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Forums - Sony Discussion - Sony: We still believe in console generations

Mr Puggsly said:
Ruler said:

but that doesnt work in the PC space, the lower graphicscards get shafted at some point because they get too weak. The PS4 is still 50% more powerfull than the Xbox One and now it even supports HDR across the board, as well as VR.

You ignore there is still a lot of new content that works well on old specs. Every month we see lots of indie content on X1 and PS4 that could work fine on PS360, inspite of those consoles being 10 years or older. But supporting those platforms isn't worthwhile because they're completely different hardware. If MS keeps making upgrades to the X1, the OG X1 could potentailly be supported for a long time just because its easy for low end games.

On paper PS4 is significantly more powerful, in practice the disparity isn't very big. Gears 4 and Forza Horizon 3 look amazing even compared to the best PS4 has to offer. While ports aren't significantly different either, sometimes they're equal and other times X1 runs a lower resolution. Developers have already said PS4 has more overhead, but its not as big as people think.

I am talking about AAA games, you say that PS4 isnt that much stronger but its 50% more powerfull than the Xbox One. The same rate like the Scorpio has to the PS4 Pro



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Why do any of you care if it is called new generation or not?

Scropio and PS4Pro gave you exactly what you all clamor about at each generation. More power. That's it.

What else did XboxOne and PS4 really bring over PS360? What new gameplay are they accomplishing with the new form factors?

Its all the same and yet you are joyous and scream with glee. There are no generations. Even the mobile space has stopped using that term completely and just go with whatever the yearly iterations are.

Fact is, when a PS5 is announced, it will be a skinned PS4 with more power and an OS upgrade.



superchunk said:

Fact is, when a PS5 is announced, it will be a skinned PS4 with more power and an OS upgrade.

I mean.... it'll have an x86 cpu still.... but other then that I'm not sure how it'll be a "skinned ps4".



Barkley said:

I mean.... it'll have an x86 cpu still.... but other then that I'm not sure how it'll be a "skinned ps4".

Each generation of playstation is

1) different box (re-skinned)
2) upgraded CPU/GPU/Memory
3) upgraded media input
4) new OS

People have come to see new hardware as just increase in power. That is exactly what Scorpio and PS4Pro are to XboxOne and PS4, respectively. The only reason software shifts so much between gens and not in this case, is because other gens have changed to completely different custom built CPU/GPU architecture. Now they are following mobile philosophy. They are focusing on a singluar architecture that will scale as they want to every couple years allowing no drastic overhauls of OS or gaming architecture going forward. Removing the disruption he is referring to in the post.

This means every iteration going forward will be a newly skinned box with increase in power... just like PS4Pro. 



superchunk said:

Fact is, when a PS5 is announced, it will be a skinned PS4 with more power and an OS upgrade.

The PS4 Pro is fundamentally a PS4 because it still uses the Jaguar CPU, the same amount of GDDR5, and what not. Because the architectures between the standard and Pro are extremely similar, it is easy for developers to scale their games.

Saying that the PS5 will be a skinned PS4 is absolutely nearsighted because by the time Sony announces the PS5, AMD will have newer CPU and GPU architectures in the pipeline and I'm sure Sony will want to use the newer ones. For instance, the CPU the PS5 will use may not just have higher clock speeds, but also more threads per core. Sony can also either increase the amount of RAM or use a different type of RAM such as HBM2 or GDDR5X, or perhaps even both. When you add all the differences together, you will end up with a significantly different hardware configuration from the PS4 or Pro.



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Aura7541 said:

The PS4 Pro is fundamentally a PS4 because it still uses the Jaguar CPU, the same amount of GDDR5, and what not. Because the architectures between the standard and Pro are extremely similar, it is easy for developers to scale their games.

Saying that the PS5 will be a skinned PS4 is absolutely nearsighted because by the time Sony announces the PS5, AMD will have newer CPU and GPU architectures in the pipeline and I'm sure Sony will want to use the newer ones. For instance, the CPU the PS5 will use may not just have higher clock speeds, but also more threads per core. Sony can also either increase the amount of RAM or use a different type of RAM such as HBM2 or GDDR5X, or perhaps even both. When you add all the differences together, you will end up with a significantly different hardware configuration from the PS4 or Pro.

See my post above yours.



superchunk said:

See my post above yours.

I fail to see how that addresses even one of my points. If the PS5 uses entirely different GPU and CPU architectures as well as a greater memory pool and different RAM type, then you can no longer call that a skinned PS4. A skinned PS4 is a PS4 iteration that still uses Jaguar and Volcanic Islands albeit with higher clock speeds, frequencies, and FLOPS. Or are you absolutely sure that the PS5 will still use those architectures? How do you know that Sony won't opt for the Vega and K12 successors, or the successors to those successors?

And we can't really say anything about the Scorpio. We have absolutely no information on its specs other than that it is more powerful than the Pro. Whether it is still fundamentally an XB1 is yet to be determined until we have our hands on the spec sheet.



Superchunk just has quite a loose definition of "skinned" it would seem.



Aura7541 said:

I fail to see how that addresses even one of my points. If the PS5 uses entirely different GPU and CPU architectures as well as a greater memory pool and different RAM type, then you can no longer call that a skinned PS4. A skinned PS4 is a PS4 iteration that still uses Jaguar and Volcanic Islands albeit with higher clock speeds, frequencies, and FLOPS. Or are you absolutely sure that the PS5 will still use those architectures? How do you know that Sony won't opt for the Vega and K12 successors, or the successors to those successors?

And we can't really say anything about the Scorpio. We have absolutely no information on its specs other than that it is more powerful than the Pro. Whether it is still fundamentally an XB1 is yet to be determined until we have our hands on the spec sheet.

You are ignoring the reason why MSony went to x86. THe CPU/GPU won't be significantly different architecture. It will be more powerful, yes but still within the family. Same as mobile.

Mobile has signifanct increases in power over 4 to 5 years (about a console generation), yet they still support the same apps, OS, etc. PS5 will be the same. Look at the Scropio. It has a significant jump in power compared to XboxOne, some have even argued its more like a generational change. Yet, it will run the same OS and games.

People are not thinking big enough about these consoles. Sony standardized their controller many generations ago and with PS4 they are standardizing on their OS and architecture. PS4 launched in 2013, first minor revision three years later, next revision (PS5) will be two/three years after that with new GPU.

Don't get caught up on my usage of the word skinned. That is just a plastic box and is meaningless. Think about lessons to be learned from mobile/pc markets in hardware (Sony is fundamentally an electronics company), think about the software they've put out with PS4 (psvue, vc-like capability, etc). This is standardization. PS4Pro is proof of their intent on incremental mobile-like hardware revisions. Sure, at some point they will call it a "next-gen" with a PS5. But that is no different than iPhone calling their versions 4, then 4s, then 5, etc. Just a new skin with incrementally more powerful hardware. Usage of the word "next-gen" at this point is just for marketing. There will no longer be generational differences in terms of software support. (for MSony)



Barkley said:
Superchunk just has quite a loose definition of "skinned" it would seem.

Literally, I'm just referring to a new plastic box. The most pointless part of my entire statement and change in a console.