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Forums - Gaming Discussion - Sony needs to purchase Scalebound ASAP

 

Should Sony purchase the IP?

yes 157 42.66%
 
no 160 43.48%
 
someone else 51 13.86%
 
Total:368
thismeintiel said:
xl-klaudkil said:
E3 would go ballistic if sony would announce a partnership with platinum games to develop a " spiritual " successor too Scalebound.

That would be fun.

What would be even better is if they announce that PG has been hired to remake a certain PS2 game.  And that game...

Omg  yes!!  Draken  is awesome 



 

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Naah, Sony cancel games too, remember that space game Santa Monica were working on xD



Aerys said:
Yeah they should and réname it, at least with sony, PG would be free creatively speaking without stupid requirements " put guns, put coop, it needs to be super cool bro , it must please teenagers yo".

Thats why MS will already be bad in vidéo game industry , 3rd party should only work with nintnedo and Sony who respect their visions

You talk about respect but here you are generalizing shit about Microsoft and its fans over nothing with the usual "Xbox players only play games with guns and shooting" sort of shit. 



Aerys said:
Yeah they should and réname it, at least with sony, PG would be free creatively speaking without stupid requirements " put guns, put coop, it needs to be super cool bro , it must please teenagers yo".

Thats why MS will already be bad in vidéo game industry , 3rd party should only work with nintnedo and Sony who respect their visions

As if MS is the only publisher to ever make a developer change the style of focus of a game. Look at what Sony made Zipper do to SOCOM with SOCOM 4. Disgusting. Sometimes publishers want to maximize appeal and the result is the game is hot garbage. We don't know yet if MS made PG make core changes that affected the game, but we do know PG fucking nailed the hot garbage part.

To the OP, why would Sony waste money on this? And why would MS ever sell it to them?"



No... No they fucking dont.



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starcraft said:
Ali_16x said:

They cancelled it because they didn't want to pay anymore money for them to fix it. The game wasn't obviously super fucking broken, it just needed more time. And that is something Microsoft, like in the past, not want to fund.

We don't *know* anything for sure. But all the reports we have are that the game was in development hell. Typically when a Sony game is in development hell it comes out looking like Lair, the Order or Driveclub.

They are both businesses. I DO prefer Sony's approach of still eventually releasing failed experiments. But them buying Scalebound isn't suddenly going to make a game on a bad trajectory good.

how can it be in "development hell", when the contract reportedly was made in late 2013 - it's only been a bit more than 3 years since and AAA game development these days usually takes 4-5years

btw afaik there is no indication that The Order was ever in "development hell"



Turkish said:

This game looked incredible

Why is a joke thread still going *tsk tsk*



I don't care who does it. I don't think it should go to waste, personally.



I friggin' knew as soon as this game was cancelled that the Sony hardcore would latch onto it and say they should save it.

Sony are destroying it this gen, at least in home consoles. The last thing they need to do is revive a failed product that was clearly too ambitious for its own good and was going to bomb in sales anyway.

Leave that shit to Nintendo, who at least managed to reign devs in to make Bayonetta 2 and Devil's Turd and (supposedly) Beyond Good & Evil 2.

Though I suspect this project will stay dead, which is why it's caused Kamiya such heartbreak.



No way would Microsoft hand over an advantage to their competetor.



 

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