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Laura Dale rumor: Assassin's Creed 2017 is coming to the Switch

Forums - Nintendo Discussion - Laura Dale rumor: Assassin's Creed 2017 is coming to the Switch

Sounds fine to me, the Wii U games didn't sell well at all though



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bananaking21 said:
vivster said:

Where do you get this nonsense? AC4 was on Wii U and it was one of the best ACs to date. I didn't see any limits on that one on PC.

it was also on the PS3 and XB1. it was a cross gen title. im not talking about limits graphically, but limits to the size of the world, the number of objects on screen, the dialogue, number of NPC's, complexity of the AI, animations (which are extremely important to AC games). if they want to make sure the same game runs on hardware that is 12 weaker than the PS4. then sacrifices will be made. no way around it. i had hope when the leaks of this game happened, and it said it was influenced by The Witcher 3, but if its coming on switch, then a lot of the things TW3 did right wont be able to be done on this. 

AC game always have shit AI. Scale of the world? Xenoblade X and Breath of the Wild say hello. A bunch of stuff on screen? Oh hi Bayonetta 2 and Wonderful 101. Switch is more powerful than Wii U and Wii U did fine.



KLXVER said:
Would rather have a game with actual gameplay. Rayman Legends 2 would be great.

I've not heard any talk of a new Rayman game.  Do we know if anything is in the works?

Rayman Legends, on Wii U, is one of the best games I've ever played.  



I think this next AC game will have multiple small open worlds like older AC games as opposed to recent ones which had one open world map. Because of extremely limited system they have to compensate many things. As for Ubisoft, they have always supported Nintendo regardless of their sales. It's funny because now people are praising Ubisoft and a few years ago (Rahman Legends time) the same people criticized Nintendo.



Miyamotoo said:

3) Like some rumours and infos suggesting, despite Switch is underpowered to XB1/PS4, it has very modern tech/architecture, all modern engines support and great tools/APIs, and all that make porting/scaling games for Switch realtivly easy, espacily compared to Wii U for instance.

Also, Switch list of partners and supporters is much bigger than Wii Us even than 3DSs one.

That would be awsome if you are right.



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I don't understand this "weaker platforms will gimp the potential" whining. It simply isn't true. They will not build the game for the Switch first, that wouldn't make sense in any way. Even from a purely technical standpoint, it's easier to make something and then scale down than to make a complete game with weaker assets and then start working on beefing them up for other platforms. Multiplatters will be made from the top down, meaning that the most prominent platform will be the main focus. This is just common business sense, you want to make the game run well on the system that will generate the most sales for the game. Insert a joke about the performance issues on PS4 here, but after all the patching, AC games have eventually run just fine on my PS4. I'm in the habit of buying these games about a year from launch, because I know how Ubisoft is with optimizing and I'll also get all the DLC and the whole thing will be considerably cheaper, but I digress.
It's not sensible to develop primarily for the small minority of high performance PC's out there. The most powerful consoles are the perfect mix of power and consistency. Developers can be sure the game will run the same on every console out there and there will be no compatibility problems or driver woes or whatever have you that crop up when dealing with the PC field and its infinite number of different setups. From this basis, the game can then be scaled up for PC or scaled down for less powerful platforms. This is where cost and viability issues come to play, of course, but basically that's it.



Well the absolute best AC imo was black flag and i put 80 hours into the Wii u version. I also have AC syndicate on Ps4 and I'm sure it has LESS features then ACIV eg no hand to hand, no picking up enemies weapons. Only thing I see differant is that you can swing aboot like spiderman



SegataSanshiro said:
bananaking21 said:

it was also on the PS3 and XB1. it was a cross gen title. im not talking about limits graphically, but limits to the size of the world, the number of objects on screen, the dialogue, number of NPC's, complexity of the AI, animations (which are extremely important to AC games). if they want to make sure the same game runs on hardware that is 12 weaker than the PS4. then sacrifices will be made. no way around it. i had hope when the leaks of this game happened, and it said it was influenced by The Witcher 3, but if its coming on switch, then a lot of the things TW3 did right wont be able to be done on this. 

AC game always have shit AI. Scale of the world? Xenoblade X and Breath of the Wild say hello. A bunch of stuff on screen? Oh hi Bayonetta 2 and Wonderful 101. Switch is more powerful than Wii U and Wii U did fine.

Xenoblade x chronicles  have a big world the same with Zelda Breath of the wild, and bayoneta 2  and wonderful 101 have a beautiful graphic. Wii u is powerful enought to run them, but it will not powerful enough to run big and beautiful world at the same time. Switch is more advance then the Wii U, but it terms of mobility and portability, on graphic terms, is not that diffrent. Maybe it's closer then Gamecube to Wii power comparison. 



Pyro as Bill said:

CoD and Minecraft would be nothing without the DS and Wii raising gaming awareness/accessibility. Everyone else is irrelevant.

This is the dumbest thing I've heard on here in a while.



Pyro as Bill said:
Bad news.

I was hoping games like Ass Crud would never make it to a Nintendo console.

 

 

Pyro as Bill said:

Ubisoft should be begging Nintendo to have AC. If Nintendo still had the seal of quality then AC wouldn't be anywhere near a Nintendo system.

Fortunately, like everybody, those people will die one day.

Oh yeah cause the Nintendo SEAL OF QUALITY guaranteed every game was phenomenal. AC would definitely not have gotten through.

Now I'm just wondering if you're pretending to be stupid, because if not I feel sorry for you. It must be a hard life in such a complicated and difficult to understand world.

Pyro as Bill said:

GTA is a lot like Zelda. If it was an annual release it would be dead already.

I don't care about those people and neither should Nintendo.
Fortunately, like everybody, those people will die one day.

Ubisoft should be begging Nintendo to have AC.

The sooner ACers and the Pikmin crew are wiped from gaming history the better.

I was never of a fan of genocide until the GameCube.

Nintendo's not being a dick anymore. True Nintendo fans don't need 3rd parties.

Nintendo shit out a cultural phenomenon with less than 15m home console sales. The idea that Nintendo needs turd parties is laughable.


CoD and Minecraft would be nothing without the DS and Wii raising gaming awareness/accessibility. Everyone else is irrelevant.

DS and Wii got people into gaming. Minecraft, CoD, 360, PS3, Wii would have been less successful without DS.

 Marvel v Capcom's single digit million sales don't mean anything in the grand scheme of things.

"RDR2, ME, Bioshock etc" You think you want those games but you don't.