spemanig said:
So you're very unlikely to fit this thing in your pockets. |
I never said it was, my phone is 6" screen only. Btw where did you get those numbers from?
spemanig said:
So you're very unlikely to fit this thing in your pockets. |
I never said it was, my phone is 6" screen only. Btw where did you get those numbers from?
Gourmet said:
No internal fan, just someplace the air flows when docked. Trust me my dad is Kimishima. |
Well, lol, you can tell from the video that the thing is fairly thick anyway.
It's at least as thick as a Vita, maybe a little thicker looking at this shot:
Soundwave said:
Well, lol, you can tell from the video that the thing is fairly thick anyway. It's at least as thick as a Vita. |
Yes but the problem with the Vita is the analogs really take up pocket space. Detach will make it much more portable, not sure how exactly compared to vita but probably close.
Soundwave said:
That ain't happening. Not unless there is a SCD dock that costs more money with a far more powerful chip. I'd expect a bit of a performance jump in docked mode, but 1080p is 2.25x more pixels than 720p, not a chance in hell the NS is magically overclocking itself 2.25x in performance just because it's running off a dock instead of a battery. 720p is what you're going to get on most games, and you're going to learn to like it if you want to like the NS. |
Im not really sure what a SCD dock is, but I dont think it would be that expensive that would raise the price considerably.Plus Nintendo being a big company(and thus probably managing to get a better price) and they buying in large numbers(putting the cost down on each individual number) would make it to be a non issue,mostly anyway.In regards to power, the chip inside the main unit could simply be underclocked when in portable mode(due to heating and/or baterry life saving concerns), and it can run at full speed with constant power feed.Plus there is the fan, which could work more/start working when docked.And we dont know if its the Tegra X2 and the extent of the customization.Its not that far fetched.
Plues I think there were some rumors floating around about the home mode being on 1080.(I mean, the developer could make a bad optimization, and the game not run on 1080, but that would be the developer fault)
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
Soundwave said:
Well, lol, you can tell from the video that the thing is fairly thick anyway. It's at least as thick as a Vita, maybe a little thicker looking at this shot: |
This is weird from this angle it does not look 16:9 at all but infact the bottom and up bezels are quite small.
KLXVER said:
Really dont like the idea of some games only working in handheld mode. |
Using the IR sensor in the right Joy Con will mimick a Wiimote with cursor. This should have been supported by Mario Maker (Wii U) in the first place.
Retro Tech Select - My Youtube channel. Covers throwback consumer electronics with a focus on "vid'ya games."
Latest Video: Top 12: Best Games on the N64 - Special Features, Episode 7
I wear kikwear pants so this will fit in my pocket.
Also, the hand held portion sounds like a homerun but all of this means the home console side is going to get slaughtered... especially since it will lack features from hand held mode (like touch controls).
Finally, this is a rumor and should be treated as such. Be careful taking this as fact.
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Gourmet said:
I never said it was, my phone is 6" screen only. Btw where did you get those numbers from? |
The screen is much smaller compared to the system than your phone's screen is compared to your phone.
Someone did the math an tweeted it out.
StuOhQ said:
Using the IR sensor in the right Joy Con will mimick a Wiimote with cursor. This should have been supported by Mario Maker (Wii U) in the first place. |
How will it do that without a sensor bar?
Native 720p is great for that kind of device, multi-touch is also welcome.