Soundwave said:
Quite honestly the 3DS does not get the support it should. It has outsold the Wii U, PS4, and Vita there *combined*, yet Japanese developers stubbornly keep plugging away and support even the Vita over 3DS in many cases which is a platform that has 1/4 the fucking sales base.
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I've read this whole thread and while I agree with your sentiment as a whole (I don't see any compelling reason FF XV shouldn't be on Switch), you seem to be living in this alternate reality where you cherry-pick facts to fit your argument which is surprising because you're normally a solid poster.
When you say developers support Vita over 3DS, what you mean is niche developers support Vita over 3DS. Which makes perfect sense, because when you're selling ~ 50k copies of your game it doesn't really matter whether your userbase is 5m or 20m as long as the 50k you need to make your game a success are there. Throw in the fact that many of them have a long standing relationship with Sony (Falcom/Gust/NIS) and it makes sense for them to go where they are.
Unless you mean the bigger companies like Bandai-Namco and Koei-Tecmo, who make PS4 games and tag Vita ports on as an addition to get some extra sales. Which is basically what you're asking Square-Enix to do with FF XV, so you should fully understand why they'd do that at present? And the reason they don't do it for 3DS is because it'd take far, far too much effort to condense their game down to run on that handheld (see: Hyrule Warriors Legends for further proof).
Otherwise, 3DS gets all the notable handheld exclusives from bigger Japanese developers (Capcom; Level-5 and yes, even Square-Enix).
Soundwave said:
Revelations is at 880k on VGChartz, which isn't bad, the sequel likely would've sold more on the 3DS.
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Okay, now you're just making things up. Revelations is 300k on VGC on 3DS, lol. This whole thread is about Japan, right?
Soundwave said:
So here's a fucking radical concept ... why not SUPPORT the system and help it become a success? You know, like instead of expecting Nintendo to work like a dog and do all the heavy lifting?
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You say that like Sony doesn't do heavy lifting with so many of the franchises you're complaining about. They basically helped fund the development of Street Fighter V. They helped localize the Yakuza games into Chinese (and seemingly English going forward). Who's to say they aren't doing something to help with FF VII, for example, since as they got a "first on PlayStation" for that one?
(Resident Evil is a weird case, since Capcom seem determined to torpedo their franchise by making it VR-focused, which is absurd but there you go, I doubt Sony had a hand in that one because no amount of money could cover up such a stupid decision).
Soundwave said:
If Switch does not succeed then I think we are approaching the day where a main line Final Fantasy, Mosnter Hunter, and/or Dragon Quest will be made for iOS/Android. And that is ... really sad (no offense to those platforms).
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Honestly, just a matter of time at this point. We've already seen a number of the ex-bigger-franchises in Japan have mainline entries on mobile - Breath of Fire 6; Rise of Mana; Arc the Lad & Wild ARMs are effectively mobile series going forward.
I mean, I've seen you arguing in this thread that 3DS should've gotten a mainline Final Fantasy game, but that would've meant vastly dragging back the ambition on the game they wanted to make. No bad thing possibly, but it's something they already did with Dragon Quest (IX is a massive step back in terms of ambition compared to VIII) and sometimes creators just want to be creators and make the best things they can.
I honestly find the approach they're taking with DQ XI is best - PS4 version that's clearly for Horii while the 3DS version is to mop up the extra sales they need.
But if we start talking about making the main series dumbed down for the console with the biggest userbase, then we're talking about going to mobile because that's undoubtedly where the Japanese gamers are these days. It's not something I want to see either, but it's never going to get any better - as new generations are born they're only going to become more entrenched with mobile as their first experience, which is going to cycle onwards. While Switch can delay things for a while if it does well, ultimately I don't think it's going to do anything major enough in the market to change the decline. I mean, the decline is inevitable alone just because there's only going to be 2 players in the market soon rather than the 5 we had in the last gen.