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Forums - Sales Discussion - Have CoD declined or Digital Sales rose?

LudicrousSpeed said:
maxleresistant said:
Next year Infinity Ward is back at the helm. So the quality will be here, we'll see what they have to offer. But to me Advanced Warfare was amazing.

Infinite Warfare is from Infinity Ward. Sledgehammer made Advanced Warfare. Unless I am mistaken on these.

Also, it's probably a bit of both. Of course digital will be up, and the game could have seen a decline. Do the numbers include all editions?

I just saw that Advanced Warfare was made by Sledgehammer games lol, I always thought it was Infinity Ward.

Well then, Sledgehammer, to me, is now the best COD developper.



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No because full AAA digital game purchases are very low compared to their physical counterparts on consoles.



Both, franchise peaked back with Black Ops 2 and it's been on a stead decline since. Doesn't help that 3 of the last 4 CoD games have been trash.



Neodegenerate said:
DonFerrari said:

http://www.vgchartz.com/article/266627/call-of-duty-infinite-warfare-sells-an-estimated-373m-units-first-week-at-retail/

 

Our inhouse analyst just out an article about the sales of CoD IW and it onlys surpasses the FW of CoD4 and first MW, both of which was before CoD exploded in popularity and started seeing crazy FW numbers.

So did the franchise drop 75% over Black Ops 3 or did Digital Sales grow so much as to make it tops all other CoDs?

I'm guessing 80% digital attach ratio because everyone wants to play at the first second available and only digital preloading can assure you this.

Am I reading this correctly?  You believe 8 out of 10 console CoD players are buying it digitally?

You read it right. After carefull reading and analysis of a lot of users on VGC I got convinced that some games have over 80% digital attach ratio.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."



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Both



Why couldn't it be both? There's no doubt in my mind that infinite warfare sold substantially less than BLOPS 3. That's evidenced by how long it takes to find a match on Ps4 which has never ever been an issue for COD in a post modern warfare world. As well as lower sales though, why couldn't the digital attach ratio be higher as well?



aLkaLiNE said:
Why couldn't it be both? There's no doubt in my mind that infinite warfare sold substantially less than BLOPS 3. That's evidenced by how long it takes to find a match on Ps4 which has never ever been an issue for COD in a post modern warfare world. As well as lower sales though, why couldn't the digital attach ratio be higher as well?

Well it's both. But the point is 80% digital attach ratio. So the drop isn't as severe as we think



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

80% isn't anywhere near the ballpark.

These guys tell you what the digital mix is generally on their earnings calls. Last year on consoles from AAA titles, it was around 20%. EA and Gamestop have said that mix shifts about 5% per year and this year is following that trend. So we should expect around 25% of Call of Duty was digital download, which implies if retail is down 40-50% then digital would be down 20-30% and in total, about 35-45% fewer units were sold this year than last year.



DonFerrari said:
Neodegenerate said:

Am I reading this correctly?  You believe 8 out of 10 console CoD players are buying it digitally?

You read it right. After carefull reading and analysis of a lot of users on VGC I got convinced that some games have over 80% digital attach ratio.

Among the hardcore die-hard video game user base that actually goes on forums I might agree with you.  Among the MILLIONS of casual fans who literally only buy their gaming systems for Madden, CoD, and one or two other annual titles?  Not a chance.  Especially where industry heads talk about an increasing digital rate that was around 20% last year.