably in that setup, unless you sit right next to a power socket.As for your last point, you are better than this.Fanboy in this context(and be honest, thats what you basically called me in that analogy) is as the same as calling me an idiot.But lets stop this here, I dont want to go down that hole.

Im not gobbling up whatever they throw.I find the acessories price horrible.The Joy-con(the pack) could have been 10 to 20 dollars cheaper and the Pro Controllers price would be ideal at 60 dollars for example.Their online offering(so far) seems really bad too.That one game per month for that month only is especially bad.But I wont deny when Nintendo made a good choice, and one of them being the battery life inside the joy con.Lets assume that the average hardcore gamer plays 5 hours a day.Thats 4 days without recharging.I get that for you that is unnaceptable for it not recharging on the grip, but for the majority of the costumers, it simply wont be an issue.When they finish playing the game, they will simply go to the main unit and put the joycons in it and reacharge them.If they forget one day, no proble, they still have 15 hours and so on.But for people that want the "complete" package, they are selling a grip with a recharger.Thats why there is one.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Nautilus said:

The DS4 cable is roughtly one meter long.I dont see how you can play a game confortably in that setup, unless you sit right next to a power socket.As for your last point, you are better than this.Fanboy in this context(and be honest, thats what you basically called me in that analogy) is as the same as calling me an idiot.But lets stop this here, I dont want to go down that hole.

You are still missing my point. It doesnt matter if the DS4 cable is 30cm long. It still allows you be able to charge and play simultaneously. And its also using a generic USB cable, meaning I could have it plugged into my laptop and charge while playing on my TV, I could use the charger for my phone....etc. All these things you are saying is not answering the one thing I can saying. You want to shut me up? then tell me how I can play the switch on my TV and charge the controller at the same time. Without spending an additional $30

Im not gobbling up whatever they throw.I find the acessories price horrible.The Joy-con(the pack) could have been 10 to 20 dollars cheaper and the Pro Controllers price would be ideal at 60 dollars for example.Their online offering(so far) seems really bad too.That one game per month for that month only is especially bad.But I wont deny when Nintendo made a good choice, and one of them being the battery life inside the joy con.Lets assume that the average hardcore gamer plays 5 hours a day.Thats 4 days without recharging.I get that for you that is unnaceptable for it not recharging on the grip, but for the majority of the costumers, it simply wont be an issue.When they finish playing the game, they will simply go to the main unit and put the joycons in it and reacharge them.If they forget one day, no proble, they still have 15 hours and so on.But for people that want the "complete" package, they are selling a grip with a recharger.Thats why there is one.

Well thats all good. But you still don't get it. It doesn't matter if the battery life is 3hrs or 100hrs. It is just extremly flawed engineering to omit such a little feature, to omit something that means you limit or inhibit how your product is used for whatever their reason. But it gets a lot worse when you consider that they actually thought about it. Thy actually realized this would be something useful to some people and even though its something every console in history has been able to do. Then decide to charge you seperately for it. Thats just wrong. And again, we are talking about a USB port here. You know they grip they sell for $10 without the USB port, they could make the same thing with a USB port and earphone jack, sell it for $5 and still make a profit. Yet the sell one with a USB port for $30???!!!

Just remember, we are talking about a USB port. I didn't bitch this much about the 32GB of storage becase at least the system comes with some storage and its easy to add in more. But this is a USB port, and this means that for something nintendo markets primarily as a home console, meaning they expect you to use it primarily on your TV (their silly marketing not mine, left to me they should market it as a handheld) they somehow made it such that you can't charge the controllers and play on the TV at the same time unless you spend extra money.



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For anyone that has an X1, this is a non-issue. We have to buy batteries unless we get a play-and-charge kit. With the Joy-Cons you can still charge them through the console, so that is better than the X1 for example.



Puppyroach said:
For anyone that has an X1, this is a non-issue. We have to buy batteries unless we get a play-and-charge kit. With the Joy-Cons you can still charge them through the console, so that is better than the X1 for example.

That's another option , but we still dont know if  Switch can charge Joycon on sleep mode or turn off mode. 



Intrinsic said:
Nautilus said:

The DS4 cable is roughtly one meter long.I dont see how you can play a game confortably in that setup, unless you sit right next to a power socket.As for your last point, you are better than this.Fanboy in this context(and be honest, thats what you basically called me in that analogy) is as the same as calling me an idiot.But lets stop this here, I dont want to go down that hole.

You are still missing my point. It doesnt matter if the DS4 cable is 30cm long. It still allows you be able to charge and play simultaneously. And its also using a generic USB cable, meaning I could have it plugged into my laptop and charge while playing on my TV, I could use the charger for my phone....etc. All these things you are saying is not answering the one thing I can saying. You want to shut me up? then tell me how I can play the switch on my TV and charge the controller at the same time. Without spending an additional $30

Im not gobbling up whatever they throw.I find the acessories price horrible.The Joy-con(the pack) could have been 10 to 20 dollars cheaper and the Pro Controllers price would be ideal at 60 dollars for example.Their online offering(so far) seems really bad too.That one game per month for that month only is especially bad.But I wont deny when Nintendo made a good choice, and one of them being the battery life inside the joy con.Lets assume that the average hardcore gamer plays 5 hours a day.Thats 4 days without recharging.I get that for you that is unnaceptable for it not recharging on the grip, but for the majority of the costumers, it simply wont be an issue.When they finish playing the game, they will simply go to the main unit and put the joycons in it and reacharge them.If they forget one day, no proble, they still have 15 hours and so on.But for people that want the "complete" package, they are selling a grip with a recharger.Thats why there is one.

Well thats all good. But you still don't get it. It doesn't matter if the battery life is 3hrs or 100hrs. It is just extremly flawed engineering to omit such a little feature, to omit something that means you limit or inhibit how your product is used for whatever their reason. But it gets a lot worse when you consider that they actually thought about it. Thy actually realized this would be something useful to some people and even though its something every console in history has been able to do. Then decide to charge you seperately for it. Thats just wrong. And again, we are talking about a USB port here. You know they grip they sell for $10 without the USB port, they could make the same thing with a USB port and earphone jack, sell it for $5 and still make a profit. Yet the sell one with a USB port for $30???!!!

Just remember, we are talking about a USB port. I didn't bitch this much about the 32GB of storage becase at least the system comes with some storage and its easy to add in more. But this is a USB port, and this means that for something nintendo markets primarily as a home console, meaning they expect you to use it primarily on your TV (their silly marketing not mine, left to me they should market it as a handheld) they somehow made it such that you can't charge the controllers and play on the TV at the same time unless you spend extra money.

TBH my main beef with this is the fact Nintendo wants people to believe that a USB port costs 20$. That's really grinding my gears. 



Intrinsic said:
Nautilus said:

The DS4 cable is roughtly one meter long.I dont see how you can play a game confortably in that setup, unless you sit right next to a power socket.As for your last point, you are better than this.Fanboy in this context(and be honest, thats what you basically called me in that analogy) is as the same as calling me an idiot.But lets stop this here, I dont want to go down that hole.

You are still missing my point. It doesnt matter if the DS4 cable is 30cm long. It still allows you be able to charge and play simultaneously. And its also using a generic USB cable, meaning I could have it plugged into my laptop and charge while playing on my TV, I could use the charger for my phone....etc. All these things you are saying is not answering the one thing I can saying. You want to shut me up? then tell me how I can play the switch on my TV and charge the controller at the same time. Without spending an additional $30

Im not gobbling up whatever they throw.I find the acessories price horrible.The Joy-con(the pack) could have been 10 to 20 dollars cheaper and the Pro Controllers price would be ideal at 60 dollars for example.Their online offering(so far) seems really bad too.That one game per month for that month only is especially bad.But I wont deny when Nintendo made a good choice, and one of them being the battery life inside the joy con.Lets assume that the average hardcore gamer plays 5 hours a day.Thats 4 days without recharging.I get that for you that is unnaceptable for it not recharging on the grip, but for the majority of the costumers, it simply wont be an issue.When they finish playing the game, they will simply go to the main unit and put the joycons in it and reacharge them.If they forget one day, no proble, they still have 15 hours and so on.But for people that want the "complete" package, they are selling a grip with a recharger.Thats why there is one.

Well thats all good. But you still don't get it. It doesn't matter if the battery life is 3hrs or 100hrs. It is just extremly flawed engineering to omit such a little feature, to omit something that means you limit or inhibit how your product is used for whatever their reason. But it gets a lot worse when you consider that they actually thought about it. Thy actually realized this would be something useful to some people and even though its something every console in history has been able to do. Then decide to charge you seperately for it. Thats just wrong. And again, we are talking about a USB port here. You know they grip they sell for $10 without the USB port, they could make the same thing with a USB port and earphone jack, sell it for $5 and still make a profit. Yet the sell one with a USB port for $30???!!!

Just remember, we are talking about a USB port. I didn't bitch this much about the 32GB of storage becase at least the system comes with some storage and its easy to add in more. But this is a USB port, and this means that for something nintendo markets primarily as a home console, meaning they expect you to use it primarily on your TV (their silly marketing not mine, left to me they should market it as a handheld) they somehow made it such that you can't charge the controllers and play on the TV at the same time unless you spend extra money.

And you are missing my point.It does matter if the cable is 30 cm long or 1 meter long.It dosent matter if in theory you could recharge it and play nonstop, if in practice that wont be happening unless you buy an extention or something of the like.It would leave you in the same situation as the joycon.

As for the other point, I think in the end its a matter of preference and most importantly, what the general public find acceptable or not.The first thing they need to do is to see, outside of wether it has appeal, is if the product is good enough for the public.And I think we can all agree that 20 hours baterry life is more than good enough for most people that will end up buying the Switch.And after that, they need to look over their own interests.They are a company after all, and they want profits.And, for better or for worse, it is an added value, no matter how small it is or even if its just an USB port.And they also would have to include a recharge cable in the bundle(there isnt one as far as I know), which would also decrease their profit margin.As a consumer, sure it is worse for us, as any product with less features would be(and that sincerely can be applied to everything.Even the most high-quality of products could still put more features in it, the costs and price is the only thing betwenn them).The point Im trying to make, its that as things stand, its more than good enough.And for people that are not satisfied, there is the option.We need to remember that after all, this is a futility and a luxury(consoles and games in general).



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

thismeintiel said:
dahuman said:

remember...... nothing gets excused at that price..... nothing.....

Considering Sony was losing a couple hundred dollars per unit, that's not exactly the same thing.  Still, that price was too damn high and was mostly Sony's fault for having such expensive HW.  But guess what?  Sony learned from that mistake and thus we have the PS4.  Looking at the Switch, what exactly has Nintendo learned?  I'd say absolutely nothing.  In fact, I'd say they've gotten worse.

They still overestimate the value of their SW, for proof look at VC and what they are offering for the games you can borrow for a month if you use their network.  They still keep chasing that Wii dream, even though late last gen and this one proved motion control was basically dead.  They were talking BS after the 3DS about no more expensive Nintendo HW, then months later launch the Wii U, with its last gen HW, for $349 (this was for the Deluxe, the only model that was at all appealing).  Now, they're asking $299 for a tablet that basically has the same innards of the $199 Shield (which even that should be cheaper, now).  But, since it doesn't come with a game, not even 1, 2 Switch, they are asking $360 for it.  If you want 2 players, which I'm sure most people want, that'll be $440.  If you don't want to keep swapping out Joycons, you need the extra charger, so $470.  Damn, we're getting pretty damn close to that PS3 price.  Hmm.  And I haven't even added in the price of internet.

If Nintendo wanted to actually play it smart this gen, they could have done the EXACT same thing, only using more readily available mobile chips.  Even using more top of the line chips, plus a 6.2" 1080p screen, they could have got this thing on shelves easily for $199.

Nintendo has learned to make a better controller is about it and that made the price super shitty to a lot of people lol. Impressions are coming in and people that were kinda shitting on the joycons all like them a lot after hands on, but agree with me on that the HD rumble can be gimmicky unless it's used in a smart way in a lot of games. I don't think people realize just how much tech is inside controllers that are that small. I'm definitely not going to pay for online unless I see real value in it, that's why I eventually sold my 360 during last gen and never paid for PS+ and still don't have a PS4(X1 is pointless now if you have a PC.) The only reason NS doesn't fall into that category for me yet is because of the portability and local multiplayer potentials or there is noway in hell I'd have pre-ordered it. If the online is shit, I simply won't pay for it. You also don't need another set of joycons to play 2 player in most games as far as I can see so far, it's already beend confirmed that those things are comfortable even in big ass hands, I only pre-ordered another set with a charging grip because I'm lazy as fuck(1 pair stays on Switch for on the road and the other pair will be my primary home use ones) and I have money to spend, I still think the HD rumble is gimmicky as fuck and that jacked the price up but people seem to like it so meh.

Also, there is noway in hell they can get that shit to 199$ with the dock and those controllers, maybe without the dock and power and barely break even if you take into account the R&D costs, just think about how much power bricks/docking station cost for laptops, they'd loose too much money, and I don't see a problem with 720p at that size, 1080p would be really fucking dumb from an engineering perspective, phone vendors are basically at the mega pixel war(phone cameras) again, only this time, it's screen resolution, which put false ideas in people's heads that everything needs to be 1080p+ or 4k or it's not good enough, standard advertisement tactics, don't fall victim to it.