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Forums - Sales Discussion - Uncharted 4 surpasses Halo 5 in global total sales

DonFerrari said:
Imaginedvl said:

Repeat what? Did I ever mention Halo 3?

We are talking about Halo 5 and UC4 numbers here and if you want bring Halo 3 fine; but I'm not and do not think it is relevant so enjoy it without me :)

Numbers are simple:

Play Station Four user base = Xbox One user base X 2
VGChartz numbers for UC4 = Halo 5 = 4.2m

That's all that matters at this point and related to the OP. Even if you want to ignore the digital sales and really stick to the most likely innacurate VGC numbers; UC4 barely beats Halo 5 with a way larger user base. Not sure what there is to argue here and nobody is arguing that UC4 still did well lol

You ruled out Splatoon selling more than both on a userbase that is half X1 and 1/4 PS4... and want to see how you rule out Halo 3 selling a lot more than Halo 5 even on a lower userbase. The userbase excuse is the least convincing since we know for a long time that attach ratio isn't constant with the increase of the userbase since the bigger the userbase the more varied taste.

Nobody is ruling out things; you are just trying to prove something that does not exist.

The userbase "excuse" is just a fact.

Numbers are simple:

Play Station Four user base = Xbox One user base X 2
VGChartz numbers for UC4 = Halo 5 = 4.2m

That's it... No matter what you want to prove. Userbase is the double therefore achieving that sale number for UC4 is just easier. Why do you even try to argue against that lol It is basic math and comon sense...

What is your agenda exactly? Because mine is to talk about the UC4 vs Halo 5 sales. you seem to be focusing on something else and I'm just not getting into it I guess :) Sorry



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Imaginedvl said:
DonFerrari said:

That is shipped to customer, already been debunked dozen of times in this thread alone. But if you want to believe their PR ok, it just contradicts the estimative of 25-30% digital sales pushing it over 50% which would be another mistake... but if that will make you happy go with it.

I guess we have a very different definition of debunked :)

I do not see anything debunking that in the thread alone other that people wishing/hoping for it to be false and stating is at a fact. I'm sorry but everywhere you look at; there is no such thing as those 5 millions figure being "shipped" only but really "sold". I'm sure you can find one or two articles with some conspiration theory and Internet forum analysts saying or trying to prove otherwise though...

For the 30% to 50% in digital; I do not see why this would be a mistake to believe that. Esp. for certain games and the way Microsoft is pushing for them digitaly (including using the Xbox One dashboard to promote it and make it super easy to buy).

All answer we saw on the 5M sold and the amount of profits it got were show to be shipped, sales would be an estimative.

The 25-30% is even what debunked it, and already mentioned to be provided by aquamarine; which is much more thrustworthy on numbers than the wishfull threads we got on especulation that it had over 50% digital ratio.

Imaginedvl said:
DonFerrari said:

You ruled out Splatoon selling more than both on a userbase that is half X1 and 1/4 PS4... and want to see how you rule out Halo 3 selling a lot more than Halo 5 even on a lower userbase. The userbase excuse is the least convincing since we know for a long time that attach ratio isn't constant with the increase of the userbase since the bigger the userbase the more varied taste.

Nobody is ruling out things; you are just trying to prove something that does not exist.

The userbase "excuse" is just a fact.

Numbers are simple:

Play Station Four user base = Xbox One user base X 2
VGChartz numbers for UC4 = Halo 5 = 4.2m

That's it... No matter what you want to prove. Userbase is the double therefore achieving that sale number for UC4 is just easier. Why do you even try to argue against that lol It is basic math and comon sense...

What is your agenda exactly? Because mine is to talk about the UC4 vs Halo 5 sales. you seem to be focusing on something else and I'm just not getting into it I guess :) Sorry

So explain how Halo 3 sold like double Halo 5 in a smaller userbase or that Splatoon sold more than both with smaller userbase? My agenda is to show that userbase isn't the most relevant part, and could even be used to show how weaker Halo is... from being the console that made people buy original Xbox (tremendous attach ratio) to the sw that broke records for Xbox 1st party on X360 (on a smaller userbase than on X1) to now not being able to push consoles and have people using excuses that it didn't sold better than UC4 because of userbase (comparing to Uncharted averaging 7M on PS3 85M userbase so PS4 already close to it on half the userbase).

So we see a franchise growing weaker and another growing stronger, but you want to dismiss all that due to different userbase... funny enough on several NPDs when X1 version of games sold significantly better than PS4 version you were probably dormant right?



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Imaginedvl said:
DonFerrari said:

You ruled out Splatoon selling more than both on a userbase that is half X1 and 1/4 PS4... and want to see how you rule out Halo 3 selling a lot more than Halo 5 even on a lower userbase. The userbase excuse is the least convincing since we know for a long time that attach ratio isn't constant with the increase of the userbase since the bigger the userbase the more varied taste.

Nobody is ruling out things; you are just trying to prove something that does not exist.

The userbase "excuse" is just a fact.

Numbers are simple:

Play Station Four user base = Xbox One user base X 2
VGChartz numbers for UC4 = Halo 5 = 4.2m

That's it... No matter what you want to prove. Userbase is the double therefore achieving that sale number for UC4 is just easier. Why do you even try to argue against that lol It is basic math and comon sense...

What is your agenda exactly? Because mine is to talk about the UC4 vs Halo 5 sales. you seem to be focusing on something else and I'm just not getting into it I guess :) Sorry

I think what he's saying is that the relationship between userbase and sales isn't 1:1.

As an example, lets look at Madden 16

Madden 16:

PS4: 3.22 million

Xbox One: 2.40 million

 

The same holds true for most multiplatform games. A larger userbase helps sales, but only up to a point and it's even less of a factor when it's two different games. The only thing seperating Madden 16 on PS4 vs. Xbox One is the platform, UC4 and Halo 5 are games from different genres that come from series that are at different points in their history and their reviews weren't that close either. There's a lot of reasons Halo 5 and Uncharted 4 have sold at different rates, to claim that the majority of that difference is userbase is being short sighted.



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DonFerrari said:
       
Imaginedvl said:

Nobody is ruling out things; you are just trying to prove something that does not exist.

The userbase "excuse" is just a fact.

Numbers are simple:

Play Station Four user base = Xbox One user base X 2
VGChartz numbers for UC4 = Halo 5 = 4.2m

That's it... No matter what you want to prove. Userbase is the double therefore achieving that sale number for UC4 is just easier. Why do you even try to argue against that lol It is basic math and comon sense...

What is your agenda exactly? Because mine is to talk about the UC4 vs Halo 5 sales. you seem to be focusing on something else and I'm just not getting into it I guess :) Sorry

So explain how Halo 3 sold like double Halo 5 in a smaller userbase or that Splatoon sold more than both with smaller userbase? My agenda is to show that userbase isn't the most relevant part, and could even be used to show how weaker Halo is... from being the console that made people buy original Xbox (tremendous attach ratio) to the sw that broke records for Xbox 1st party on X360 (on a smaller userbase than on X1) to now not being able to push consoles and have people using excuses that it didn't sold better than UC4 because of userbase (comparing to Uncharted averaging 7M on PS3 85M userbase so PS4 already close to it on half the userbase).

So we see a franchise growing weaker and another growing stronger, but you want to dismiss all that due to different userbase... funny enough on several NPDs when X1 version of games sold significantly better than PS4 version you were probably dormant right?

Now you are becoming a bit silly :)

But I get it; instead of sticking to the topic which is Halo 5 sales vers Uncharted 4 sales, your agenda is to prove that Halo 5 is not doing as good as Halo 3. Good good. Whatever floats your boat. Also, I hope you understand that being able to barely beat Halo 5 with double userbase + the fact that Halo 5 is selling less than Halo 3 is even worse for that Sony exclusives right?

Anyway I will stick on the main OP and talk about what matters UC4 vers Halo 5 sales.

Just one more time:

Play Station Four user base = Xbox One user base X 2
VGChartz numbers for UC4 = Halo 5 = 4.2m

No matter what are the other "very relevant parts" if we listen to you; if the Xbox One would have the same userbase than the Play Station Four; Halo 5 would be way higher than Uncharted 4. So proportionnaly; Halo 5 has the best attach rate (double actually) so still do not understand why you can even argue with that.



Normchacho said:
Mafioso said:
UC4's PS4 S bundles are physical so it makes sense the game is now seeing a boost.

So is the Halo 5 Xbox One S bundle...

Right, but its important to point out that Uncharted 4 is in THE ONLY PS4 S  SKU, releasing in September. So every PS4 S sold ....sells a copy of UC4.

Halo 5 is only in 1 of 3 SKU's in September, and going forward 1 out of 9 SKU's in retail(2 Gears SKU's, 1 Minecraft, 1 Madden, 1 Halo, 3 BF1,  2TB SKU, etc.....)

So it stands UC4's retail sales will be directly inflated proportional to PS4 Slim sales.



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Mafioso said:
Normchacho said:

So is the Halo 5 Xbox One S bundle...

Right, but its important to point out that Uncharted 4 is in THE ONLY PS4 S  SKU, releasing in September. So every PS4 S sold ....sells a copy of UC4.

Halo 5 is only in 1 of 3 SKU's in September, and going forward 1 out of 9 SKU's in retail(2 Gears SKU's, 1 Minecraft, 1 Madden, 1 Halo, 3 BF1,  2TB SKU, etc.....)

So it stands UC4's retail sales will be directly inflated proportional to PS4 Slim sales.

That's a good point. 



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PotentHerbs said:
Goodnightmoon said:

And meanwhile a new Ip on the tiniest userbase this gen has outsold them both.

It should with the lack of third party support, Halo & Uncharted have actual competition.

Can't argue that. 



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Normchacho said:
Mafioso said:

Right, but its important to point out that Uncharted 4 is in THE ONLY PS4 S  SKU, releasing in September. So every PS4 S sold ....sells a copy of UC4.

Halo 5 is only in 1 of 3 SKU's in September, and going forward 1 out of 9 SKU's in retail(2 Gears SKU's, 1 Minecraft, 1 Madden, 1 Halo, 3 BF1,  2TB SKU, etc.....)

So it stands UC4's retail sales will be directly inflated proportional to PS4 Slim sales.

That's a good point. 

 

At least until November anyways. PS4 has some killer trio game bunderoos coming November for the EU .



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Imaginedvl said:
DonFerrari said:
       

So explain how Halo 3 sold like double Halo 5 in a smaller userbase or that Splatoon sold more than both with smaller userbase? My agenda is to show that userbase isn't the most relevant part, and could even be used to show how weaker Halo is... from being the console that made people buy original Xbox (tremendous attach ratio) to the sw that broke records for Xbox 1st party on X360 (on a smaller userbase than on X1) to now not being able to push consoles and have people using excuses that it didn't sold better than UC4 because of userbase (comparing to Uncharted averaging 7M on PS3 85M userbase so PS4 already close to it on half the userbase).

So we see a franchise growing weaker and another growing stronger, but you want to dismiss all that due to different userbase... funny enough on several NPDs when X1 version of games sold significantly better than PS4 version you were probably dormant right?

Now you are becoming a bit silly :)

But I get it; instead of sticking to the topic which is Halo 5 sales vers Uncharted 4 sales, your agenda is to prove that Halo 5 is not doing as good as Halo 3. Good good. Whatever floats your boat. Also, I hope you understand that being able to barely beat Halo 5 with double userbase + the fact that Halo 5 is selling less than Halo 3 is even worse for that Sony exclusives right?

Anyway I will stick on the main OP and talk about what matters UC4 vers Halo 5 sales.

Just one more time:

Play Station Four user base = Xbox One user base X 2
VGChartz numbers for UC4 = Halo 5 = 4.2m

No matter what are the other "very relevant parts" if we listen to you; if the Xbox One would have the same userbase than the Play Station Four; Halo 5 would be way higher than Uncharted 4. So proportionnaly; Halo 5 has the best attach rate (double actually) so still do not understand why you can even argue with that.

I mean...it has also done so in less than half the time.

Average retail sales per week since launch;

Halo 5: 85,459

Uncharted 4: 194,598

Sales ratio (UC4/Halo5):

2.277

Userbase ratio (PS4/Xb1)

1.933



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Goodnightmoon said:
PotentHerbs said:

It should with the lack of third party support, Halo & Uncharted have actual competition.

 

Nemesis1993 said:

Of course, does not have the competition of other games on your platform all Wii U has is 1st party games.

Sure it has less competition, but I doubt that affects that much when a game has such a huge appeal, and also 13m VS 45m ... Userbase is not everything, but when the difference is that big, it does makes a difference.

When you have a barren console and a good game comes out on it, everyone who still has faith in that console will come chomping at it to justify their console choice. In PS4 and Xbox One, players have a plethora of choices and don't have to jump at the newest thing just because there's nothing else.



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