DS: Talking of numbers, you haven't released sales figures for PSVR yet. Why is that?
SY: It's not my role to make that decision.
DS: Are you able to give a broad indication of whether PSVR has met expectations?
SY: Well, it's selling out pretty much everywhere.
DS: What have you made to its reception?
SY: Very, very strong. I couldn't be happier about the situation. I was hoping that when we launched PSVR there would be games that people could enjoy and games that took advantage of VR. I was anticipating that it would take some time for developers to experiment and understand the best uses for VR. I still believe that's the case, but even the games which have already come out – some of them are amazing to play on PSVR. So I'm very happy, and people are continuing to purchase more games for the system, so that's a very good sign.
DS: Is there anything that's surprised you about the way people are using it? Have you learned anything yet?
SY: What was surprising was the amount of time that people are spending in VR. It's kind of a strange thing to say, but because VR games can be intense, I was anticipating that people would spend some time, but not many hours in VR. But looking at the data, people are spending many hours on the system every day. So that's a great thing to know.
http://www.digitalspy.com/gaming/ps4/feature/a816143/playstation-boss-talks-ps4-pro-ps-vr-and-super-mario-run-rivals/