kitler53 said:
spemanig said:
Exclusives. She was very specific in the games she was talking about. What she was talking about amounts to like 38 games. You can't make up your own rubric for her. Her list count is quadruple what you just listed. She didn't say "the same as all the Wii U games that I like personally," she said the Switch's exclusive software output in 1 year would surpass what the Wii U did in 4. She counts 3rd party exclusives, second party collaborations, "smaller" titles, enhanced ports, and bigger original games. For Wii U, that's about 38 games. You bolded 4 only of them.
Nintendo isn't porting 38 Wii U games to the Switch in 1 year. Nintendo isn't even porting 19 of the "best" games, as in half of that number, to the Switch in 1 year and then making 19 original Switch games to fill in the rest. I don't think I need to go further with this example lol what she's claiming is absurd. It's like 3 exclusive releases a month for 10 months and 4 for the remaining two.
You are exaggerating a lot. Like an astronomical amount.
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well fuck,.. you're excluding all those exclusive indie titles now...
..seriously,.. any reasonable person knows to take peoples statements in context. she is a person not a computer and when she says exclusive she means exclusives she can think about not exclusives according to some list on wikipedia that more than half the shit on the list she has never heard of.
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No, she does mean exactly that. She has literally explicite gone through what she means, and listed multible examples big and small. She literally listed every single third party exclusive that has ever come to the Wii U as a part of her example.
Hyrule Warriors – Developed by Koei Tecmo, Omega Force, Team Ninja (Not Nintendo)
Pokken Tournament – Developed by Bandai Namco Studios (Not Nintendo)
Lego City Undercover – Developed by TT Games (Not Nintendo)
The Wonderful 101 – Developed by Platinum Games (Not Nintendo)
Bayonetta 2 – Developed by Platinum Games (Not Nintendo)
Tokyo Mirage Sessions ♯FE – Developed by Atlus (Not Nintendo)
The Legend of Zelda: Twilight Princess HD – Developed by Tantalus (Not Nintendo)
Fatal Frame: Maiden of Black Water – Developed by Koei Tecmo (Nintendo)
Devil’s Third – Developed by Valhalla Game Studios (Not Nintendo)
Sing Party – Developed by FreeStyle Games (Not Nintendo)
Ninja Gaiden 3: Razor’s Edge – Developed by Koei Tecmo (Not Nintendo)
Mario & Sonic at the Sochi 2014 Winter Olympics – Developed by Sega Sports R&D (Not Nintendo)
Mario & Sonic at the Rio 2016 Olympic Games – Developed by Sega Sports R&D (Not Nintendo)
Sonic Lost World – Developed by Sega (Not Nintendo)
Sonic Boom – Developed by Sega (Not Nintendo) — Nintendo partially funded this
Zombi U – Developed by Ubisoft (Not Nintendo) — originally a Wii U exclusive
Rayman Legends – Developed by Ubisoft (Not Nintendo)
Monster Hunter 3 Ultimate – Developed by Capcom (Not Nintendo)
Lost Reavers – Developed by Bandai Namco Studios (Not Nintendo)
That is her list, not mine. I copy-pasted that from a blog she posted detailing how Nintendo were going to push out so much software. That's 19 games, and I wasn't even counting most of those in my 38 number. She was, as per her blog post. When she says exclusive titles, she means exclusive titles. And by this list, she doesn't even mean only exclusives. The provided the context. He isn't being vague about this. Those are just a few of the exclusives she can think of, as per her words.