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Forums - Gaming Discussion - What trend you dont like in todays games?

Seems like people have plenty to complain about. I just stick to the games I know I'll like.



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Ka-pi96 said:

Maybe I won`t agree with it, but there`s no chance I`ll ever get your point regardless of whether I agree if you don`t ever explain it. As far as I see it when it comes to strategy games it`s actually pretty even. There`s not a whole lot of either and the really big budget big selling games are rare on both sides, but there are still both RTS and TBS games releasing, some of them are even pretty good too. But on the RPG side, I think it`s heavily stacked on the action side. If you see it differently maybe you`d care to explain why?

See you see things as pretty even, I on the other hand do not. I see more clamoring for TBS games than RTS. Yes we've had some RTS games but have they been smash hits, do they have huge followings, have they rocked the genre to the core like the RTS of years past?, no not really. I've played Grey Goo and Planetary Annihilation, both of those ended up going sour and they died down and just went silent over time. SCII has wrapped up it's plot with the only content that comes out for it now being vocal announcer packs like Diva from OW and then there are some co-op partners to buy too, but those hardly count as content like the actual expansions that were the main focus of the sequel.

I dubnno about the RPG side. Yeah we get big shiny blockbuster RPG's, that have some falling short like Fallout 4, Dying Light seems a bit of an odd choice considering the vast majority of it is action based, I never considered the game an RPG all that much. We have Tyranny, Wasteland and Wasteland 2 (upcoming) as some examples of classic RPG's coming out, most that rtevolve around classic turn based combat. We've got quite a few of those over on Steam from scifi to modern erc types like Invisible Inc.

Next year I only have one Iso ARPG to look forward to and that's Wolcen: Lords of Mayhem. The devs aren't big or massively AAA, but they are making a high quality looking ARPG. Outside of that game that's all I can really see for Iso ARPG's next year and I've not really hard much for anything else within that specific type of genre. Like I pointed out above, there will be Wasteland 2, Tyranny is already out now, I'm stuck waiting on Wolcen next year, so to me that's already 2-1.

Neither side is entirely equal down the middle. Over time one side waned and the other grew, now we're seeing the opposite. Same with shooters and RPG's, though I'd say we're seeing more RPG's (doesn't have to be specifically classic) on the rise as time goes on. Like I said earlier though, you and me are always going to see things in a different light, just like how JRPGFan will always see differently from me and how you are more in tune with his view than mine for example.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Day 1 patches
Micro transactions
HD remasters of games already in HD
Too much focus on power of consoles
Free-to-play games
Companies charging for online play on their console





Online only and microtransactions are two I can't stand at all.



                
       ---Member of the official Squeezol Fanclub---

I do not like how the games do not seem very accessible compared to before...

The used games market has become very very expensive lately.



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World size, over interactivity.



Slimebeast said:

When the designers seeks to control the experience at the loss of player freedom, because they're so afraid that the player will choose "wrong" and the game becomes unbalanced.

For example Witcher 3 which limits so much of the customization and RPG systems and mechanics, that trying to influence them has no effect. No matter what skills you choose, what gear you try to find, what gear you equip, or how much you explore and kill enemies, the outcome will be exactly the same, Geralt will be just as powerful and effective as if you had ignored all skills, stats and items altogether and just mindlessly rushed through the game.

This effectively turns the game from an RPG to an action-adventure games.

Dragon Age: Inquisition started with similar restrictions as Witcher 3, just not as dramatically.

With the enormous success of Witcher 3 I am afraid that its game design will influence future games from Bethesda and Bioware, where their classic RPG's will be transformed into action-adventure games instead, and essentially dumbed down.

completely untrue. not sure what game you are playing. 



Chazore said:
Ka-pi96 said:

Maybe I won`t agree with it, but there`s no chance I`ll ever get your point regardless of whether I agree if you don`t ever explain it. As far as I see it when it comes to strategy games it`s actually pretty even. There`s not a whole lot of either and the really big budget big selling games are rare on both sides, but there are still both RTS and TBS games releasing, some of them are even pretty good too. But on the RPG side, I think it`s heavily stacked on the action side. If you see it differently maybe you`d care to explain why?

See you see things as pretty even, I on the other hand do not. I see more clamoring for TBS games than RTS. Yes we've had some RTS games but have they been smash hits, do they have huge followings, have they rocked the genre to the core like the RTS of years past?, no not really. I've played Grey Goo and Planetary Annihilation, both of those ended up going sour and they died down and just went silent over time. SCII has wrapped up it's plot with the only content that comes out for it now being vocal announcer packs like Diva from OW and then there are some co-op partners to buy too, but those hardly count as content like the actual expansions that were the main focus of the sequel.

I dubnno about the RPG side. Yeah we get big shiny blockbuster RPG's, that have some falling short like Fallout 4, Dying Light seems a bit of an odd choice considering the vast majority of it is action based, I never considered the game an RPG all that much. We have Tyranny, Wasteland and Wasteland 2 (upcoming) as some examples of classic RPG's coming out, most that rtevolve around classic turn based combat. We've got quite a few of those over on Steam from scifi to modern erc types like Invisible Inc.

Next year I only have one Iso ARPG to look forward to and that's Wolcen: Lords of Mayhem. The devs aren't big or massively AAA, but they are making a high quality looking ARPG. Outside of that game that's all I can really see for Iso ARPG's next year and I've not really hard much for anything else within that specific type of genre. Like I pointed out above, there will be Wasteland 2, Tyranny is already out now, I'm stuck waiting on Wolcen next year, so to me that's already 2-1.

Neither side is entirely equal down the middle. Over time one side waned and the other grew, now we're seeing the opposite. Same with shooters and RPG's, though I'd say we're seeing more RPG's (doesn't have to be specifically classic) on the rise as time goes on. Like I said earlier though, you and me are always going to see things in a different light, just like how JRPGFan will always see differently from me and how you are more in tune with his view than mine for example.

Wasteland 2 has been out for ages. You mean Wasteland 3, which is set to come out in 2019 or 2020.



Barozi said:
Chazore said:

Wasteland 2 has been out for ages. You mean Wasteland 3, which is set to come out in 2019 or 2020.

I thought the same when I read it, but didnt wanna say anything. Worse yet is Wasteland 2 kinda sucked.... it seriously lacks polish if you compair it with like a old goodie like fallout2.



LadyJasmine said:
I do not like how the games do not seem very accessible compared to before...

The used games market has become very very expensive lately.

yeah it's a joke honestly. People/companies think they can sell a used game for 1€ below the regular price, hell often times even above it.
I can and do buy games new for much much less when I invest only a few minutes. Thus making the used games market completely irrelevant to me.