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Forums - Gaming Discussion - Prediction: Kingdom Hearts Series Will Release On The Switch

If they can get Dragon Quest XI on Switch, KH3 should be doable.

Yeah they may have to specifically redo some graphical assets and obviously no way is it running at 1080p or even 720p in portable mode, but it should be doable.

KH3 doesn't strike me as a game that's exactly pushing even the XBox One to its max.

960x540 resolution in undocked mode 

1280x720 resolution in docked mode

No anti-aliasing + reduced lighting/shadow effects + maybe some reworking on environments should work. The cartoony style makes it easier to hide things and use lower poly models for example. 



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Soundwave said:

If they can get Dragon Quest XI on Switch, KH3 should be doable.

Yeah they may have to specifically redo some graphical assets and obviously no way is it running at 1080p or even 720p in portable mode, but it should be doable.

KH3 doesn't strike me as a game that's exactly pushing even the XBox One to its max.

960x540 resolution in undocked mode 

1280x720 resolution in docked mode

No anti-aliasing + reduced lighting/shadow effects + maybe some reworking on environments should work. The cartoony style makes it easier to hide things and use lower poly models for example. 

Or SE could make a cell shaded version if you think it's that easy ... 

Pixar movies often have an eccentric style to them but it often takes hours to render a frame ... 



KH3 already has a cartoony style, so the graphics style doesn't need to be changed.

It's not trying for realism like say The Witcher 3, that would be harder to port to the Switch not just for art style but because it's also far more graphically demanding. KH3 is exactly a showcase game graphically even for an XBox One.

It looks about as good as Dragon Quest XI (PS4) to me, and apparently that is able to run on Switch. 



I don't see why not. The art style could easily be downgraded and still look great on Switch.
We'll see but this has way more chance to happen than FF XV on switch, or FF VII remake.

But in the case of FF VII remake, since it's probably a really expensive remake, they'll need to put it on other platforms too one day.



JRPGfan said:

Id love for that to be true.
The problem is when the Switch is in portable mode, at 150 Gflops.

Will people buy this game for the switch, if it runs 1080p on PS4, but 480p on the Switch (portable mode)?


its gonna be like this picture:


Wheres its 4k (scorpio/PS4pro) , 1080p PS4,.... ect and 480p for the Switch.

That picture quality comparison is fake as it gets. I downsampled the left picture to 50%, 33%, 25% and 20% (in both dimensions) myself, here are the results:



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After that Japanese rep from Epic said that already announced major UE4 games are coming to the Switch really did help make a case for KH3 is coming to the Switch.



I think KH3 fits the user base, and being portable will probably make it a hit in Japan alone. I don't really see a reason why SE wouldn't do that.



I hope, as a huge PlayStation only gamer i hope the games get ported to switch and switch games to ps4.

More sales means more games :)



 

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SegataSanshiro said:
Jranation said:
I thought it was coming to XB1?

That is KH3 but seeing how poorly FFXV did on XBO compared to PS4 and how Switch is a portable consoles (which will likely do well in Japan) I would not be surprised if KH3 is dropped on XBO in favor of Switch.

Oh god, was this rumor still a thing? 



Miyamotoo said:
Pinkie_pie said:

Easily look better than the ps4 version ? You are joking or delusional 

What exactly delusional about thinking that Switch version can look better on 6" screen than PS4 version for instance on 40" screen!? You do realise that for instance PPI (pixel density) of 720p resolution on 6" screen is 245, while 1080p resolution on 32" screen is 69 PPI. For instance games on 5" 540p Vita screen are really looking great, Switch has 720p screen and in portable mode its 5-10x stronger than Vita, so games on Switch will definatly look much better than Vitas.

that's actually a bit to naive isn't it , graphic is not just about resolution, i am sure PS4 ability on shader engine actually on another diffrent level, even the lightning , texture, polygon count, shading, is on diffrent level then games that run on Wii U or a little bit better then Wii U (switch ). Wii U and Switch can run Unreal but it will be diffrent then PS4 or Xbox One. And also in the Mobile form the Switch has to be down clock , but if the games run on 320p (switch run on 1080p to 720p)  it will have slightly  same effect like on PS4 and Xbox One level graphic fidelity. but Of course it will be useless becase all detail will be hard to see on that resolution.