By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - Will the Scorpio own the PS4Pro in EVERY hardware category?

aLkaLiNE said:
bunchanumbers said:

Wouldn't a 5 year console cycle be the shortest for PlayStation ever? I don't think their fan base would be happy about it.

5 year release cycle, 10 year support cycle. Last gen is an anomaly 

I don't see it. Sure last gen may be an anomaly but it took a long time before the games really started coming this gen. The first 2 years of PS4 were pretty sparse when it came not only exclusives, but good games in general. There were plenty of people who were waiting for that 'next gen' game to happen and some are saying it didn't happen until Bloodborne or even UC4. If they jump right to PS5 after the first couple of PS4 years were like this then I think people would not be pleased.

I think they made the PS4 Pro in order to stretch out this generation another couple years. I could be wrong but I think they are planning on trying to make this gen last until 2020 before PS5 and they are going to make the Pro their flagship system until then. And most gamers would be happy with that.



Around the Network
DirtyP2002 said:

GPU
The Scorpio GPU will be about 50% more powerful than the one in the PS4Pro.
6 TF vs 4.12 TF.

Pretty sure the PS4 Pro is 4.2TF, not seen any reputable sites list it was 4.12, hell half the ones I found that do say 4.12 say 4.2 later on in the same article.

Basically the difference in TFlops between PS4 Pro and Scorpio is equivelent to XB1 and PS4.

XB1 1.31TFlops - PS4 1.84TFlops  (40.4% more powerful)

PS4 Pro 4.2TFlops - Scorpio 6TFlops (42.8% more powerful)

But I don't think you would like to use the same wording ("owns") in relation to XB1/PS4...



Azzanation said:
Rafie said:

....and you know that how?! The point is that the PS3 was technically stronger than the 360 overall. Regardless of developers had difficulty with the cell. That's the only reason why multiplats were designed on the 360 and then ported. Of course multiplats will run better on 360 since it was the console it was developed on. 1st party games on PS3 games utilized it's architecture and power. That's why from a technical standpoint, it appeared as though PS3 first party games looked better than 360's first party games.

Same reason how you say it wont run it better.

More proof says it will than it wont. Look at the number of 3rd party games out preforming the PS3 versions.

Anyone can make a powerful console, making it balanced and easy to develope for is another story. Techniquly the PS3 was more powerful than the 360, however reality is it wasnt.

Halo 4 looked better than most 1st party ghames on PS3 aside from acouple. So that point is not a valid one.

Forza 4 also looked better than GT5 go watch a compar vid.

I never said that it wouldn't run better. What I said how do you figure that it would. There is no proof that you can provide to say that 1st party games from PS3 would run better on 360. Virtually no proof at all.

I already gave you the reason why multiplats performed bettter on 360 than PS3. They were developed on the 360, and then ported to PS3.

Halo 4 was a beautiful game. It's subjective to say it looked better than most 1st party games on PS3. Although I agree to a degree. What about most 1st party games on PS3? I don't want to start naming games and it turns into a list war. I'm not interested in that. Also we're off topic and I don't wanna be warned. So yes the point is still valid.

Forza 4 looked marginally better in some aspects than GT5. Still, I do agree about Forza 4 looking better.



PSN ID- RayCrocheron82

XBL Gamertag- RAFIE82

NNID- RAFIE82/ Friend Code: SW-6006-2580-8237

YouTube- Rafie Crocheron

Azzanation said:
REDZONE said:

Lol wut?MS had one console more powerful than Sony it was the OG Xbox and that was because it came 4 years later.Xbox 360>PS3?Lol no.It was hard to program for but First party exclusives spoke.The cell was a beast.It did had more ram tho.

How can you compare 1st party games? Different focuses in game design. I can bet you if PS exclusives crossed over to 360 it would run them better. Sony made a powerful system with so many bottlenecks it turned out worse.

If majority of 3rd party games ran better on the 360 than most likely it would run there 1st party games too. So yes 360 was a much better well balanced system than the PS3 and it was outperforming it on more occasions. Thats a fact not a opinion.

Hahaha.I've seen a lot of bs posted on this site but this tops it.Did you not see me say it was hard to program for.Let me break it down.

1.Developers were lazy to even try to give the PS3 proper ports,instead gave  half as ports(beacause it wasn't market leader)

2.So why didn't MS first party games looked better than they PS3 counterparts,since they were the ones who took them to their full potential.

 

3.Later on in the gen when games started to use the PS3 as the lead platform they looked better than the 360.

So there's them facts for ya.



kitler53 said:
claims MS has been pretty open about scorpio....

...lists a bunch of rumors.



ms can't even get their marketing straight about if scorpio will have exclusives or if all games will be required to support xbone. if all games support xbone then who really gives a fuck how much more specs scorpio has compared to ps4 pro,.. it's all in service to a resolution bump to "true 4k" instead of sony's checkerboarding technique. talk about a waste of power.

Um.  They have been VERY clear about it. VR will only be supported on the Scorpio.  Which will be superior then PS VR.

Otherwise. It works JUST LIKE GAMES ON PC. Why is this so difficult for people to understand when it has been done for decades now.

Games will run at 720p/900p/1080p with shorter draw distance and inferior textures, shadowing, lighting, lower FPS on Xbox One

Games will run at 4K(native or other technique) with longer draw distance, suprerior textures, shadowing, lighting, better FPS on Scorpio.

Its not just about "resolution bump". Games will LOOK better on the Scorpio vs Xbox One and PS4 Pro.   If that  and a better console VR experience matters to someone beyond "exclusives" then the Scorpio would be the better choice. 



XBLive: cpg716     PSN ID: cpg716  Steam: Luv4Tech77

Predictions on 12/01/15 - Generation 8 Totals:

PS4: 85-95m
X1: 55-65m
WiiU: 20-30m

Around the Network
cpg716 said:
kitler53 said:
claims MS has been pretty open about scorpio....

...lists a bunch of rumors.



ms can't even get their marketing straight about if scorpio will have exclusives or if all games will be required to support xbone. if all games support xbone then who really gives a fuck how much more specs scorpio has compared to ps4 pro,.. it's all in service to a resolution bump to "true 4k" instead of sony's checkerboarding technique. talk about a waste of power.

Um.  They have been VERY clear about it. VR will only be supported on the Scorpio.  Which will be superior then PS VR.

Otherwise. It works JUST LIKE GAMES ON PC. Why is this so difficult for people to understand when it has been done for decades now.

Games will run at 720p/900p/1080p with shorter draw distance and inferior textures, shadowing, lighting, lower FPS on Xbox One

Games will run at 4K(native or other technique) with longer draw distance, suprerior textures, shadowing, lighting, better FPS on Scorpio.

Its not just about "resolution bump". Games will LOOK better on the Scorpio vs Xbox One and PS4 Pro.   If that  and a better console VR experience matters to someone beyond "exclusives" then the Scorpio would be the better choice. 

It matters when you have quantity/quality games on your console.

 

And lately Xbox One seems to need both.



Yes it will, there is a reason they are releasing the console one year after. It is expected from MS or Sony if they release a console after the competition. Nintendo is the only one that don't play by that rule.



cpg716 said:

Games will run at 4K(native or other technique) with longer draw distance, suprerior textures, shadowing, lighting, better FPS on Scorpio.

Its not just about "resolution bump". Games will LOOK better on the Scorpio vs Xbox One and PS4 Pro.   If that  and a better console VR experience matters to someone beyond "exclusives" then the Scorpio would be the better choice. 

You're going to be dissapointed... Microsoft will prioritize Native 4k. The difference between Pro and Scoprio will essentially come down to 1800p vs Native 4k, or in more demanding titles 1400p vs 1800p imo, and a more consistent frame rate on Scorpio.

6 TFlops isn't enough for native 4k gaming and graphical enhancements as well.

 

and as for this "It works JUST LIKE GAMES ON PC." I'm not sure what you're talking about here.



Teraflops is not everything, ram and CPU will add a lot is the console has more than PS4P. I would like to see games run at 60fps especially if they were not made specifically for Scorpio. I hope they make more games like Halo 5 and sacrifice graphical details to ensure a steady 60fps on Xbox One and get a more graphical push for those who bought a Scorpio but also get the 60fps.



kazuyamishima said:
cpg716 said:

Um.  They have been VERY clear about it. VR will only be supported on the Scorpio.  Which will be superior then PS VR.

Otherwise. It works JUST LIKE GAMES ON PC. Why is this so difficult for people to understand when it has been done for decades now.

Games will run at 720p/900p/1080p with shorter draw distance and inferior textures, shadowing, lighting, lower FPS on Xbox One

Games will run at 4K(native or other technique) with longer draw distance, suprerior textures, shadowing, lighting, better FPS on Scorpio.

Its not just about "resolution bump". Games will LOOK better on the Scorpio vs Xbox One and PS4 Pro.   If that  and a better console VR experience matters to someone beyond "exclusives" then the Scorpio would be the better choice. 

It matters when you have quantity/quality games on your console.

 

And lately Xbox One seems to need both.

Explain to me how PS releasing maybe 4 or 5 more exlusives dramatically makes a difference?

I always find this to be a false narative. I own both consoles. There is MORE to play on them then I can handle. 

They share 95% of the SAME EXACT GAMES. But yet somehow 4 or 5 more "exclusives" (I'm not talking indie) a year makes some HUGE difference between their catalogs.

Just to give you an EXAMPLE..  Top 100 Video Games for 2016..  Microsoft had 3 Exclusives, (Halo, Forza, and Gears 4).   PS4 had 5 (Last Of Us, Uncharted, and No Mans Sky, Ratched & Clank, and The Show)

So.. The PS4 had 2 more exlcusives that sold well in 2016.. compared to the X1..     That really is a big difference? 



XBLive: cpg716     PSN ID: cpg716  Steam: Luv4Tech77

Predictions on 12/01/15 - Generation 8 Totals:

PS4: 85-95m
X1: 55-65m
WiiU: 20-30m