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Forums - Gaming Discussion - FFXV's Sales In Japan: It Is Time For Japanese Devs To Support Switch?

Hynad said:

If anything, FF XVI will cost less and take much less time to produce because S-E now have all the tools required to make such elaborate games. They will tune and improve the current engine, but they don't need to build it from scratch. 

And really... FF XII truly had better graphics than FFX. Not a generational jump, of course, but it was improved the same way that FF IX was over VIII. I don't know what Wyrd is on about. xD

Sorry what? X is above XII graphically that's not even a question especially when you look at character models, XII had to sac graphical prowess to accomodate the more exploration based approach it went for hence why the emphasis on the art direction was far more focused. X even holds up well against its remasters, if you don't know what I'm on about then here:



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burninmylight said:
DonFerrari said:

Doing a port of FF XVI... on Switch 0,6TF when they will at the same time dev for Scorpio on 6+TF seems really simple. Even better is how much 3rd party sells on Nintendo consoles, and the premise of OP that FF is selling less but associating that with PS and that putting the games on Nintendo would make sales sky high

Doing a port of FF XVI... on Switch 0,6TF

While the Switch might be in that TF range, I'd feel better talking about this once we have more concrete information. Right now, it's all rumors and speculation.  You can call this a cop out if you want, but I'd be saying the same thing if the Switch was rumored to be 60TF.

when they will at the same time dev for Scorpio on 6+TF seems really simple

Every game that comes to the Scorpio will also come to the original X1, so this is a moot point. I thought everyone knew that.

Even better is how much 3rd party sells on Nintendo consoles

And Square Enix games usually do very well on Nintendo consoles. Nintendo console owners have proven that they will support SE's efforts.

and the premise of OP that FF is selling less but associating that with PS and that putting the games on Nintendo would make sales sky high

I agree that it is not a PlayStation brand problem. It is more of a loss of consumer trust and the fact that the game is on a system that must be plugged into a wall socket at all times. But Soundwave NEVER said that putting the games on a Nintendo console would make sales "sky high." That's just hyperbole on your part. He's said over and over and over that the home console market in Japan is almost dead, and a portable console like the Switch is it's only hope for survival. You seem to read every post in the thread, so how do you keep missing this?

It's not about it being from Nintendo. If the PS4 was outselling over there and wrecking shop, this thread wouldn't exist. IF the Vita wasn't being outsold by the 3DS, then we'd be saying FF needs to come to the Vita. But the fact is that the 3DS is the most popular console there, but Japanese devs are reluctant to support it. With it looking very likely that Sony will not produce a successor to the Vita, the Switch will be the last portable console that we have left. If Japanese devs refuse to support that, then they better start brushing up on their mobile development skills. What is so hard to understand about that? You don't have to agree with it, but that doesn't mean that you have to warp the message in the process.

I won't declare a cop out, the rumors are 0,6TF (and would make sense as a portable) but sure it could be stronger.

Yes, developing for 1,2TF X1 will be a nightmare if they try to capitalize on Scorpio prowess, but going to 0,6 (if that is the end number) will be even worse and the port would be the worse of the pack and we saw time and again how Nintendo fans threat their ports when it's the worse version.

Comparing to other companies I can accept that their games are better accepted than most other 3rd parties, but when talking about MP the piece of pie Nintendo sells is very little or am I wrong?

Considering all numbered FF were for home consoles I don't think that is the reason for the fall of FF (but sure considering base size they would have more to sell on HH altough I don't think FF is the kind of game I would want on the go, but who knows if the japanese would want).

Sorry, this is one of the threads I couldn't dedicate to read everything, week have been filled because of FF Exvius. I was tooking from the OP that he was decreating the death of FF and home console and that only selling on Switch would mmake sense. 

FF have always been about being the most advance possible on consoles, and they had spin offs to go to portables (I don't think they really sold gangbangs on the portables have it? Not the time to check right now). So they would have to totally switch their development mindset to make FF go to HH instead of console. Looking at Japan it could make sense, but looking WW and that FF always managed good sales overseas I wouldn't bet on this being the best solution.

Wyrdness said:
Hynad said:

If anything, FF XVI will cost less and take much less time to produce because S-E now have all the tools required to make such elaborate games. They will tune and improve the current engine, but they don't need to build it from scratch. 

And really... FF XII truly had better graphics than FFX. Not a generational jump, of course, but it was improved the same way that FF IX was over VIII. I don't know what Wyrd is on about. xD

Sorry what? X is above XII graphically that's not even a question especially when you look at character models, XII had to sac graphical prowess to accomodate the more exploration based approach it went for hence why the emphasis on the art direction was far more focused. X even holds up well against its remasters, if you don't know what I'm on about then here:

X is a such a beautifull thing, my remaster on PS4 look almost as good as a normal game (not an FF of course, because each FF is almost the prettiest thing to watch on a console)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
burninmylight said:

Doing a port of FF XVI... on Switch 0,6TF

While the Switch might be in that TF range, I'd feel better talking about this once we have more concrete information. Right now, it's all rumors and speculation.  You can call this a cop out if you want, but I'd be saying the same thing if the Switch was rumored to be 60TF.

when they will at the same time dev for Scorpio on 6+TF seems really simple

Every game that comes to the Scorpio will also come to the original X1, so this is a moot point. I thought everyone knew that.

Even better is how much 3rd party sells on Nintendo consoles

And Square Enix games usually do very well on Nintendo consoles. Nintendo console owners have proven that they will support SE's efforts.

and the premise of OP that FF is selling less but associating that with PS and that putting the games on Nintendo would make sales sky high

I agree that it is not a PlayStation brand problem. It is more of a loss of consumer trust and the fact that the game is on a system that must be plugged into a wall socket at all times. But Soundwave NEVER said that putting the games on a Nintendo console would make sales "sky high." That's just hyperbole on your part. He's said over and over and over that the home console market in Japan is almost dead, and a portable console like the Switch is it's only hope for survival. You seem to read every post in the thread, so how do you keep missing this?

It's not about it being from Nintendo. If the PS4 was outselling over there and wrecking shop, this thread wouldn't exist. IF the Vita wasn't being outsold by the 3DS, then we'd be saying FF needs to come to the Vita. But the fact is that the 3DS is the most popular console there, but Japanese devs are reluctant to support it. With it looking very likely that Sony will not produce a successor to the Vita, the Switch will be the last portable console that we have left. If Japanese devs refuse to support that, then they better start brushing up on their mobile development skills. What is so hard to understand about that? You don't have to agree with it, but that doesn't mean that you have to warp the message in the process.

I won't declare a cop out, the rumors are 0,6TF (and would make sense as a portable) but sure it could be stronger.

Yes, developing for 1,2TF X1 will be a nightmare if they try to capitalize on Scorpio prowess, but going to 0,6 (if that is the end number) will be even worse and the port would be the worse of the pack and we saw time and again how Nintendo fans threat their ports when it's the worse version.

SE and other companies will develop games for the original PS4 and X1 and work their way up, not the other way around. No way are they abandoning tens of millions of consumers for a fraction of that number. The PS4 Pro and Scorpio are not a factor when considering Switch ports, only the original PS4 and X1. And I doubt Sony and Microsoft would develop these mid-gen upgrades knowing that it would make capitalizing on their prowess a nightmare. I'd like to give them the benefit of the doubt and assume they know what they're doing.

Comparing to other companies I can accept that their games are better accepted than most other 3rd parties, but when talking about MP the piece of pie Nintendo sells is very little or am I wrong?

MP... multiplayer? Isn't FFXV primarily a single player experience? Because if so, then I fail to see what this has to do with the topic.

Considering all numbered FF were for home consoles I don't think that is the reason for the fall of FF (but sure considering base size they would have more to sell on HH altough I don't think FF is the kind of game I would want on the go, but who knows if the japanese would want).

I think the Japanese would love anything on the go. Their lifestyle is very suited to handhelds, and they show that with their wallets. And considering that HH development is considerably cheaper than home console development, they wouldn't need to sell as much, not to mention that handhelds are more popular worldwide, so they would have a larger base to sell to.

Sorry, this is one of the threads I couldn't dedicate to read everything, week have been filled because of FF Exvius. I was tooking from the OP that he was decreating the death of FF and home console and that only selling on Switch would mmake sense. 

PLEASE READ THIS PARAGRAPH, THIS IS THE MOST IMPORTANT ONE. He didn't say FF is dead/dying. He said the home console market in Japan is dying. He also never said selling ONLY on Switch would make sense. He said that if Japanese devs want to save their console market, they need to start bringing their games to the Switch as well (which means not just PS4 games, but Vita games). Not once did he say FF should be exclusive to Nintendo. This is what a lot of people in this thread interpreted the message as, but that has never been the case.

FF have always been about being the most advance possible on consoles, and they had spin offs to go to portables (I don't think they really sold gangbangs on the portables have it? Not the time to check right now). So they would have to totally switch their development mindset to make FF go to HH instead of console. Looking at Japan it could make sense, but looking WW and that FF always managed good sales overseas I wouldn't bet on this being the best solution.

No, it hasn't always been about the spectacle for Final Fantasy. That started with VII on the PlayStation. Square made a paradigm shift back then, and it paid off big time. Square as also made several big time blunders over the years too. I'm not saying whether it should shift its development mindset, but I am saying that the Japanese home console market has a knee in the grave (and that's before we get to AAA development in general), and continuing down the stubborn path it's been on could be self-destructive.



burninmylight said:
DonFerrari said:

I won't declare a cop out, the rumors are 0,6TF (and would make sense as a portable) but sure it could be stronger.

Yes, developing for 1,2TF X1 will be a nightmare if they try to capitalize on Scorpio prowess, but going to 0,6 (if that is the end number) will be even worse and the port would be the worse of the pack and we saw time and again how Nintendo fans threat their ports when it's the worse version.

SE and other companies will develop games for the original PS4 and X1 and work their way up, not the other way around. No way are they abandoning tens of millions of consumers for a fraction of that number. The PS4 Pro and Scorpio are not a factor when considering Switch ports, only the original PS4 and X1. And I doubt Sony and Microsoft would develop these mid-gen upgrades knowing that it would make capitalizing on their prowess a nightmare. I'd like to give them the benefit of the doubt and assume they know what they're doing.

Comparing to other companies I can accept that their games are better accepted than most other 3rd parties, but when talking about MP the piece of pie Nintendo sells is very little or am I wrong?

MP... multiplayer? Isn't FFXV primarily a single player experience? Because if so, then I fail to see what this has to do with the topic.

Considering all numbered FF were for home consoles I don't think that is the reason for the fall of FF (but sure considering base size they would have more to sell on HH altough I don't think FF is the kind of game I would want on the go, but who knows if the japanese would want).

I think the Japanese would love anything on the go. Their lifestyle is very suited to handhelds, and they show that with their wallets. And considering that HH development is considerably cheaper than home console development, they wouldn't need to sell as much, not to mention that handhelds are more popular worldwide, so they would have a larger base to sell to.

Sorry, this is one of the threads I couldn't dedicate to read everything, week have been filled because of FF Exvius. I was tooking from the OP that he was decreating the death of FF and home console and that only selling on Switch would mmake sense. 

PLEASE READ THIS PARAGRAPH, THIS IS THE MOST IMPORTANT ONE. He didn't say FF is dead/dying. He said the home console market in Japan is dying. He also never said selling ONLY on Switch would make sense. He said that if Japanese devs want to save their console market, they need to start bringing their games to the Switch as well (which means not just PS4 games, but Vita games). Not once did he say FF should be exclusive to Nintendo. This is what a lot of people in this thread interpreted the message as, but that has never been the case.

FF have always been about being the most advance possible on consoles, and they had spin offs to go to portables (I don't think they really sold gangbangs on the portables have it? Not the time to check right now). So they would have to totally switch their development mindset to make FF go to HH instead of console. Looking at Japan it could make sense, but looking WW and that FF always managed good sales overseas I wouldn't bet on this being the best solution.

No, it hasn't always been about the spectacle for Final Fantasy. That started with VII on the PlayStation. Square made a paradigm shift back then, and it paid off big time. Square as also made several big time blunders over the years too. I'm not saying whether it should shift its development mindset, but I am saying that the Japanese home console market has a knee in the grave (and that's before we get to AAA development in general), and continuing down the stubborn path it's been on could be self-destructive.

Yes, they will dev for X1 and PS4 and them the way up for Pro and Scorpio, but I don't think they will leave much wiggle room on X1 (probably 720-900p) to allow for a decent port to Switch, but of course I could be wrong (even more for not demanding games)

MP = Multiplatform in here. When a game is MP Nintendo is the smallest seller usually.

HH devices get spin-off Final Fantasy, and that is how it shall be. But yes they could take the WW larger presence on home console to appease to the minority on HH because it's bigger in Japan.

Well making it exclusive to switch would be to silly to even make the proposition. But even MPing it on Switch will probably make little impact in the end.

Really japanese games are based on 100k SW sellers not multimillion so it won't make much of a diference to achieve that target if it's PS4 or Switch they dev on. But if you are talking about the big games the way we can look at PS3 generation they will need to appease more and more to western or decide to go the opposite route, cut back and be more HH design path. Certainly there will be cases where one or the other will be the best option.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

think-man said:
There is no point releasing on the switch, based on the Nintendo fans attacking Final Fantasy XV since it released its apparent Nintendo fans aren't interested in the franchise and it wouldn't sell.

 

It will probably outsell the Xone Version in japan........ 



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I doubt Switch would help much. To me it looks more like Japan's shift from consoles to handhelds and mobile games than PS or Nintendo.

There's no arguing the decline.



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Soundwave said:
Stefan.De.Machtige said:
These sales could push SE over the NS Line if they didn't decide already to port FFXV (and others) to NS.

Yup, it's time for Square-Enix to drop the bullshit and their blatant favortism to Sony. It's not 1998 or 2004 anymore. 

Final Fantasy VII Remake and Final Fantasy XV should both be on Switch. Kingdom Hearts III also. 

Nintendo is the only one that can save the Japanese game industry, Japanese developers need to wake up and realize they need to help Nintendo and provide Japan with one plaform that can hold the line and be successful there. Otherwise they should start prepping for a mobile only future. 

PS4 has sold more than Wii U in Japan so no point in having FFXV on Wii U. Also its the fastest selling FF game and its the overall sales that matter not sales in one country.

Nintendo is no saviour of anything, they couldn't save their own console in Japan. The 3DS is too weak to even get a downgraded port of a game like FFXV. I think they are doing fine.



I don't think FF16 will have the same budget as 15 got. And that's probably a good thing, I think SE needs to go back to basics with the franchise and the budgets of the FF games and emphasis on graphics have gotten out of control. 

Square-Enix bet the farm hard on this and got burned and won't be able to overship next time either as retailers will remember.

Also Nvidia GFLOPS ratings tend to be 30% better than what AMD provides, so a 700 GFLOP Nvidia chip could punch pretty close to a 1 TFLOP AMD chip.

For 720p, I think ports should be doable. Japanese gamers don't really care about things like 4K or even 1080p I doubt. The portability aspect of the Switch is far more in line with Japanese tastes, it's why Switch will outsell the PS4 + PS4 Pro combined in Japan probably relatively quickly.

In 3 years Nintendo can release a better version of the Switch with 2-3x the performance. 



Soundwave said:

I don't think FF16 will have the same budget as 15 got. And that's probably a good thing, I think SE needs to go back to basics with the franchise and the budgets of the FF games and emphasis on graphics have gotten out of control. 

Square-Enix bet the farm hard on this and got burned and won't be able to overship next time either as retailers will remember.


How many times in a given day do you feel like you have to repeat all this again and again? 

And as far as we know, your claims are based on assumptions and wishful thinking. You know nothing about the total numbers FF XV sold, let alone how many it will continue to sell.



Soundwave said:

I don't think FF16 will have the same budget as 15 got. And that's probably a good thing, I think SE needs to go back to basics with the franchise and the budgets of the FF games and emphasis on graphics have gotten out of control. 

Square-Enix bet the farm hard on this and got burned and won't be able to overship next time either as retailers will remember.

Also Nvidia GFLOPS ratings tend to be 30% better than what AMD provides, so a 700 GFLOP Nvidia chip could punch pretty close to a 1 TFLOP AMD chip.

For 720p, I think ports should be doable. Japanese gamers don't really care about things like 4K or even 1080p I doubt. The portability aspect of the Switch is far more in line with Japanese tastes, it's why Switch will outsell the PS4 + PS4 Pro combined in Japan probably relatively quickly.

In 3 years Nintendo can release a better version of the Switch with 2-3x the performance. 

The CPU will also be weaker in Switch and it probably won't have 8GB RAM. I think it will have 4GB RAM as that's common in high end Android phones but as its Nintendo it could also have 2GB RAM. Open world games liek FXV are CPU and RAM intensive so I don't think it will work well.