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Is Final Fantasy XV a step in the right direction??

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Is Final Fantasy XV a step in the right direction??

YES 220 64.71%
 
NO 120 35.29%
 
Total:340
Neodegenerate said:

Egann said:

Camping Sponsored by Coleman makes me giggle every time they set up camp. I just see it as a fourth wall gag. It's also a clear Dark Souls nod, the way you gain spurts of experience when you rest.

I enjoy the Coleman part as well as the Cup of Noodles piecel.  Haven't noticed any other not-so-subtle advertising in it but I am sure it must be there.  I disagree on the Dark Souls nod though, but that is because I liken it more to D&D where you get your experience at the end of the adventure/day/whatever.

There are several nods to Dark Souls, or at least similar ideas executed at a similar time. Both are action-RPG hybrids which work by inputting action melee commands, they both have a limited degree of queuing commands going on, and the way you have temporary health shielding permanent health is somewhat reminiscent to Demon's Souls and DS2. 

Make no mistake; XV is way easier and has a lot less going on under the hood, but there's a lot of shared design ethos.



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it's just a step in the right direction, not a big leap.

The outposts are all copy pasted gas stations with the same tavern/inn structure and a bunch of hunts, and all the fetch quest is really meaningless, it offered no lore or anything interesting. spent several times going back and forth to the same guy with his quest chains, and just when you think you're done, surprise surprise there is more just like him out there. If you want that trophy you got to do them all.

The fun factor is there but overall the game seems limited.



YES, for me.

This is a huge leap from where they left off. While it's not perfect, FFXV is building a great foundation for the series to move forward. Here some thoughts about this game..

(+) Seamless transition from exploring to battle, no random battle.

(+) Battle system is good. I have played every FFI-X in the past - I can do ATB all day long. But it just can't do justice for FF game anymore - at least pure ATB system. FFXV certainly move toward the right direction in this regard. What it lacks is the feel of coordination between party members. While there are some strategic commands, like Ignis' Regroup, but certainly SE need to develop a better way to incorporate strategic elements as per default. Like making Prompto stay far from the main battle area (he brings gun, why should he jumps around very close to the enemies??). And I really really think that combining real time battle with turn based system isn't impossible at all. One of the let down is the camera, it's so annoying at times.

(+) Great summons - not just the animation, but the concept of their presence. Since old days I always thought that summons should be superior beings, but in the past, summons attacks were overpowered by some chars limit break. That's just not right.

(+-) Random summon system - there are plus and minus about this system. In the past we easily get bored from summoning since it's a repetitive animation over and over again. But having summons that rarely appears is not good either. It's in the right direction, SE just need a balance.

(+-) Summons design. Some are good, some are just what-the-fudges-had-you-done-with-them. xD

(+) XV world. I really really like how the world's shaped up. I can feel the dedication of the dev team when building XV world. It's a bummer tho that we can't really have access to certain cities. But it might not their intention at all. With what it's filled, the game already sized 50GB + 9GB day one patch. I think had they decided to add more contents (cities, places, etc) - the game data would need to be stored in 2-3 BDs (VII came in 3CDs & VIII in 4CDs after all). And I have read somewhere that XV was planned to be episodic at first, and then the management wanted it to be compressed into single release.

About the story.. well, it's not really a direction - since every FF has its own story. I am not really like how XV story progressed, at some points it feels like the story jumping too far. But again, with this game was intended to be episodic and they cramped it into a single release, there are many parts of the story bound to be deleted. The planned DLCs (Episode Gladio, Prompto, & Ignis) might be filled with the story parts that had been removed from the original storyline and could fill the gaps in the plot.



Dhibz said:

YES, for me.

This is a huge leap from where they left off. While it's not perfect, FFXV is building a great foundation for the series to move forward. Here some thoughts about this game..

(+) Seamless transition from exploring to battle, no random battle.

(+) Battle system is good. I have played every FFI-X in the past - I can do ATB all day long. But it just can't do justice for FF game anymore - at least pure ATB system. FFXV certainly move toward the right direction in this regard. What it lacks is the feel of coordination between party members. While there are some strategic commands, like Ignis' Regroup, but certainly SE need to develop a better way to incorporate strategic elements as per default. Like making Prompto stay far from the main battle area (he brings gun, why should he jumps around very close to the enemies??). And I really really think that combining real time battle with turn based system isn't impossible at all. One of the let down is the camera, it's so annoying at times.

(+) Great summons - not just the animation, but the concept of their presence. Since old days I always thought that summons should be superior beings, but in the past, summons attacks were overpowered by some chars limit break. That's just not right.

(+-) Random summon system - there are plus and minus about this system. In the past we easily get bored from summoning since it's a repetitive animation over and over again. But having summons that rarely appears is not good either. It's in the right direction, SE just need a balance.

(+-) Summons design. Some are good, some are just what-the-fudges-had-you-done-with-them. xD

(+) XV world. I really really like how the world's shaped up. I can feel the dedication of the dev team when building XV world. It's a bummer tho that we can't really have access to certain cities. But it might not their intention at all. With what it's filled, the game already sized 50GB + 9GB day one patch. I think had they decided to add more contents (cities, places, etc) - the game data would need to be stored in 2-3 BDs (VII came in 3CDs & VIII in 4CDs after all). And I have read somewhere that XV was planned to be episodic at first, and then the management wanted it to be compressed into single release.

About the story.. well, it's not really a direction - since every FF has its own story. I am not really like how XV story progressed, at some points it feels like the story jumping too far. But again, with this game was intended to be episodic and they cramped it into a single release, there are many parts of the story bound to be deleted. The planned DLCs (Episode Gladio, Prompto, & Ignis) might be filled with the story parts that had been removed from the original storyline and could fill the gaps in the plot.

This right here is the gospel of this game...you nailed it on the head.
I think you summed this up in the perfect review. 

Imagine many of the problems with this game like the camera ...can be fixes with an update!



Ok, so after beating the game; I'd say yest FFXV is a step in the right direction in terms of game play and content. The story on the other hands needs to be better in FFXVI.



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No its not. With the exception of 12 and to a lesser extent 10, Final Fantasy breathed its last with 9 -- the last true Final Fantasy entry in the series. As someone who was there from the beginning, nothing after 9 has kept my interest. Its as if the series creators consciously want to disenchant old timers. I feel zero affinity to Final fantasy today, but 4, 6 and 7 will remain amongst the top JRPGs of all time.



Helloplite said:
No its not. With the exception of 12 and to a lesser extent 10, Final Fantasy breathed its last with 9 -- the last true Final Fantasy entry in the series. As someone who was there from the beginning, nothing after 9 has kept my interest. Its as if the series creators consciously want to disenchant old timers. I feel zero affinity to Final fantasy today, but 4, 6 and 7 will remain amongst the top JRPGs of all time.

what kind of game do you want to see ? what could top ff7 for you?



squibbfire said:
Helloplite said:
No its not. With the exception of 12 and to a lesser extent 10, Final Fantasy breathed its last with 9 -- the last true Final Fantasy entry in the series. As someone who was there from the beginning, nothing after 9 has kept my interest. Its as if the series creators consciously want to disenchant old timers. I feel zero affinity to Final fantasy today, but 4, 6 and 7 will remain amongst the top JRPGs of all time.

what kind of game do you want to see ? what could top ff7 for you?

That's the thing about FF. I can't stand FFVII at all. People seem to love it. It was my least favorite game in the series until FFXIII. Different strokes for different folks.



Helloplite said:
No its not. With the exception of 12 and to a lesser extent 10, Final Fantasy breathed its last with 9 -- the last true Final Fantasy entry in the series. As someone who was there from the beginning, nothing after 9 has kept my interest. Its as if the series creators consciously want to disenchant old timers. I feel zero affinity to Final fantasy today, but 4, 6 and 7 will remain amongst the top JRPGs of all time.

FFXII was awful. Couldn't get very far into it before I just couldn't play it anymore. 

 

You would have kept some of your credibility with me would you have given FFX the respect it deserves. 

 

FFIX was just a nostalgic jerk for the "good old days" of Sakaguchi. I actually played up to the second disc (solid gameplay eased this feat) before I finally said fuck the characters, fuck the plot, fuck the story, and fuck those stupid black mage cunts. 

 

Leaving FFIII and FFV out of that last list destroys what remains of your credibility. Don't hate on my Job systems, yo.



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It could definitely be better, but I like the experimenting. It is a struggle between realistic and the fantasy the game should have. I haven't played much of it but I like it so far. Not my favorite FF game, but good. I wish we could have more party members and that the game would be more colorful though.