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Forums - Gaming Discussion - Farcical... ios devices owners giving bad reviews to super mario run because of its ''high'' price!

High prices keeps the riff raff out, only the most discerning buyers need apply 



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It´s pricey, what would we expect?



tak13 said:

So, all over the internet I'm seeing articles about Nintendo's stock falling after Super mario run proved to be a critical flop... ( only 2 out of 5 stars )

If you check its reviews, you will notice  that most of the negatives ones are about its price.

 

We're talking about I phone and I pad users, those who have  paid a fortune to acquire these devices and many of them pay  a lot of money every year to upgrade to the next gen devices... hah :O

Also a huge proportion of them have probably spend much more money on apps  which have micro-transactions ( Call me Pokemon GO )...

What an irony!

You dont understand or attempted to understand.

SMR has a high paywall after just a little playtime, even for mobile standards. That paywall after such little time wasn't communicated before.

Thats why the bad reviews, not because they hate Nintendo.

If I was Nintendo I'd asked $2 per world and ultimately make more money.



They're right. The fact is that you don't have enough content for free, and the "premium" content is too expensive. I don't have an Iphone myself but talked yesterday to one of my friends who was playing it, he said that he will never buy it: too expensive for a runner like many others (but others are free).



Well when you can play better games of the same genre for free of course people are going to moan.



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Well, the problem isn't how much the people pay on the HW, the price of the SW already have expectations because of the competitors, so if they go too much above the backlash is expected.

Unless you really think PC gamers on the master race would like to pay 200USD per game against the 40USD that the people with regular PCs pay.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Yerm said:
never mind the "they spent $700 on a phone but cant bother to spend $10 on a game argument"

the fact that they are complaining about the price is just ridiculous and petty. it shows that they actually enjoyed the demo enough to want to play it more, but got upset that it costed money.

a price does not dictate quality. just look as No Man's Sky for example. it was a terrible game and nowhere near worth the $60 price tag, but lowing the price to say $20 will not magically make it a better game. it will still be a terrible game, it will just not cost as much money, and either way you decided to put money down for a game you knew was terrible.

in terms of Super Mario Run, you cant say that a $10 price tag makes the game worse. the game is getting great reviews and obviously it is perfect for a mobile game. dont be butthurt because you refuse to put down money for something you want

Sorry but you are plenty wrong.

Price won't dictate quality, but perceived value is completely impacted by price. That is the main reason some games you are ok paying full price and for others you wait for bargain bin, you basically wait for the price match the value you evaluate that thing.

So NMS for 60 may be considered ridiculous, but at 10 would be considered quite good (because you would evaluate it against other 10 buck games instead of AAA)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

people who paid 10 bucks for this game got shafted.

If you want a good platform game that isn't F2P, get Rayman Jungle Run and Rayman Fiesta Run, they a lot more content for much smaller price, and they are awesome.

Nintendo is really overrated these days.



Yea I m not gonna pay $10 for 24 levels for a runner... As much as I love mario, I don't love him that much



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

It does seem pricey. And the online-only thing? Uhg. I have 2 runner games and spent $2 on each of them. And that money was for double gleep-glorps. Or whatever it was I was collecting in the game. They were free otherwise. I was happy to give the devs a little money, since I rather enjoyed them. Having said that, I can't personally attest to the value proposition of SMR. I don't do Apple.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."